Closed djspringate closed 1 year ago
Thanks for the feedback.
All the notes you mention are in the currrent readme.docx, but I only show one of the three possible presets. I'll update it to be clearer about the PC usage.
Note that the readme.docx will be empty unless you have git-LFS enabled.
The sample appears to be written for a sample that uses Scarlett and XboxOne hardware too. The presets for CMake have also changed. The correct instructions to build this sample are as follows:
How to configure for VS2022: Set generator to VS2022: In CmakePresets.Json: "generator": "Visual Studio 17 2022", "XdkEditionTarget": "220602", (or whatever version you have installed)
How to build: cd (Xbox-GDK-Samples)\Samples\Tools\CMakeGDKExample cmake --preset=x64-Desktop cmake --build out\build\x64-Desktop
The Visual Studio solution for the sample is now in (Xbox-GDK-Samples)\Samples\Tools\CMakeGDKExample\out\build\x64-Desktop !