Closed kiki-lee closed 5 days ago
pointer over to https://github.com/kiki-lee/mole-images/pull/1, though we should think on a more holistic fix for this sort of thing.
Fixed
I don't believe this is officially fixed. We have a hackaround, but it's not ideal. Sounds like there's a way to change the way things are loaded to fix authentically (or maybe we can give sprites namespaces?)
Sounds like it won't be a lot of work, it will just need some attention.
@jwunderl ?
@kiki-lee I don't know how to reproduce this now. Can you add a repro?
Sure.
1) Visit https://arcade.makecode.com/#tutorial:/graveyard/skillmap/adventure/adventure3_old 2) Click on the image of the lute in the code 3) Choose a new image from the gallery 4) See the Lute still show up on the game screen
This should be fixed with the new Asset Pack imports
When assets are loaded using assetjson (as in nearly all skillmaps) there's an issue for the reference if they're changed.
This is happening on all browsers on my mac. Also many different tutorials. It also seems to be happening no matter which block you try using the image in.
This is a very dangerous one. Please fix ASAP.