microsoft / angle

ANGLE: OpenGL ES to DirectX translation
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Extensions - GL_EXT_shader_framebuffer_fetch, GL_EXT_shader_texture_lod #13

Closed damanjit81 closed 10 years ago

damanjit81 commented 10 years ago

Are these extensions supported on a Windows 8.1 Desktop / Surface?

  1. GL_EXT_shader_framebuffer_fetch
  2. GL_EXT_shader_texture_lod

These do not work for me when I use them in a shader. I get "extension not supported" error.

coopp commented 10 years ago

We will look more into this. I need to get a better understanding of where these extensions fit in the current code.

Did these extensions work for you on Windows 8, or classic desktop?

damanjit81 commented 10 years ago

Hi,

I did not try in classic mode, nor on Windows 8. I am only targeting Windows store apps. Basically porting my iPAD app for Windows store.

damanjit81 commented 10 years ago

Hi,

Just curious to know if you found any suggestions for me. I believe these extensions aren't supported yet. Is it?

coopp commented 10 years ago

Hi, It doesn't look like GL_EXT_shader_framebuffer_fetch is currently implemented. GL_EXT_shader_texture_lod has some more implementation but I am not sure if it is fully implemented yet. We can add this item as something to possibly implement in the future.

damanjit81 commented 10 years ago

It would be great to have these extensions available in ANGLE. My app depends on these. Could you please log an enhancement request for the same.

Thanks, Daman

coopp commented 10 years ago

I will get this onto our backlog so we can investigate further. I am not sure exactly when we will address this item, but I will make sure it gets on our list to look into.

Thanks, Coop