Closed lingz closed 3 months ago
Can you please provide more details on repro. This seems like its taking long time to do declaration emit but I cant be certain.. Did you try running tsc --d --extendedDiagnostics
. What do you see then.
@sheetalkamat the above pasted diagnostics is in fact from extendedDiagnostics and declarations emit only as you suggested. Let me know if any other information could help give clues.
We would need sample code for repro..
Yeah, definitely going to need to see some sample code - when declaration emit takes a long time, it's usually because some type somewhere was easy to compute, but complicated to serialize. Did you check the sizes (and contents) of your output .d.ts
files by compiling with declarations
on?
I can't provide the source code unfortunately, but I did a CPU profile, and it seems like almost all the time is spent in GC, and trySymbolTable
. I ran a size profile on the generated .d.ts
, and they are all small files, almost all the files are only a few lines long (see size profile treemap below)
Seems like the 1 mil symbols might be what is causing the slowdown. But I'm not sure what is causing such a high number of symbols, perhaps generated types?
Do you have any advice on identifying which files might be causing this high number of symbols?
I've managed to find out the culprit, and reduced the transform time from 473 seconds to 6 seconds.
It turns out it was a recursive type that was used only a few places in our code:
/**
* The JSON version, without functions, methods, class
*/
export type LitNative = string | number | boolean | undefined | null | void;
export type WithoutFunctions<T> = T extends any
? Omit<T, FunctionKeys<Required<T>>>
: T
export type Serialized<T> = T extends any[]
? InnerSerialized<T[number]>[]
: (T extends LitNative ? T : InnerSerialized<WithoutFunctions<T>>);
type InnerSerialized<T> = {
[k in keyof T]: T[k] extends any[]
? Serialized<T[k][number]>[]
: Serialized<T[k]>
};
This type Serialized
is recursive, and takes an object and gives a version of it without any functions (as if it went through JSON.serialize). It was only used a few places in the code but it was exploding the transformTime
.
The way I found it, was after seeing that trySymbolTable
was taking up most of the time, I ran the tsc compiler with the chrome inspector, and set a breakpoint on the function. I saw all the function calls were looking up Serialized over and over again. I would speculate that this could be mitigated by some caching in the tsc architecture?
The command I ran (in case it is helpful to others) is:
node --inspect-brk $(which tsc) -p ./tsconfig.json --declaration --emitDeclarationOnly --extendedDiagnostics --declarationDir ~/Temp/declarations/out > ~/Temp/declarations/diagnostics.txt
Are there functions that are supposed to return Serialized<>
?
Is the return type of those functions implicit or explicit?
I ask because the return type of a generic function should almost always be explicitly annotated. This goes double for complex recursive types.
I have opened a bunch of issues in the past where emit goes crazy because I did not use an explicit return type annotation on a generic function.
TS is pretty bad at figuring out good emit for generic return types.
I ran the tsc compiler with the chrome inspector
Hi @lingz - I am running into a similar issue, and trying to follow your debug process. Thanks for providing the command. Could you share a little more info about you managed to find the trySymbolTable function, and then set a breakpoint on it?
Hi @ahrnee , The whole typescript compiler is one flat JS file (on production builds), So just step inside the definition from the chrome terminal and search for the trySymbolTable
function.
@AnyhowStep It was always explicit, but nonetheless, still causing this bug to emit.
Ran into similar issues with a project that uses https://github.com/mobxjs/mobx-state-tree and managed to fix my issues going from 200s to 13s in watch mode (on initial type check).
In my case I was using exported interfaces instead of types for most of the typings, but not all. This resulted in many of the types (when referenced by other files) being recalculated because there is apparently not much caching going on with typescript types (while there is when you export interfaces). For mobx-state-tree this means using
export interface ModelSnapshot extends SnapshotIn<typeof Model>{}
and using ModelSnapshot
instead of SnapshotIn<typeof Model>
directly.
After optimizing some typings from types and inline types to interfaces I went from 200s initial watch time to just 13 seconds while using tsc without watch was always fast and didn't improve much of anything.
I used the same methods as listed above, using tsc --noEmit false --declaration --emitDeclarationOnly --extendedDiagnostics --declarationDir ./declarations
to find the biggest files with windirstat. In these files there were tons of duplicated nested types, one file was as large as 17MB. Because I run typescript with --noEmit via webpack I never knew this was the actual reason for it being so slow.
Just like OP for me "transformTime time" was also taking the longest time. After my changes that value dropped from minutes to just seconds.
@lingz Sorry for asking, how does FunctionKeys\<T> implement? It is amazing for me!
TL;DR it would be nice to have better diagnostics tools to tell us which exact types are the slowest (and what file / module they come from)
After my own debugging adventure, I tracked down the slowness to a third party library type. Because of that, the above techniques didn't help me discover it. Here was my process, in case it helps someone else.
For context, I was converting an 80k LOC monorepo from Flow to TypeScript. When editing any file during tsc --watch
, it was taking 57 seconds to re-compile (every time).
tsconfig.json
to subdirectories in my source to narrow down the files -- no speedupstype
to interface
-- no noticeable speedup// @ts-nocheck
to all files in a directory. I ran this across several directories to try and eliminate types -- no speedups anywhere.// @ts-nocheck
to literally every file in my source, I began to wonder if it even had an effect on compilation at all but I also wondered if it could be a third party typing problem.reakit
since we were on an ancient version written in TypeScript (I dunno, just a sixth sense). I added this to @types/reakit/index.d.ts
to override all its types:This brought my watch mode re-compiles down from 57 seconds to 3 seconds β¨ π π₯
I tried narrowing down the exact type in reakit
like this:
...but I couldn't find a single export that was slow. They were all slow. I guess there is a shared internal type somewhere causing the problem.
If I hadn't gotten lucky and guessed the bad third party lib, I probably would have written a script to override all third party types then re-enable them one by one. I looked for an easier way to do that in TS but couldn't find one.
I was really in the dark here so better diagnostic tools would have been super helpful.
Just wanted to contribute that I get the same situation in my 600k LOC codebase (most of it is JS):
Just running a typecheck with no emit takes 15 seconds, adding --watch results in it taking 10 minutes.
TS team should really look into making --watch possible without serializing types
Just FYI, the new --enableTrace
flag (I think that's it?) is documented in https://github.com/microsoft/vscode/pull/110534
TypeScript Version: 3.7.3 and 3.4.5
Search Terms: transformTime, Watch, Slow compilation
Code
When building our source code, we can do a cold build in about 25 seconds, but a watch build takes 15 minutes to start on Typescript 3.4.5. On Typescript 3.7.3, the watch time doubles to 30 minutes (60x as slow).
Running extended diagnostics shows that the vast majority of the time (96%) is spent on "transformTime". Is there any way to speed this up, as I do not consider our project too large on the grander scale (600k LOC).
One thing that was causing slow builds that I already fixed and ruled out was the inlined type definitions bug mentioned in #34119, which cut my build time by a third. But even after this, I still get a very slow
transformTime
.Expected behavior:
Watch build is slightly slower than cold build
Actual behavior:
Watch build is significantly slower
Playground Link:
Related Issues: