Open eanders-ms opened 5 years ago
Rationale: I can't test multiplayer attachments in the test bed.
Curious how this would work in a hybrid environment. The ability to sync attachments between Altspace and the testbed would be really cool, and pave the way to support other hybrid configurations. Perhaps we could define a generic avatar skeleton (would have to work for non-avatar platforms too), and platforms could choose to sync this or not.
I don't think this should be implemented as suggested. IMO host apps are responsible for general pose synchronization. There are much more optimzied ways to do this than the MRE SDK.
I think synchronization only in one specific case (see #495) If this proposal is for the MRE to expose a way to subscribe to specific transforms then that's serves a purpose
I think it make sense to do this the same way an MRE can subscribe to specific actor transforms
Not all platforms have the capability to synchronize player skeletons or other data. Add an option to the runtime for synchronizing data between clients. A generic p2p rpc, essentially. This would enable clients to sync skeleton updates.