microsoft / playwright

Playwright is a framework for Web Testing and Automation. It allows testing Chromium, Firefox and WebKit with a single API.
https://playwright.dev
Apache License 2.0
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[BUG] SSL errors on MacOS localhost connection even after specifying ignoreHTTPSErrors: true #23771

Closed gamename closed 1 year ago

gamename commented 1 year ago

System info

Source code

Link to the GitHub repository with the repro

[https://github.com/your_profile/playwright_issue_title]

or

Config file

// @ts-check
const {defineConfig, devices} = require('@playwright/test');

/**
 * Read environment variables from file.
 * https://github.com/motdotla/dotenv
 */
// require('dotenv').config();

/**
 * @see https://playwright.dev/docs/test-configuration
 */
module.exports = defineConfig({
    testDir: './tests',
    /* Run tests in files in parallel */
    fullyParallel: true,
    /* Fail the build on CI if you accidentally left test.only in the source code. */
    forbidOnly: !!process.env.CI,
    /* Retry on CI only */
    retries: process.env.CI ? 2 : 0,
    /* Opt out of parallel tests on CI. */
    workers: process.env.CI ? 1 : undefined,
    /* Reporter to use. See https://playwright.dev/docs/test-reporters */
    reporter: 'html',
    /* Shared settings for all the projects below. See https://playwright.dev/docs/api/class-testoptions. */
    use: {
        /* Base URL to use in actions like `await page.goto('/')`. */
        // baseURL: 'http://127.0.0.1:3000',

        /* Collect trace when retrying the failed test. See https://playwright.dev/docs/trace-viewer */
        trace: 'on-first-retry',
    },
    ignoreHTTPSErrors: true,
    "ssl": {
        "allowInsecure": true
    },

    /* Configure projects for major browsers */
    projects: [
        {
            name: 'chromium',
            use: {...devices['Desktop Chrome']},
        },

        {
            name: 'firefox',
            use: {...devices['Desktop Firefox']},
        },

        {
            name: 'webkit',
            use: {...devices['Desktop Safari']},
        },

        /* Test against mobile viewports. */
        {
            name: 'Mobile Chrome',
            use: {...devices['Pixel 5']},
        },

        {
            name: 'Mobile Safari',
            use: {...devices['iPhone 12']},
        },

        /* Test against branded browsers. */
        // {
        //   name: 'Microsoft Edge',
        //   use: { ...devices['Desktop Edge'], channel: 'msedge' },
        // },
        {
            name: 'Google Chrome',
            use: {...devices['Desktop Chrome'], channel: 'chrome'},
        },
    ],

    /* Run your local dev server before starting the tests */
    // webServer: {
    //   command: 'npm run start',
    //   url: 'http://127.0.0.1:3000',
    //   reuseExistingServer: !process.env.CI,
    // },
});

Test file (self-contained)

// @ts-check
const { test, expect } = require('@playwright/test');

test('Click Danzan Ryu', async ({ page }) => {
  await page.goto('https://localhost:3000');
  // await page.getByRole('link', { name: 'Danzan Ryu' }).click();
});

Steps

Expected

[Describe expected behavior] The localhost:3000 link should open a test web page currently being served

Actual

[Describe actual behavior] I get this error message: page.goto: net::ERR_SSL_PROTOCOL_ERROR at https://localhost:3000/ =========================== logs =========================== navigating to "https://localhost:3000/", waiting until "load"

gamename commented 1 year ago

Figured it out. Use http not https and it works.

1saeedsalehi commented 7 months ago

What if my test needs to https? is there any workaround for this?