Open nikeee opened 3 years ago
I wanted to get into the TS compiler, so I've implemented a simple prototype of this type system extension. You can play around with it here: https://nikeee.github.io/typescript-intervals
These features are not implement / have bugs:
else
branch sometimes does not receive the correct flow typeSome other things to explicitly disregard as goals, but may help steer design and discussion:
These features, if they existed, would allow for compile-time detection of changes to a value in a "direction" that is not supported. For instance, a model of a closed system with some variable representing a range of values for Entropy
. Not only is it (>=0) & (<=1)
, it must always trend in one direction only.
From there, a periodic revolution allows for a "reversing" of the positional vector, but only if they exceed the threshold of the upper limit, and immediately returns to the lower limit. Support for this is not obvious to me, and would be difficult.
The third point is similar in that it's not obvious, but in my opinion would be even more difficult to do correctly. Given a positional vector and a limit, how can brief violations of this constraint be tolerated in order to facilitate convergent series for ~transcendental~ computed values, e.g., the approximation of Ο
from the Fibonacci series?
I'm not sure I can just do this, but I'd like to suggest the %
type where x extends (% y)
(assuming both x and y are number literals) iff x % y == 0
. This would effectively make type integer = (% 1)
possible, as well. Interaction with <
, >
etc should probably be left untouched except maybe (> 0) & (< 5) & (% 3)
should become 3
, and (> 0) & (< 2) & (% 3)
becomes never
Might've also been proposed already, but I couldn't find anything
So did it ever get implemeneted?
Regarding to the roadmap, no.
In its current state, it's just a proposal that is subject for discussion. So feel free to post some questions, use-cases and enhancements! :)
This would be nifty! I ran into a use case while building a Markdown parser, that shows some interaction with template literal types as well. Here's a very simplified version:
type HeadingLevel = 1|2|3|4|5|6;
function makeHeading(level: HeadingLevel): HTMLHeadingElement {
// already correctly inferred as a HTMLHeadingElement
return document.createElement(`h${level}` as const);
}
function getHeadingLevel(text: string): HeadingLevel|null {
let match = /(#{1,6}) (\w+)/.exec(text);
if(match === null) { return null; }
let pounds: string = match[1];
// would be nice if this were inferred to be (>=0)
let level = pounds.length;
// interval types could help to avoid this cast!
if(level > 0 && level <= 6) { return level as HeadingLevel; }
return null;
}
let n = getHeadingLevel("#### heading");
if(n !== null) { makeHeading(n); }
Here's my use case. I want to define a union type for an API result, something like this:
type ApiResult<T> =
| {
total_results: 0;
}
| {
total_results: 1;
data: T;
}
| {
total_results: number; // integer >= 2
data: T[];
};
so that I can later narrow the type by checking the value of total_results
, e.g.:
let apiResult: ApiResult<string>;
if (apiResult.total_results > 1) {
// apiResult.data is string[]
} else if (apiResult.total_results === 1) {
// apiResult.data is string
} else {
// apiResult.data is not present
}
Maybe another wording could be something like "Inequality Types" originating from inequalities
is it inferable in extends clause ?
type MinRange<I extends number> = I extends (>= infer T) ? T : never;
type T0 = MinRange<(>= 100)>; // T0 will be 100
That should be possible aswell (when generic support is implemented, the playground does not support that).
can it works well with template type ?
type Hex = (>=0) & (<= 255)
type HexStr = `0x${Hex}`
can control flow analysis be able to infer the final types in an addition between two vars typed with Inequality Types ?
function add(a: (>= 1), b: (>= 2)) {
return a + b;
}
type T0 = ReturnType<typeof add>; // T0 should be infered to (>= 3) by tsc
that would probably be considered type level arithmetic so no
can it works well with template type ?
type Hex = (>=0) & (<= 255) type HexStr = `0x${Hex}`
I don't think that this would work as expected, since numbers
are floats in the end and 0x0.30000000001
would be valid as well.
how can i use Interval Types to create an integer range ?
type MyRange1 = 1 | 2 | 3 | 4 | 5;
type MyRange2 = (>=1) & (<=5); // how to get 1 | 2 | 3 | 4 | 5 from Interval Types
// or infinite integer range
type MyRange3 = (>=1); // how to get integer range more than 1 ?
type Int = (>= 0) | (<= 0); // whole integer set
type MyRange2 = (>=1) & (<=5);
Why would something like that deny e.g. const x: MyRange2 = 2.54;
?
