Open Lyyy opened 3 years ago
Hi @Lyyy, thanks for the feedback! Could you please share a little more about your workflow? If I understand correctly you:
Do you distribute your AAB file to testers as well?
Voting for this one, this is indeed a desired feature. When building Xamarin projects with AOT this starts to become an issue because you are risking hitting 60 minutes time limit for build time. We would really appreciate an option to build and sign only AAB by skipping building and signing of APK part at all.
Hi @akamenev,
In fact I'm not taking about AAB files, but about OBB expansion files. Our project is a Unity project, which supports AAB format, but does not recommend it, so we use the good old APK format, but our project is too big and must be split using an OBB file in order to be able to upload it to the Play Store. So we distribute the split APK+OBB version of our project to our testers to make sure everything works properly, but installing a split application manually is really not convenient :/
Hoping my workflow is clearer :)
Hi 👋
By any chance, do you plan to support split Android Apk+Obb files ? We have to split our Android application to match Play Store requirements, and we use AppCenter to verify our builds before uploading them to the store, so actually we have to create a 'Custom' application on AppCenter, and distribute our Android build as a zip archive which contains both .apk and .obb files (with the correct naming). It would be nice if AppCenter could manage this type of binary and simplify its installation process, like the Play Store does. I guess without an Android AppCenter application it will be difficult, but I try my luck :)