Closed alek314 closed 7 years ago
Thanks for reporting this alek314! Would you mind creating a bug for this over on the master ANGLE project bug page? https://bugs.chromium.org/p/angleproject/issues/list
Thanks!
bug created on chromium.org: https://bugs.chromium.org/p/angleproject/issues/detail?id=2010
Thanks a lot!
I'm closing this issue on Microsoft\ANGLE since there is now an active bug on the master ANGLE project. We'll pick up the fix in Microsoft\ANGLE in due course, once it's fixed in the master ANGLE project.
ensureHLSLCompilerInitialized is not called if all shader is shader binary, i have to compile at least one shader from source to make mCompiler initialize properly.