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Windows UI Library: the latest Windows 10 native controls and Fluent styles for your applications
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Navigation Memory Leak #934

Open mhmd-azeez opened 5 years ago

mhmd-azeez commented 5 years ago

Describe the bug We have noticed that our UWP apps have memory leaks. I have investigated it and found out that when navigating to new pages, the memory gets higher and doesn't seem to go down by much even when GC runs. The pages do get garbage collected (Their finalizer is run), but it seems like some kind of unmanaged memory is not properly cleaned up.

Steps to reproduce the bug

I have put together a small repro that consists of two pages:

  1. MainPage

    <Page>
    <Grid>
        <Grid.RowDefinitions>
            <RowDefinition Height="70" />
            <RowDefinition  />
        </Grid.RowDefinitions>
    
        <Button x:Name="navigateButton" Content="Navigate" HorizontalAlignment="Center"
                    Click="NavigateButton_Click" />
    
        <Frame x:Name="mainFrame" IsNavigationStackEnabled="False"
               Padding="10" Grid.Row="1" />
    </Grid>
    </Page>
    public sealed partial class MainPage : Page
    {
        public MainPage()
        {
            this.InitializeComponent();
        }

        private void NavigateButton_Click(object sender, RoutedEventArgs e)
        {
            mainFrame.Navigate(typeof(Page1), null, new Windows.UI.Xaml.Media.Animation.DrillInNavigationTransitionInfo());
        }
    }
  1. Page1:
<Page>
    <VariableSizedWrapGrid ItemWidth="100" ItemHeight="60">
        <Button Padding="20, 10" Content="Hello!"/>
        <Button Padding="20, 10" Content="Hello!"/>
        <Button Padding="20, 10" Content="Hello!"/>
        <Button Padding="20, 10" Content="Hello!"/>
        <Button Padding="20, 10" Content="Hello!"/>

        <!-- And 25 more buttons here -->
    </VariableSizedWrapGrid>
</Page>
    public sealed partial class Page1 : Page
    {
        public Page1()
        {
            this.InitializeComponent();
        }

        ~Page1()
        {
            Debug.WriteLine("Page dead :(");
        }
    }

The full source code is available on GitHub.

I have also tried out setting Frame.IsNavigationStackEnabled to false, it doesn't help.

What am I doing wrong here?

Expected behavior Memory is reclaimed after Garbage collector runs

Screenshots An image of memory use after clicking on the Navigate button for a while

And you can see a video of the repro.

Version Info NuGet package version: N/A (Not using WinUI)

Windows 10 version Saw the problem?
Insider Build (xxxxx)
May 2019 Update (18362) Yes
October 2018 Update (17763) Yes
April 2018 Update (17134)
Fall Creators Update (16299)
Creators Update (15063)
Anniversary Update (14393)
Device form factor Saw the problem?
Desktop Yes
Mobile
Xbox
Surface Hub
IoT

Additional context

jevansaks commented 5 years ago

This issue is also cross-posted to https://stackoverflow.com/questions/56675628/uwp-navigation-memory-leak. We can investigate as a platform bug and report back to stack overflow when we understand this.

@MikeHillberg can you debug this repro?

r7dev commented 5 years ago

I also have this problem with the same settings cited.

r7dev commented 5 years ago

@Opiumtm explain it here, but it doesn't demonstrate the code.

cheles commented 4 years ago

I leave my comment here, although it's an old post, for others that might search for it.

We made huge improvements in memory handeling and GC calls with latest UWP 6.2.9 Nuget update while targeting >=RS4 . The complete release notes are here: https://github.com/microsoft/dotnet/blob/master/releases/UWP/net-native2.2/README.md

mhmd-azeez commented 4 years ago

@cheles I am not using WinUI currently, is there a way for me to use these latest changes?

cheles commented 4 years ago

@encrypt0r Microsoft.NETCore.UniversalWindowsPlatform is the default package for any UWP application. aren't you using this package?

mhmd-azeez commented 4 years ago

@cheles I actually do! Thanks, that's great to hear and I hope you continue these optimizations

cheles commented 4 years ago

cool. test it and let us know if we can close this one out.

mhmd-azeez commented 4 years ago

@cheles unfortunately, it doesn't seem to help with the repro. I have disabled NavigationStack on the frame and yet, no memory is reclaimed after 3 garbage collections.

image

florian-alexandre commented 4 years ago

Hi ! Any news about this problem please ?

cheles commented 4 years ago

@encrypt0r are you debugging a Debug build or Release? GC is implemented differently and, in general, it's an expensive. In Release you will see GC being called more rarely than Debug.

93 MB out of, probably 3/4GB or RAM is not dangerously enough to cause GC to clean gen 0/1/2 objects. I've tried your sample in Debug and I've barely got to 80 MB after 80+ clicks. Try and see if you manage to reach at least 100MB+ or create an UI test with [WinAppDriver ] (https://github.com/microsoft/WinAppDriver/tree/master/Tests/UWPControls) to reach a higher memory consumption and observe GC calls

kmgallahan commented 4 years ago

Along the lines of what @cheles mentioned, I'd recommend you give this article a read. In particular item 4 of "What Causes Memory Leaks?".

cheles commented 4 years ago

Also, if you want a more in-depth way to inspect memory consumption & GC calls, use Performance Monitor (Win10 built-in) https://devblogs.microsoft.com/dotnet/gc-performance-counters/

CodeForCSharp commented 4 years ago

@cheles This problem has existed for a long time and has not been solved, even with the updated Microsoft.NETCore.UniversalWindowsPlatform to lastest. I've seen a lot of people mention things like this. such as https://github.com/dotnet/runtime/issues/12255. Look at the last few replies,from the snapshot,ConditionalWeakTable leak memory. In other case,it is not necessary to switch pages. Frequent remove and add interface elements can also cause this problem. We don't know what's going on inside, but that's how it shows.

cheles commented 4 years ago

@CodeForCSharp I haven't said that UWP team fixed all memory issues in UWP. I just said that UWP 6.2.9 brought some memory consumption improvements per this link

Adjust garbage collection timing during interop to eliminate memory increase in UWP app when navigating between pages

https://github.com/dotnet/runtime/issues/12255 seems to have been marked for Future release but I don't see any due date to it.