This proposal does not define any kind of integer semantics and it's currently not the goal. Integer types which have number
as a base type seem to be out-of-scope.
However, if interval types are a thing, they could also be implemented for bigint
s (this proposal currently only defines them with number
as a base-type), just like number/bigint literal types.
In fact, they would be much simpler and more consistent using bigint
as a base type, because there is no NaN
.
One thing that would also be possible is that iff some kind of int
exists, we could do stuff like (>0) & (<10) & int
, which would be equivalent to 0 | ... | 10
. But as int
types aren't a thing, this likely won't be possible.
Rather than introduce a new syntax to express an interval-type with the existing type T =
declaration, couldn't a more general-solution, that uses arbitrary expressions or a single-parameter pure-function to express the constraints on the type, be used? This way:
So rather than this:
type Probability = (>=0) & (<=1);
Have:
type Probability = number & isUnitInterval;
function isUnitInterval( value: number ): boolean // or `value is Probability`
return 0 <= value && value <= 1;
}
Note that isUnitInterval
must be a boolean
-returning pure function (no global/closure/static state, except literal constants and other pure-functions) that accepts a single argument value
. The type of the argument doesn't need to be unknown
provided the rest of the type
definition is compatible with the parameter-type (in this case the number &
part allows isUnitInterval
to have a number
-typed parameter.
A succinct syntax could exist by allowing the type
statement itself to define a function (with a bool expression as the body):
type Probability(value) = typeof value === 'number' & 0 <= value && value <= 1;
But this would work not just for ranges/intervals, but any constraint that can be expressed as a pure function, for example:
type IsE164NanpPhoneNumber(value) = typeof value === 'string' && value.length == 11 && value[0] == '+' && value[4] !== '1' && Array.from(value.substring(1)).filter(ch => ch >= '0' && ch <= '9').length == 10;
...though I'm aware of the difficulty of having the type-narrower be able to use the Array.from
sub-expression - but I'm hoping all of ES' built-in functions would be annotated to allow this to work.
So rather than handle ranges and intervals as a special-case in the type-system (as TypeScript currently handles equality, as far as I know), this approach should be inherently more general - at the cost of making the flow-analysis keep track of every potentially type/value-narrowing operation though a function (though at least this way the in
operator would actually be useful).
In the case of the cascading if
statements, the flow-analysis logic would be similar to what's suggested, except it doesn't absolutely require that ranges/intervals be narrowed, instead each extra condition simply appends a new intersection to the subject variable's type, which can then be compared to the constraints imposed by the pure function - which, if my CS education is correct, can be reduced to a boolean satisfiability problem.
Alternative syntax would be to do it Python style or via set-interval notation:
type radix = 2 <= i32 <= 36
It would read as "type radix is an i32 between 2 and 36".
For bounds to +/- Infinity, they can be implied and omitted:
type radix = i32 >= 2
type radix = i32 <= 2
(using assemblyscript types above)
As a react dev, I'd really appreciate this. My current use case is allowing the user to specify the width of a cell in a css grid which has a max of 12 columns (at least in the framework I'm using). With your proposed syntax, I think it would be something like this:
interface CellProps {
content: React.ReactNode;
width: (>0) | (<=12);
}
const CellThing = ({ content, width }: CellProps) => ....
I'd also suggest some syntax sugar for ranges like other languages. Something like: (0..12)
This would be awesome! A few use cases I could think of
type Key = NestedKeyOf<SomeObject, Depth> // no more infinite recursion warning or hard coding this
type ProcessPaymentAction = {
type: "process-small-payment",
payload: (<100)
} | {
type: "process-large-payment",
payload: (>=100)
}
type MatrixIndex<Matrix extends any[][] as const> =
[
( <Matrix["length"] ),
( <Matrix[number]["length"] )
] // I don't know if this is possible but eventually would be possibly?
Very interesting proposal. My use case is that I have an object that represents a device memory. The memory addresses goes from 0 to 0xFFFF (65535), and the values are 16 bit numbers that can go from 0 to 0xFFFF (65535). I would love to be able to declare the type like this:
type Memory = { [key: (>= 0) & (<= 0xFFFF)]: (>= 0) & (<= 0xFFFF) }
instead of having to type every number, and likely forget one, causing an error for the future myself.
