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graphics-driver-samples
This repository contains graphics driver samples used to demonstrate how to write graphics driver for the windows platform.
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Implement raspberry pi cubemap texture
#23
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indygit
opened
8 years ago
indygit
commented
8 years ago
This involves:
Change RosUmdDevice::CreateResource to allocate memory correctly for cubemap texture
Change shader compiler and RosUmdDevice::WriteUniforms() to properly set up Texture Config Parameters 2 and 3 (VC4 spec Section 4, Table 17)
Make sure the cubemap are correctly sampled.
This involves: