Closed Sheila111 closed 3 years ago
Did you turn on auto-destroy for the enemy sprites? Sounds like the sprites aren't being cleaned up
Yep, turn on auto-destroy for the enemy sprites as the tutorial say.
Went through tutorial and let it run on my meowbit for >15 minutes without any errors / sprites persisting improperly; keeps roughly 55fps the whole time
@Sheila111 if it is still crashing on meowbit for you please share a link to the project that is resulting in an error and I'll reopen~
Describe the bug Something bad when running Galga in Meowbit
Steps to reproduce the behavior 1.Navigate to https://arcade.makecode.com/beta# 2.Tutorials---->Galga----->Start Tutorial 3.Download the code to Meowbit and run it
Expect behavior
Actual behavior Use the direction buttons to move spaceplane to miss the bogeys. But after the program runs for a while, the interface starts to freeze and all players moves very slowly.
Additional context 1.OS: Windows(rs6) 2.arcade version: 1.3.15 3.Microsoft MakeCode version: 6.6.8