Well, this good proposal which propose to finally complete Sigma-type (Ξ£ type) and Ξ type from Dependent Types theory (TypeScript supports a limited form where you can only make enumerations without constrains).
One thing I'd like to request is that conditional types be improved with regards to number
literals, number
intervals and number
s.
e.g.
type Test1 = 5 extends NumberInterval<0, 10> ? true : false; // -> true
type Test2 = NumberInterval<0, 10> extends number ? true : false; // -> true
type Test3 = number extends NumberInterval<-Infinity, Infinity> ? true : false; // -> false
type Test4 = (typeof NaN) extends number ? true : false; // true
type Test5 = (typeof NaN) extends NumberInterval<-Infinity, Infinity> ? true : false; // false
The benefit would be that we could discern between a number literal and a number when writing a conditional type and treat them differently.
Imo creating a generic type is better than simply throwing a >=
between parenthesis. Like this answer which supposedly only works for small numbers.
Yeah, maybe an intrinsic implementation for generic types like GreaterThan<T extends number | bigint>
would be more DX-friendly. That also wouldn't require an extension to the grammar.
I support the proposal. It can be implemented via intrinsic types or via a new syntax. This playground shows how the intrinsic generic types could behave by outputting the constrained types as strings for manual evaluation.
Instead of limiting the syntax to (> 0)
I propose (number > 0)
. I am not sure about the full syntax implications, but it might look something like this in real world:
type Fill = {
value: string
repeat: number > 0
};
It would make this feature more open for extension, like putting any union of number literals or constrained number types on the left of the operator while the union on the right side is a bit meaningless, but still possible and still yields the expected result if the intrinsic generic types are distributive.
type PositiveNumbers = GreaterThan<number, 0>;// `(${number} > 0)`
type NegativeNumbers = LessThan<number, 0>; // `(${number} < 0)`
type Probability = GreaterThanOrEqual<number, 0> & LessThanOrEqual<number, 1>;
// resolves to `(${number} >= 0)` & `(${number} <= 1)`
// Subject for discussion: Handling of (>1|2|3)
type SubjectForDiscussion = GreaterThan<number, 1 | 2 | 3>;
// resolves to `(${number} > 1)` | `(${number} > 2)` | `(${number} > 3)`
// would be reduced to `(${number} > 1)`
// (>10) | (>20)
type Reduction1 = GreaterThan<number, 10> | GreaterThan<number, 20>;
// resolves to `(${number} > 10)` | `(${number} > 20)`
// would be reduced to `(${number} > 10)`
// The same, but rely on the distributive property
// (>10) | (>20)
type Reduction1_ = GreaterThan<number, 10 | 20>
// distributes to `(${number} > 10)` | `(${number} > 20)`
// would be reduced to `(${number} > 10)`
// (>10) & (>20)
type Reduction2 = GreaterThan<number, 10> & GreaterThan<number, 20>;
// resolves to `(${number} > 10)` & `(${number} > 20)`
// would be reduced to `(${number} > 20)`
// The same, but rely on the distributive property
// (>10) & (>20)
type Reduction2_ = GreaterThan<number, 10 | 20>;
// distributes to `(${number} > 10)` & `(${number} > 20)`
// would be reduced to `(${number} > 20)`
//
// Now apply the same operation on subsets of number
//
type Stars = 0 | 1 | 2 | 3 | 4 | 5;
type PositiveReviews = GreaterThan<Stars, 2>;
// distributes to
// "(0 > 2)" | "(1 > 2)" | "(2 > 2)" | "(3 > 2)" | "(4 > 2)" | "(5 > 2)"
// "(never)" | "(never)" | "(never)" | "(3)" | "(4)" | "(5) "
//
// 3 | 4 | 5
type PositiveButNotExcellentReviews = LessThan<PositiveReviews, 5>;
// distributes to
// "((0 > 2) < 5)" | "((1 > 2) < 5)" | "((2 > 2) < 5)" | "((3 > 2) < 5)" | "((4 > 2) < 5)" | "((5 > 2) < 5)"
// "((never) < 5)" | "((never) < 5)" | "((never) < 5)" | "(3 < 5) " | "(4 < 5) " | "(4 < 5) "
// "(never) " | "(never) " | "(never) " | "(3) " | "(4) " | "(never) "
//
// 3 | 4
If you were just wanting to detect whether a value was a number
or a numeric literal (e.g. 4
), then this will works:
type IsNumericLiteral<T> = number extends T ? false : T extends number ? true : false;
type T = IsNumericLiteral<5>; // true
type U = IsNumericLiteral<number>; // false
You might also want to detect whether you are creating a union of types, too, which can be done like so:
type UnionToIntersection<U> = (U extends any ? (k: U) => void : never) extends (
k: infer I
) => void
? I
: never;
type IsUnion<T> = [T] extends [UnionToIntersection<T>] ? false : true;
type Not<A> = A extends true ? false : true;
type IsNotUnion<T> = Not<IsUnion<T>>;
type T = IsNotUnion<5>; // true
type U = IsNotUnion<5 | 3>; // false
As a temporary solution, you can use the following type:
type NumericRange<
start extends number,
end extends number,
arr extends unknown[] = [],
acc extends number = never,
> = arr['length'] extends end
? acc | start | end
: NumericRange<start, end, [...arr, 1], arr[start] extends undefined ? acc : acc | arr['length']>;
type MyRange = NumericRange<1, 50>;
I support this proposal too.
It's a much needed feature when noUncheckedIndexedAccess
tsconfig compiler option is turned on. Arrays constantly need undefined checks otherwise, like so:
const a = [1,2,3]
if(a[1] === undefined) {
throw new Error('undefined')
}
const b: number = a[10] // ts can infer that there's been an undefined check, so the type of b can only be number now
It would be nice to have an method of guaranteeing the length and that the elements are therefore defined. Something like this type:
type Len<T extends readonly any[], L extends number> = Readonly<Pick<Required<T>, 0..L>>
The 0..L
is where I need an interval or range type. I can use a union at the moment, but this is a very finite solution (I don't want to be typing out a union with 10's of thousands of entries) and inflexible. I can use a recursive type to build the union type automatically, but these fall down after ~3000 entries on my machine (due to stack overflow of recursion).
As a temporary solution, you can use the following type:
type NumericRange< start extends number, end extends number, arr extends unknown[] = [], acc extends number = never, > = arr['length'] extends end ? acc | start | end : NumericRange<start, end, [...arr, 1], arr[start] extends undefined ? acc : acc | arr['length']>; type MyRange = NumericRange<1, 50>;
Very nice !! That's exactly what I need, but there is a problem with negative values :/ :
I will see if it can be fixed.
My use-case is simple - User roles. The names are ambiguated
export enum UserRole {
Guest = -1, CompanyManager, CompanyOwner, SuperManager, SuperOwner
}
export interface GeneralUser {
id: string
email: string
firstName: string
lastName: string
avatar: string
}
export interface SuperUser extends GeneralUser {
role: UserRole.SuperOwner | UserRole.SuperManager
companyId?: string
signed: true
}
export interface CompanyUser extends GeneralUser {
role: UserRole.CompanyOwner | UserRole.CompanyManager
companyId: string
signed: true
}
export interface GuestUser extends GeneralUser {
role: UserRole.Guest
signed: false
}
export type User = SuperUser | CompanyUser | GuestUser
And currently I'm receiving error when I try to use User
type by narrowing it with <=
comparison (it only works with ===
):
if (user.role === UserRole.Guest) return
if (user.role <= UserRole.CompanyOwner) {
// `CompanyUser` cast is used since TS doesn't handle `<=` properly.
MyScript.set("COMPANY_ID", { companyId: (user as CompanyUser).companyId })
}
So I'm putting the comment above to signalize it, I will also reference this issue, so maybe someone will refactor it in future π
BTW, I really like this proposal, I think it will be very handy.
@FrameMuse
I suppose your user variable is typed by User.
So inside the if block, user type is CompanyUser | GuestUser, but companyId doesn't exist for the GuestUser type, so this is normal to have a type error.
You can see this error by adding this line inside the if block: const companyId: string = user.companyId;
You have the error :
Property 'companyId' does not exist on type 'User'. Property 'companyId' does not exist on type 'GuestUser'.
