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Official repository for the Microsoft C/C++ extension for VS Code.
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1.3.0-insiders breaks IntelliSense for Unreal projects #7222

Closed SuperWig closed 3 years ago

SuperWig commented 3 years ago

Type: LanguageService

Describe the bug

A project with working IntelliSense using C/C++ version 1.2.2 breaks when upgrading to the latest insiders (1.3.0)

Steps to reproduce

Use the latest insiders release with an Unreal project,

Logs ``` cpptools/didChangeCppProperties MSVC intelliSenseMode specified. Configuring for compiler cl.exe. MSVC intelliSenseMode specified. Configuring for compiler cl.exe. Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Folder: C:/PROGRAM FILES (X86)/MICROSOFT VISUAL STUDIO/2019/COMMUNITY/VC/TOOLS/MSVC/14.28.29910/ATLMFC/INCLUDE/* will be indexed Folder: C:/PROGRAM FILES (X86)/MICROSOFT VISUAL STUDIO/2019/COMMUNITY/VC/TOOLS/MSVC/14.28.29910/INCLUDE/* will be indexed Folder: C:/PROGRAM FILES (X86)/WINDOWS KITS/10/INCLUDE/10.0.18362.0/CPPWINRT/ will be indexed Folder: C:/PROGRAM FILES (X86)/WINDOWS KITS/10/INCLUDE/10.0.18362.0/SHARED/ will be indexed Folder: C:/PROGRAM FILES (X86)/WINDOWS KITS/10/INCLUDE/10.0.18362.0/UCRT/ will be indexed Folder: C:/PROGRAM FILES (X86)/WINDOWS KITS/10/INCLUDE/10.0.18362.0/UM/ will be indexed Folder: C:/PROGRAM FILES (X86)/WINDOWS KITS/10/INCLUDE/10.0.18362.0/WINRT/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/AIMODULE/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/ADDCONTENTDIALOG/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/ANIMATIONCORE/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/ASSETREGISTRY/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/ASSETTOOLS/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/AUDIOEDITOR/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/AUDIOEXTENSIONS/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/AUDIOMIXER/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/AUDIOPLATFORMCONFIGURATION/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/AUTOMATIONCONTROLLER/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/BLUEPRINTGRAPH/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/CHAOS/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/CLASSVIEWER/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/CLOTHINGSYSTEMRUNTIMEINTERFACE/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/CONTENTBROWSER/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/CONTENTBROWSERDATA/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/COREUOBJECT/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/DETAILCUSTOMIZATIONS/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/DEVELOPERSETTINGS/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/EDITORSTYLE/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/EDITORSUBSYSTEM/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/ENGINE/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/ENGINEMESSAGES/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/ENGINESETTINGS/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/FUNCTIONALTESTING/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/GAMEPLAYDEBUGGER/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/GAMEPLAYTAGS/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/GAMEPLAYTASKS/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/GRAPHEDITOR/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/HEADMOUNTEDDISPLAY/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/IMAGEWRAPPER/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/INPUTCORE/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/INTERACTIVETOOLSFRAMEWORK/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/INTROTUTORIALS/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/KISMET/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/LANDSCAPE/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/LEVELEDITOR/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/LOCALIZATION/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/MATERIALSHADERQUALITYSETTINGS/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/MESHDESCRIPTION/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/MOVIESCENE/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/MOVIESCENETRACKS/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/NAVIGATIONSYSTEM/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/NETCORE/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/PACKETHANDLER/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/PHYSICSCORE/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/PROPERTYACCESS/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/PROPERTYEDITOR/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/PROPERTYPATH/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/RENDERER/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/SLATE/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/SLATECORE/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/SOURCECONTROL/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/STATICMESHDESCRIPTION/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/STRUCTVIEWER/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/TIMEMANAGEMENT/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/TOOLMENUS/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/TOOLMENUSEDITOR/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/UMG/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/UNREALED/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/UNREALEDMESSAGES/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/VREDITOR/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/SOURCE/ will be indexed Folder: K:/UNREAL/SAMSS/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/SIMPLESHOOTER/ will be indexed Folder: K:/UNREAL/SAMSS/SOURCE/ will be indexed cpptools/didChangeCppProperties MSVC intelliSenseMode specified. Configuring for compiler cl.exe. Code browsing service initialized MSVC intelliSenseMode specified. Configuring for compiler cl.exe. Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Attempting to get defaults from C++ compiler in compile_commands.json file: 'cl.exe' Folder: C:/PROGRAM FILES (X86)/MICROSOFT VISUAL STUDIO/2019/COMMUNITY/VC/TOOLS/MSVC/14.28.29910/ATLMFC/INCLUDE/* will be indexed Folder: C:/PROGRAM FILES (X86)/MICROSOFT VISUAL STUDIO/2019/COMMUNITY/VC/TOOLS/MSVC/14.28.29910/INCLUDE/* will be indexed Folder: C:/PROGRAM FILES (X86)/WINDOWS KITS/10/INCLUDE/10.0.18362.0/CPPWINRT/ will be indexed Folder: C:/PROGRAM FILES (X86)/WINDOWS KITS/10/INCLUDE/10.0.18362.0/SHARED/ will be indexed Folder: C:/PROGRAM FILES (X86)/WINDOWS KITS/10/INCLUDE/10.0.18362.0/UCRT/ will be indexed Folder: C:/PROGRAM FILES (X86)/WINDOWS KITS/10/INCLUDE/10.0.18362.0/UM/ will be indexed Folder: C:/PROGRAM FILES (X86)/WINDOWS KITS/10/INCLUDE/10.0.18362.0/WINRT/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/AIMODULE/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/ADDCONTENTDIALOG/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/ANIMATIONCORE/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/ASSETREGISTRY/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/ASSETTOOLS/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/AUDIOEDITOR/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/AUDIOEXTENSIONS/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/AUDIOMIXER/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/AUDIOPLATFORMCONFIGURATION/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/AUTOMATIONCONTROLLER/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/BLUEPRINTGRAPH/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/CHAOS/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/CLASSVIEWER/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/CLOTHINGSYSTEMRUNTIMEINTERFACE/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/CONTENTBROWSER/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/CONTENTBROWSERDATA/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/COREUOBJECT/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/DETAILCUSTOMIZATIONS/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/DEVELOPERSETTINGS/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/EDITORSTYLE/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/EDITORSUBSYSTEM/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/ENGINE/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/ENGINEMESSAGES/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/ENGINESETTINGS/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/FUNCTIONALTESTING/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/GAMEPLAYDEBUGGER/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/GAMEPLAYTAGS/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/GAMEPLAYTASKS/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/GRAPHEDITOR/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/HEADMOUNTEDDISPLAY/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/IMAGEWRAPPER/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/INPUTCORE/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/INTERACTIVETOOLSFRAMEWORK/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/INTROTUTORIALS/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/KISMET/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/LANDSCAPE/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/LEVELEDITOR/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/LOCALIZATION/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/MATERIALSHADERQUALITYSETTINGS/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/MESHDESCRIPTION/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/MOVIESCENE/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/MOVIESCENETRACKS/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/NAVIGATIONSYSTEM/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/NETCORE/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/PACKETHANDLER/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/PHYSICSCORE/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/PROPERTYACCESS/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/PROPERTYEDITOR/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/PROPERTYPATH/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/RENDERER/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/SLATE/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/SLATECORE/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/SOURCECONTROL/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/STATICMESHDESCRIPTION/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/STRUCTVIEWER/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/TIMEMANAGEMENT/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/TOOLMENUS/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/TOOLMENUSEDITOR/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/UMG/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/UNREALED/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/UNREALEDMESSAGES/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/VREDITOR/ will be indexed Folder: C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/SOURCE/ will be indexed Folder: K:/UNREAL/SAMSS/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/SIMPLESHOOTER/ will be indexed Folder: K:/UNREAL/SAMSS/SOURCE/ will be indexed textDocument/didOpen: file:///k%3A/Unreal/SamSS/Source/SimpleShooter/ShooterCharacter.cpp Populate include completion cache. cpptools/activeDocumentChange: file:///k%3A/Unreal/SamSS/Source/SimpleShooter/ShooterCharacter.cpp Discovering files... tag parsing file: K:\UNREAL\SAMSS\SOURCE\SIMPLESHOOTER\SHOOTERCHARACTER.CPP 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folder (recursive): C:/PROGRAM FILES (X86)/WINDOWS KITS/10/INCLUDE/10.0.18362.0/SHARED/ Processing folder (recursive): C:/PROGRAM FILES (X86)/WINDOWS KITS/10/INCLUDE/10.0.18362.0/UCRT/ Processing folder (recursive): C:/PROGRAM FILES (X86)/WINDOWS KITS/10/INCLUDE/10.0.18362.0/UM/ Processing folder (recursive): C:/PROGRAM FILES (X86)/WINDOWS KITS/10/INCLUDE/10.0.18362.0/WINRT/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/AIMODULE/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/ADDCONTENTDIALOG/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/ANIMATIONCORE/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/ASSETREGISTRY/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/ASSETTOOLS/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/AUDIOEDITOR/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/AUDIOEXTENSIONS/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/AUDIOMIXER/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/AUDIOPLATFORMCONFIGURATION/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/AUTOMATIONCONTROLLER/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/BLUEPRINTGRAPH/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/CHAOS/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/CLASSVIEWER/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/CLOTHINGSYSTEMRUNTIMEINTERFACE/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/CONTENTBROWSER/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/CONTENTBROWSERDATA/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/COREUOBJECT/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/DETAILCUSTOMIZATIONS/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/DEVELOPERSETTINGS/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/EDITORSTYLE/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/EDITORSUBSYSTEM/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/ENGINE/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/ENGINEMESSAGES/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/ENGINESETTINGS/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/FUNCTIONALTESTING/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/GAMEPLAYDEBUGGER/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/GAMEPLAYTAGS/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/GAMEPLAYTASKS/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/GRAPHEDITOR/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/HEADMOUNTEDDISPLAY/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/IMAGEWRAPPER/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/INPUTCORE/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/INTERACTIVETOOLSFRAMEWORK/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/INTROTUTORIALS/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/KISMET/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/LANDSCAPE/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/LEVELEDITOR/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/LOCALIZATION/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/MATERIALSHADERQUALITYSETTINGS/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/MESHDESCRIPTION/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/MOVIESCENE/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/MOVIESCENETRACKS/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/NAVIGATIONSYSTEM