microsoft / pxt-arcade

Arcade game editor based on Microsoft MakeCode
https://arcade.makecode.com
MIT License
480 stars 207 forks source link

Overlapping and destruction of sprite by its own #5799

Closed 0Armaan025 closed 1 year ago

0Armaan025 commented 1 year ago

https://user-images.githubusercontent.com/104704093/225832870-4b06d6f4-0389-4b17-a1d5-407e1bdbb702.mov

When I try having the long message at the top and my sprite overlaps with the enemy the sprite following my player destroys itself due to the message on the center overlapping net sprite, but if it's on the top, that doesn't happen, I'll be very happy if the team looks into it. Thanks!

abchatra commented 1 year ago

@riknoll @jwunderl

riknoll commented 1 year ago

@0Armaan025 can you please share a link to your code and a brief description of what the game should be doing?

Dialog text shouldn't cause any overlaps; the dialog itself is not a sprite per se, just something we draw to the screen.

0Armaan025 commented 1 year ago

Hello there, I think the issue is solved, it's not happening anymore, but in the video recorded before, it was happening.

Thanks!

Best Regards, Armaan.

On Wed, Mar 22, 2023, 3:16 AM Richard Knoll @.***> wrote:

@0Armaan025 https://github.com/0Armaan025 can you please share a link to your code and a brief description of what the game should be doing?

Dialog text shouldn't cause any overlaps; the dialog itself is not a sprite per se, just something we draw to the screen.

— Reply to this email directly, view it on GitHub https://github.com/microsoft/pxt-arcade/issues/5799#issuecomment-1478628396, or unsubscribe https://github.com/notifications/unsubscribe-auth/AY62QXJNHFZZOO42BM7O3TLW5IOUXANCNFSM6AAAAAAV6ETFOE . You are receiving this because you were mentioned.Message ID: @.***>