Open marticliment opened 5 months ago
Any blur/acrylic texture (scrollbars, comboboxes, etc.) shown on the app does not show any transparency. It instead shows an opaque grey blur.
Moreover, a list of errors get printed on console. This is only a small part of it.
BVI-FullRender BVI-CouldNotFindCachedBlur BVI-CachedNewBlur (1.00, 0.00, 0.00, 0.00), (0.00, 1.00, 0.00, 0.00), (0.00, 0.00, 1.00, 0.00), (10.00, 2.00, 32.00, 1.00) 0.00, 0.00, 200.00, 417.00 (200.00 x 417.00) rcBackdropLocal=[0.00, 0.00, 200.00, 417.00 (200.00 x 417.00)], worldTransform=[(1.00, 0.00, 0.00, 0.00), (0.00, 1.00, 0.00, 0.00), (0.00, 0.00, 1.00, 0.00), (10.00, 2.00, 32.00, 1.00)] BVI-Validate-DidNotInvalidateCache BVI-RealizationIsDirty-NotUpdated (1.00, 0.00, 0.00, 0.00), (0.00, 1.00, 0.00, 0.00), (0.00, 0.00, 1.00, 0.00), (10.00, 2.00, 32.00, 1.00) 0.00, 0.00, 200.00, 417.00 (200.00 x 417.00) rcBackdropLocal=[0.00, 0.00, 200.00, 417.00 (200.00 x 417.00)], worldTransform=[(1.00, 0.00, 0.00, 0.00), (0.00, 1.00, 0.00, 0.00), (0.00, 0.00, 1.00, 0.00), (10.00, 2.00, 32.00, 1.00)] BVI-Validate-InvalidatedCache BVI-FullRender BVI-CouldNotFindCachedBlur BVI-CachedNewBlur (1.00, 0.00, 0.00, 0.00), (0.00, 1.00, 0.00, 0.00), (0.00, 0.00, 1.00, 0.00), (10.00, 2.00, 32.00, 1.00) 0.00, 0.00, 200.00, 417.00 (200.00 x 417.00) rcBackdropLocal=[0.00, 0.00, 200.00, 417.00 (200.00 x 417.00)], worldTransform=[(1.00, 0.00, 0.00, 0.00), (0.00, 1.00, 0.00, 0.00), (0.00, 0.00, 1.00, 0.00), (10.00, 2.00, 32.00, 1.00)] BVI-Validate-DidNotInvalidateCache (1.00, 0.00, 0.00, 0.00), (0.00, 1.00, 0.00, 0.00), (0.00, 0.00, 1.00, 0.00), (10.00, 2.00, 32.00, 1.00) 0.00, 0.00, 200.00, 417.00 (200.00 x 417.00) rcBackdropLocal=[0.00, 0.00, 200.00, 417.00 (200.00 x 417.00)], worldTransform=[(1.00, 0.00, 0.00, 0.00), (0.00, 1.00, 0.00, 0.00), (0.00, 0.00, 1.00, 0.00), (10.00, 2.00, 32.00, 1.00)] BVI-Validate-DidNotInvalidateCache (1.00, 0.00, 0.00, 0.00), (0.00, 1.00, 0.00, 0.00), (0.00, 0.00, 1.00, 0.00), (10.00, 2.00, 32.00, 1.00) 0.00, 0.00, 200.00, 417.00 (200.00 x 417.00) rcBackdropLocal=[0.00, 0.00, 200.00, 417.00 (200.00 x 417.00)], worldTransform=[(1.00, 0.00, 0.00, 0.00), (0.00, 1.00, 0.00, 0.00), (0.00, 0.00, 1.00, 0.00), (10.00, 2.00, 32.00, 1.00)] BVI-Validate-DidNotInvalidateCache
Create a Window that hosts a control such as ComboBox.
Tested with:
The bug persisted even when:
Comboboxes and other widgets render properly and no messages appear on the console.
Windows App SDK 1.4.3: 1.4.231115000
Unpackaged
Insider Build (xxxxx)
Visual Studio 2022-preview
This issue appears to be happening also to other App Sdk apps such as the WinUI 3 Gallery, also using App SDK 1.4:
WinUI 3 Gallery
(the WinUI 2 Gallery app renders comboboxes as expected)
WinUI 2 Gallery
For completeness sake, this seems to be the case for at least:
In WinUI 2, it's Acrylic blurred by default, in WinUI 3 not. Would be nice if they are fixed in a batch.
Describe the bug
Any blur/acrylic texture (scrollbars, comboboxes, etc.) shown on the app does not show any transparency. It instead shows an opaque grey blur.
Moreover, a list of errors get printed on console. This is only a small part of it.
Steps to reproduce the bug
Create a Window that hosts a control such as ComboBox.
Tested with:
The bug persisted even when:
Expected behavior
Comboboxes and other widgets render properly and no messages appear on the console.
Screenshots
How it is rendering
How it should render
NuGet package version
Windows App SDK 1.4.3: 1.4.231115000
Packaging type
Unpackaged
Windows version
Insider Build (xxxxx)
IDE
Visual Studio 2022-preview
Additional context
This issue appears to be happening also to other App Sdk apps such as the![image](https://github.com/microsoft/WindowsAppSDK/assets/53119851/fc90f032-8e60-4eab-bf3a-095459ac260d)
WinUI 3 Gallery
, also using App SDK 1.4:(the
WinUI 2 Gallery
app renders comboboxes as expected)