Open kyl2016 opened 6 years ago
In D3DVisualization_dxsdk.vcxproj, I edit D3DVisualization.cpp,
HRESULT CCube::Render(void pResource, bool isNewSurface, unsigned char yuvData) // add yuvData parameter { ... m_pImmediateDeviceContext->UpdateSubresource(pBackBuffer, 0, NULL, yuvData, 1920, 0); if (NULL != m_pImmediateDeviceContext) { m_pImmediateDeviceContext->Flush(); } }
The display is error, could you help me ?
The source code is D3D11Image.zip
Thank you very much!
I did it, but inefficiency. Improving.
In D3DVisualization_dxsdk.vcxproj, I edit D3DVisualization.cpp,
The display is error, could you help me ?
The source code is D3D11Image.zip
Thank you very much!