The problem is not the Typescript parser, but your code. And this is wrong to cast user as CompanyUser, because it could be a GuestUser for which the companyId property doesn't exist.
Regards.
@vtgn
@FrameMuse I suppose your user variable is typed by User. So inside the if block, user type is CompanyUser | GuestUser, but companyId doesn't exist for the GuestUser type, so this is normal to have a type error
I also noticed that in the code so I introduced another if
, but it's not narrowing properly anyway. Thanks for the notice.
@vtgn
@FrameMuse I suppose your user variable is typed by User. So inside the if block, user type is CompanyUser | GuestUser, but companyId doesn't exist for the GuestUser type, so this is normal to have a type error
I also noticed that in the code so I introduced another
if
, but it's not narrowing properly anyway. Thanks for the notice.
Indeed, it is strange...
If you replace your if expression by this one:
user.role !== UserRole.Guest && user.role <= UserRole.CompanyOwner)
user is now seen as SuperUser | CompanyUser inside the if block, which is wrong because SuperUser should have been excluded by the second criterium of the if expression. =/
But you should not report this bug here, because this issue is about to add new types definition operators, not the types resolution implementation. Watch if an existing issue talks about your bug, otherwise create a new one.
Regards.
@vtgn
But you should not report this bug here, because this issue is about to add new types definition operators, not the types resolution implementation. Watch if an existing issue talks about your bug, otherwise create a new one.
I couldn't find one and now I'm too lazy to create a new one, so I leave it here... Thanks anyway
@vtgn
But you should not report this bug here, because this issue is about to add new types definition operators, not the types resolution implementation. Watch if an existing issue talks about your bug, otherwise create a new one.
I couldn't find one and now I'm too lazy to create a new one, so I leave it here... Thanks anyway
You can be sure it will be ignored here... -_-Β°...
Related Proposals:
This proposal is partly based on @AnyhowStep's comment and describes the addition of an
IntervalType
to TypeScript.π Goals / Motivation
Provide developers with a type system that prevents them from forgetting range checks on numbers similar to how we prevent them from forgetting string validation and numeric constant checks.
An interval primitive defines a range of numbers, limited up to a specific value. For example,
less than 10
is an interval boundary (this wording may be subject to change).Non-Goals
Definitions
The idea is to extend type-narrowing for relational comparisons (
<
,>
,<=
,>=
), in addition to the currently existing mechanism to narrow by equality (==
!=
,===
,!==
).The emerging type is one that lays between literal types (a type with a single value) and the
number
type.Syntax
So, in code we'd do something like this:
Side-Note: There is also a suggestion by @btoo to use the new
intrinsic
type and generics instead of a distinct syntax (likeGreaterThan<5>
).Semantics
Currently,
IntervalTypeLimit
can only ba aNumberLiteral
. Allowing references to other types would make this feature significantly more different. There may be a useful opportunity when it comes to generics (see below).Assignability
A variable of type
A
is assignable to one of typeB
:(> y)
(>= y)
(< y)
(<= y)
(> x)
false
false
(>= x)
false
false
(< x)
false
false
(<= x)
false
false
Assignability when constants are involved:
(> x)
(>= x)
(< x)
(<= x)
k
NaN
false
false
false
false
Infinity
true
true
false
false
-Infinity
false
false
true
true
null
false
false
false
false
undefined
false
false
false
false
false
false
false
false
Since the
IntervalType
isNumberLike
, one can do everything with it what can be done withnumber
.Control-Flow
The core idea is that we extend type narrowing and combine that with union and intersection types:
Union and Intersection Types
Interval types can be used in an intersection type:
A union or intersection type may only contain at most two interval boundaries:
(>10) | (>20)
will be reduced to(>10)
(>10) & (>20)
will be reduced to(>20)
(<10) & (>10)
will be reduced tonever
(<10) | (>10)
will not get simplified, it remains(<10) | (>10)
(>=1) | (<1)
, see belowOther cases how interval boundaries interact with existing types:
number | (>1)
is reduced tonumber
number & (>1)
is reduced to(>1)
(>1) & <any non-number type>
is reduced tonever
Subject for discussion: Handling of
(>1|2|3)
It may be appropriate to expand this as
(>1) | (>2) | (>3)
(which would be normalized to(>1)
). Or we just prohibit this kind of use.The case of
(>=1) | (<1)
Consider this code:
In the else branch, we widen the type back to
number
instead of narrowing to(<=9)
. This is because we'd also branch toelse
, ifa
would beNaN
. So,number
implicitly containsNaN
. If a variable's type is/contains an interval boundary, its value cannot beNaN
.This opens up the question on how we should handle
(>=1) | (<1)
. Semantically, it is equivalent tonumber \ {NaN}
, sonumber
would not be equivalent here.It would feel more natural to the developer if
(>=1) | (<1)
would becomenumber
(includingNaN
), since not reducing it tonumber
would look weird.If we'd have negated types (#29317) as well as a
NaN
type, we could model this asnumber & not NaN
. This may outweigh practical use and would be against the design rules (see the third entry in "Non-Goals"; this is an opinion). We also don't have aNaN
type and there is currently no intent to introduce it.If we'd decide against the simplification to
number
, it would make discriminated unions work more easily.Discriminated Unions via Interval Boundary Types?
