Closed alnegod1 closed 5 years ago
Hi @alnegod1, have you added
<Extensions>
<Extension Category="windows.activatableClass.inProcessServer">
<InProcessServer>
<Path>WebRtcScheme.dll</Path>
<ActivatableClass ActivatableClassId="WebRtcScheme.SchemeHandler" ThreadingModel="both" />
</InProcessServer>
</Extension>
</Extensions>
to the Package.appxmanifest file?
Yes,I had added it Could you help me build a good APPx for hololens used this sample:WebRTC-universal-samples/Samples/PeerCC-Sample/ClientUnity/Unity/PeerCCUnity?Because I don't know if that example is good or bad
Ok so if that was not the problem then I recommend you look through issue #40 and check the things I and, more importantly, mingalll have said. For example rebuild PeerConnectionClient.WebRtc.UnityD3D.sln to reimport the dll's into Unity. The sample usually works very well, there's just some hiccups sometimes.
I had rebuild it many times;Everything is OK ;I only build it with Unity 2017.4.8;Is that why?
It might be. I personally use 2017.4.2 where it works, so it might be worth a try.
Hi,sir; I had a successful video call with the PC client using HoloLens‘ when I disconnected the Called, PC client's camera turn off,ButHololens'external camera wouldn't shut down.I had eproduce it in a Debug build running on HL,Here is the VS output.When I disconnected the Called, Here are some others VS output: OutPut.txt Thanks