CodeForCSharp commented 4 years ago

@cheles Thank you for your work.I know it's getting better. Many questions about UWP are usually unanswered, which is very disturbing. UWP Framework also have many memory issues.Hope to fix it as soon as possible.

abk90007 commented 4 years ago

@cheles, I am using latest version 6.2.10, and still facing this memory leak issue, which leads to app memory to 1 GB. Is there any fixed date for the resolution of this issue?

cxllxn commented 2 years ago

Why doesn't Microsoft test it and fix it?

Blinue commented 2 years ago

This problem also exists when using C++/WinRT. The destructor does get called when switching pages, but the memory continues to grow.

It's disappointing that this bug has not been fixed after three years.

JoverQian commented 1 year ago

I have the same problem. When I press the ‘X’ to close the app, the last Page in Frame was not released, the destructor of last Page not called.

github-actions[bot] commented 1 year ago

This issue is stale because it has been open 180 days with no activity. Remove stale label or comment or this will be closed in 5 days.

garrettpauls commented 1 month ago

This is still an issue in WinUI3 using Microsoft.WindowsAppSDK version 1.5.240802000 (the latest version as of 2024-08-14). I've attached a sample reproduction against WinUI3 (please let me know if I should recreate this as a separate issue, since this one was originally for UWP).

The example has three parts:

I have set IsNavigationStackEnabled to False for the frame, and both pages are using the default NavigationCacheMode of Disabled, so WinUI3/WinRT should not be attempting to cache any data.

If we watch the memory usage in Visual Studio we can see that the memory jumps up by a few MB every time SmallPage navigates to LargePage, and does not go back down when LargePage is navigated away from or when GC.Collect is explicitly called. Visual Studio doesn't show it well, but I've also profiled this same issue with dotMemory in our main application (unpackaged) and you can see that the memory that isn't being released is native memory, not managed, which indicates it's WinRT causing the leak.

Please give us a status update on this, our application is expected to be run by our customers for most of their day without having to restart it, and they run in a shared environment. Large memory leaks like this are a problem.

FrameMemoryLeakDemo NavigationMemoryLeak.zip

For those curious, this is what our application does when it runs into this problem (app is opened, the data-heavy page is opened, the page is closed, the page is opened again, etc): image

r7dev commented 1 month ago

Hello @garrettpauls I hope you are well. ItemsSource inside the ListView is not being cleaned up. Fortunately, you can clean up before navigating to the next page.

<ListView Grid.Row="2" ItemsSource="{x:Bind Items}" x:Name="lstView"

lstView.ItemsSource = null;
lstView.Items.Clear();

You need to apply the architecture correctly so you don't have memory leaks. Take this example of architecture. https://github.com/microsoft/InventorySample

garrettpauls commented 1 month ago

@r7dev where is that documented? Coming from a WPF background unsetting ItemsSource has never been necessary before, and I don't see any indication that should be necessary now according to the documentation for that ItemsControl.ItemsSource or the documentation for ListView (a sample is not documentation)...

That said, I did give it a try by manually setting and unsetting ItemsSource, and it does make a difference, however there is still a leak somewhere. Are there other places we're also expected to be manually unsetting values? Is there a way to know what properties need to be manually unset when a page is navigated away from that I can reference?

protected override void OnNavigatedTo(NavigationEventArgs e)
{
    base.OnNavigatedTo(e);
    listView.ItemsSource = Items;
}

protected override void OnNavigatedFrom(NavigationEventArgs e)
{
    base.OnNavigatedFrom(e);
    listView.ItemsSource = null;
}

Thank you for pointing this out, it's frustrating that it doesn't seem documented anywhere, so I appreciate you mentioning it. I'll see if I can get our app to manually clean up all our ItemsSource bindings and hopefully that will improve the situation.

garrettpauls commented 3 weeks ago

In case anyone else needs it, I ended up writing a little helper class as a quick fix to this while we evaluate more direct options. I'm calling CleanUp.FrameworkElement on our pages when they're navigated away from (and not being cached), and it has significantly cut down our app's constant memory growth on page navigation.

Here's a simplified version that should be fine for common use:

public static class CleanUp
{
    public static void FrameworkElement( FrameworkElement element )
    {
        var count = VisualTreeHelper.GetChildrenCount( element );
        for( var index = 0; index < count; index++ )
        {
            var child = VisualTreeHelper.GetChild( element, index );
            if( child is FrameworkElement childElement )
            {
                FrameworkElement( childElement );
            }
        }

        switch( element )
        {
            case ItemsControl itemsControl:
                itemsControl.ItemsSource = null;
                break;
            case ItemsRepeater itemsRepeater:
                itemsRepeater.ItemsSource = null;
                break;
            case TabView tabView:
                tabView.TabItemsSource = null;
                break;
        }
    }
}

then in our shared PageBase class:

protected override void OnNavigatedFrom( NavigationEventArgs args )
{
    base.OnNavigatedFrom( args );

    if( NavigationCacheMode == NavigationCacheMode.Disabled )
    {
        CleanUp.FrameworkElement( this );
    }
}