Open chatelao opened 5 years ago
Describe the bug The brightness is not disblayed correct in simulation if RGB values are entered.
To Reproduce Steps to reproduce the behavior:
input.buttonA.onEvent(ButtonEvent.Click, function () { light.setAll(0x100000) pause(500) light.setAll(0x8f0000) pause(500) light.setAll(0xff0000) pause(500) })
Expected behavior The difference on the screen should be more extrem. Maybe showin only half of the LED ligth.
Describe the bug The brightness is not disblayed correct in simulation if RGB values are entered.
To Reproduce Steps to reproduce the behavior:
Expected behavior The difference on the screen should be more extrem. Maybe showin only half of the LED ligth.