microsoft / pxt-arcade

Arcade game editor based on Microsoft MakeCode
https://arcade.makecode.com
MIT License
477 stars 207 forks source link

Temporary assets no longer listed in order of type #4581

Open shakao opened 2 years ago

shakao commented 2 years ago

Describe the bug image

not a regression. i think the temporary image assets used to be listed after the named image assets, instead of after everything?

BeckHaru commented 2 years ago

Curious, what does the word "temporary" mean? That it will disappear when I leave? What does the "Danger!" icon mean above? If they both mean the sprite hasn't been named, perhaps we can find a better way to communicate this ... right now it feels like there is something dangerously wrong! Maybe we could call it "Unnamed asset"?

image

shakao commented 2 years ago

@BeckHaru yep, "temporary" is the same as unnamed! behavior-wise, the difference is:

unnamed:

named:

it would be great to communicate this visually somehow in the blocks themselves (as well as the asset editor)... kiki has an issue here about how the concept of "temporary" vs named assets is confusing: https://github.com/microsoft/pxt-arcade/issues/3481