/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/NETCORE/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/PACKETHANDLER/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/PHYSICSCORE/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/PROPERTYACCESS/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/PROPERTYEDITOR/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/PROPERTYPATH/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/RENDERER/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/SLATE/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/SLATECORE/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/SOURCECONTROL/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/STATICMESHDESCRIPTION/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/STRUCTVIEWER/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/TIMEMANAGEMENT/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/TOOLMENUS/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/TOOLMENUSEDITOR/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/UMG/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/UNREALED/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/UNREALEDMESSAGES/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/VREDITOR/ Processing folder (recursive): C:/PROGRAM FILES/EPIC GAMES/UE_4.26/ENGINE/SOURCE/ Database safe to open Checking for syntax errors: file:///k%3A/Unreal/SamSS/Source/SimpleShooter/ShooterCharacter.cpp Queueing IntelliSense update for files in translation unit of: K:\UNREAL\SAMSS\SOURCE\SIMPLESHOOTER\SHOOTERCHARACTER.CPP cpptools/finishUpdateSquiggles Error squiggle count: 34 Update IntelliSense time (sec): 7.204 cpptools/getFoldingRanges: file:///k%3A/Unreal/SamSS/Source/SimpleShooter/ShooterCharacter.cpp (id: 7) cpptools/getCodeActions: file:///k%3A/Unreal/SamSS/Source/SimpleShooter/ShooterCharacter.cpp (id: 8) Processing folder (recursive): K:/UNREAL/SAMSS/INTERMEDIATE/BUILD/WIN64/UE4EDITOR/INC/SIMPLESHOOTER/ Processing folder (recursive): K:/UNREAL/SAMSS/SOURCE/ Discovering files: 140954 file(s) processed 170 file(s) removed from database Done discovering files. Parsing open files... Parsing remaining files... Done parsing open files. tag parsing file: K:\UNREAL\SAMSS\SOURCE\SIMPLESHOOTER\SHOOTERCHARACTER.H tag parsing file: K:\UNREAL\SAMSS\SOURCE\SIMPLESHOOTER\GUN.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\COMPONENTS\CAPSULECOMPONENT.H tag parsing file: K:\UNREAL\SAMSS\SOURCE\SIMPLESHOOTER\SIMPLESHOOTERGAMEMODEBASE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\CORE\PUBLIC\COREMINIMAL.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\GAMEFRAMEWORK\CHARACTER.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\GAMEFRAMEWORK\ACTOR.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\COMPONENTS\SHAPECOMPONENT.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\GAMEFRAMEWORK\GAMEMODEBASE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\CORE\PUBLIC\HAL\PLATFORMCRT.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\CORE\PUBLIC\HAL\PLATFORMMISC.H Tag parsing encountered an error, but it may not matter. Let us know if symbols in the file can't be found: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\CORE\PUBLIC\HAL\PLATFORMMISC.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\INTEL\EMBREE\EMBREE2140\SRC\COMMON\MATH\COLOR.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\INTEL\EMBREE\EMBREE2140\SRC\COMMON\MATH\RANGE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\COMPONENTS\ACTORCOMPONENT.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\ANIMATION\ANIMATIONASSET.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\COMPONENTS\CHILDACTORCOMPONENT.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\COMPONENTS\PRIMITIVECOMPONENT.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\GAMEFRAMEWORK\PLAYERCONTROLLER.H tag parsing file: C:\PROGRAM FILES (X86)\MICROSOFT VISUAL STUDIO\2019\COMMUNITY\VC\TOOLS\MSVC\14.28.29910\INCLUDE\NEW tag parsing file: C:\PROGRAM FILES (X86)\WINDOWS KITS\10\INCLUDE\10.0.18362.0\UCRT\WCHAR.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\SHADERCONDUCTOR\SHADERCONDUCTOR\EXTERNAL\DIRECTXSHADERCOMPILER\INCLUDE\LLVM\CODEGEN\PBQP\MATH.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\SPEEDTREE\SPEEDTREESDK-V7.0\INCLUDE\CORE\STRING.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\INTEL\EMBREE\EMBREE2140\SRC\COMMON\SYS\STRING.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\SHADERCONDUCTOR\SHADERCONDUCTOR\EXTERNAL\DIRECTXSHADERCOMPILER\TOOLS\CLANG\INCLUDE\CLANG\SPIRV\STRING.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\CORE\PUBLIC\PROFILINGDEBUGGING\CPUPROFILERTRACE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\SHADERCONDUCTOR\SHADERCONDUCTOR\EXTERNAL\SPIRV-TOOLS\SOURCE\OPT\CONSTANTS.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\MAC\WEBRTC\LIBJINGLE\XMPP\CONSTANTS.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\MAC\WEBRTC\MODULES\AUDIO_CODING\CODECS\ILBC\CONSTANTS.