Open brandon654321 opened 5 years ago
environment
in the launch.json will set the environment variable before it launches the program.
Calling getenv("LD_LIBRARY_PATH")
with "environment": [ { "name": "LD_LIBRARY_PATH", "value": "/mypath/to/lib/" } ]
set in the launch.json and it outputs /mypath/to/lib/
.
To clarify, do you want your program's environment to have LD_LIBRARY_PATH set?
Yes, I needed the shell which launched the program to have the proper LD_LIBRARY_PATH set. I was able to achieve this by using the setupCommands
on a different machine. The setupCommands
is just some commands which are run within GDB before it launches my program to be debugged. Still not sure how/why setting environment
would not correctly setup the environment variable in the new shell (I think VSCode launches a new shell every time you start a debug session, regardless of external or internal).
Anyway I got tired of messing with the settings and just added the necessary initialization modules & paths I needed into my bash.rc so everytime VSCode launches a debug session in a new shell, the new shell by default has all the proper variables set.
Also not solved there, just closed.
I'm also having this issue now.
Describe the bug
I am attempting to debug an application that has to link to some custom DLL's.
The application needs the proper path set in the LD_LIBRARY_PATH environment variable.
When I launch the application in debug mode, I receive the following output.
_&"warning: GDB: Failed to set controlling terminal: Operation not permitted\n" /home/myuser/git/myworkspace/bin/debug/Linux/3.10.0/x8664/myprogram: error while loading shared libraries: mySharedLib.so: cannot open shared object file: No such file or directory
The problem is simple, I just need to get the debug session to have the proper environment variable setup prior to launching my application.
In my launch.json file, I have external console set to FALSE. When I echo the LD_LIBRARY_PATH variable from this terminal it has the correct path. If I launch my program from here (non debug mode) it works fine.
I have tried the following settings in launch.json...
But I continue to receive the same error where it cannot find my libs. This seems like something trivial and should work. Anyone else with this issue?