Having discriminated unions based on intervals is not yet evaluated that much. Considering the problem with
(>=1) | (<1)
, this may not be possible. For example:Discriminated unions would work if the
else
branch of the example in(>=1) | (<1)
would resolve to(<=9)
. For that to work, we need to dropNaN
.We could also solve this problem by not simplifying
(>=1) | (<1)
tonumber
, soResult["success"]
would be(>0.5) | (<=0.5)
instead ofnumber
.Normalization of Unions and Intersections
When
n
interval boundaries are unified or intersected, the result will always be a single boundary, exactly two boundaries, a number literal,number
ornever
. Normalization is commutative, so one half of the table is empty.Normalizing
A | B
:(> y)
(>= y)
(< y)
(<= y)
(> x)
(> min(x, y))
(>= y)
:(> x)
number
:(> x) or (< y)
(>= x) or (<= y)
:number
(>= x)
(>= min(x, y))
number
:(>= x) or (< y)
(>= x) or (<= y)
:number
(< x)
(< max(x, y))
(< x)
:(<= y)
(<= x)
(<= max(x, y))
(due to a limitation of markdown tables, we use
or
instead of|
)Normalizing
A & B
:(> y)
(>= y)
(< y)
(<= y)
(> x)
(> max(x, y))
(> x)
:(>= y)
(> x) & (< y)
:never
(> x) & (<= y)
:never
(>= x)
(>= max(x, y))
(>= x) & (< y)
:never
never
: (y == x ?y
:(>= x) & (<= y)
)(< x)
(< min(x, y))
(<= y)
:(< x)
(<= x)
(<= min(x, y))
If an interval is equality-compared to a literal, we either narrow down to the respective literal or
never
. Further narrowing a boundary intersection via control flow will not increase the number of interval boundaries present in the type:Assertions
a as (>1)
(wherea
is anumber
or another interval), just like with number literal types.Widening and Arithmetics
Similar to literal types, type-level arithmetics are not supported and coerce to
number
. For example:Also, applying operators like
++
and--
let the type widen tonumber
:However, due to the way interval types are always reduced to a maximum of two interval boundaries, it may be feasable to do type-level arithmetics. This proposal currently does not intent to do this.
Loops
With intervals, we can be more exact about loop variables. For example, narrowing a simple c-style for loop would come "for free" if we have flow-based type-narrowing that works for if-then-else:
Explanation on what happens:
With a little more work, it may be possible to let
i
be(>=initial-value) & (<10)
. But due to the type coercion that++
causes, this is not possible out-of-the-box.Enum Interaction
It may be an interesting addition to allow enum literals as limit value, so we can type something like this:
It should also be possible to pass interval types to functions that take enums (just like numbers).
Generics
Generics may be valuable to support in this proposal, when they resolve to a literal type.
Consider this implementation of clamp:
π» Use-Cases
We could statically type/document some APIs more explicitly, for example:
Math.random
Math.abs
clamp
Number.range
Math.sin/cos/...
a % b
ifa
is assignable to(>=0)
andb
resolves to a number literal (falling back tonumber
otherwise)Functions could express their assumptions about parameters. They would be useful to force the developer to check if they are in range before passing (similar to literal types):
Feel free to add more use-cases!
β Viability Checklist
π Search Terms / Keywords