microsoft / WebRTC-universal-samples

WebRTC samples for the Universal Windows Platform.
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Missing Prefabs in PeerCCUnity project #34

Open stjohn909 opened 6 years ago

stjohn909 commented 6 years ago

@jamescadd Are there docs explaining the script components necessary to rebuild the PeerCCScene prefabs? RemoteVideoSurface and LocalVideoSurface are both broken with missing prefabs, and there's a Missing Prefab child object of Cursor, and I don't know what it should be or how to recreate it. Am I missing a .unitypackage from another repo like HoloToolkit?

cheers!

morosev commented 6 years ago

@stjohn909 Well, we haven't used prefabs for those components. Prefabs are used for list items only in list box on the left side. There are no dependencies to other repositories. The sample application should be started with no need to any external component. This Unity sample application is used just as a starting point for development. It is made with minimal set of features and it could be started smoothly on Mixed Reality device. If you need prefabs, just add them at your own will. Anyway, we will fix all the missing components. On the other hand, the app could be started and you can use it. Thank you for reporting this.

mingalll commented 6 years ago

Hello @stjohn909 , I don't know if it is too late, but I managed to get it working yesterday. Here is what I've done:

Only then I was able to build the project, hope that helps!

robbartkk commented 6 years ago

@mingalll Where do i find the generated org.webrtc.dll file?

mingalll commented 6 years ago

@robbartkk For me it was in ...\WebRTC-universal-samples\Samples\PeerCC-Sample\Output\PeerCC.ClientUnityD3D\WebRtc\bin\x86\Release folder after building the PeerConnectionClient.WebRtc.UnityD3D project.