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\MAC\THIRD_PARTY\PROTOBUF\SRC\GOOGLE\PROTOBUF\UTIL\INTERNAL\CONSTANTS.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\LLVM\8\INCLUDE\LLVM\IR\CONSTANTS.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\INTEL\EMBREE\EMBREE2140\SRC\COMMON\SIMD\SSE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\INTEL\EMBREE\EMBREE2140\SRC\COMMON\SYS\PLATFORM.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\COREUOBJECT\PUBLIC\UOBJECT\STRUCTONSCOPE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\ENGINE\SKELETALMESH.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\COMPONENTS\SCENECOMPONENT.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\PUBLIC\COLLISIONQUERYPARAMS.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\PHYSICSENGINE\BODYINSTANCE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\SLATECORE\PUBLIC\WIDGETS\SWIDGET.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\CAMERA\PLAYERCAMERAMANAGER.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\GAMEFRAMEWORK\FORCEFEEDBACKEFFECT.H tag parsing file: C:\PROGRAM FILES (X86)\MICROSOFT VISUAL STUDIO\2019\COMMUNITY\VC\TOOLS\MSVC\14.28.29910\INCLUDE\EXCEPTION tag parsing file: C:\PROGRAM FILES (X86)\WINDOWS KITS\10\INCLUDE\10.0.18362.0\UCRT\CORECRT.H tag parsing file: C:\PROGRAM FILES (X86)\WINDOWS KITS\10\INCLUDE\10.0.18362.0\UCRT\CORECRT_MEMCPY_S.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\SHADERCONDUCTOR\SHADERCONDUCTOR\EXTERNAL\DIRECTXSHADERCOMPILER\INCLUDE\LLVM\ADT\HASHING.H tag parsing file: C:\PROGRAM FILES (X86)\MICROSOFT VISUAL STUDIO\2019\COMMUNITY\VC\TOOLS\MSVC\14.28.29910\INCLUDE\FUNCTIONAL tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\SPEEDTREE\SPEEDTREESDK-V7.0\INCLUDE\CORE\ARRAY.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\RPCLIB\SOURCE\INCLUDE\RPC\MSGPACK\PREDEF\PLATFORM.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\AVENCODER\PRIVATE\MICROSOFT\WINDOWS\THIRDPARTY\AMDAMF\CORE\PLATFORM.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\SHADERCONDUCTOR\SHADERCONDUCTOR\EXTERNAL\DIRECTXSHADERCOMPILER\INCLUDE\LLVM\ADT\ARRAYREF.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\TRACELOG\PUBLIC\TRACE\DETAIL\CHANNEL.INL tag parsing file: C:\PROGRAM FILES (X86)\MICROSOFT VISUAL STUDIO\2019\COMMUNITY\VC\TOOLS\MSVC\14.28.29910\INCLUDE\MAP tag parsing file: C:\PROGRAM FILES (X86)\MICROSOFT VISUAL STUDIO\2019\COMMUNITY\VC\TOOLS\MSVC\14.28.29910\INCLUDE\UNORDERED_MAP tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\SHADERCONDUCTOR\SHADERCONDUCTOR\EXTERNAL\SPIRV-TOOLS\SOURCE\OPT\MODULE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\SHADERCONDUCTOR\SHADERCONDUCTOR\EXTERNAL\SPIRV-TOOLS\SOURCE\OPT\TYPES.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\MAC\WEBRTC\LIBJINGLE\XMPP\JID.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\MAC\WEBRTC\MODULES\AUDIO_CODING\CODECS\ILBC\DEFINES.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\EXPERIMENTAL\CHAOS\PUBLIC\CHAOS\DEFINES.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\FREEIMAGE\FREEIMAGE-3.18.0\SOURCE\LIBRAWLITE\INTERNAL\DEFINES.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\MAC\THIRD_PARTY\PROTOBUF\SRC\GOOGLE\PROTOBUF\STUBS\COMMON.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\SHADERCONDUCTOR\SHADERCONDUCTOR\EXTERNAL\DIRECTXSHADERCOMPILER\INCLUDE\LLVM\ADT\STLEXTRAS.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\LLVM\8\INCLUDE\LLVM\IR\DERIVEDTYPES.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\LLVM\8\INCLUDE\LLVM\IR\USER.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\SHADERCONDUCTOR\SHADERCONDUCTOR\EXTERNAL\DIRECTXSHADERCOMPILER\INCLUDE\LLVM\IR\VALUE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\INTEL\EMBREE\EMBREE2140\SRC\COMMON\SYS\INTRINSICS.H tag parsing file: C:\PROGRAM FILES (X86)\MICROSOFT VISUAL STUDIO\2019\COMMUNITY\VC\TOOLS\MSVC\14.28.29910\INCLUDE\IOMANIP tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\TENCENT\WEGAME\RAILSDK\RAIL\SDK\BASE\STDINT.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\COREUOBJECT\PUBLIC\UOBJECT\PACKAGE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\PUBLIC\COMPONENTS.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\PUBLIC\BONECONTAINER.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\ENGINE\ENGINE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\PUBLIC\ANIMATION\SKINWEIGHTPROFILE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\ENGINE\STREAMABLERENDERASSET.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\RHI\PUBLIC\RHIDEFINITIONS.H Tag parsing encountered an error, but it may not matter. Let us know if symbols in the file can't be found: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\RHI\PUBLIC\RHIDEFINITIONS.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\PHYSICSCORE\PUBLIC\CHAOS\CHAOSENGINEINTERFACE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\PUBLIC\PHYSICS\PHYSICSINTERFACECORE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\PUBLIC\PHYSICSPUBLIC.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\SLATECORE\PUBLIC\SLATEGLOBALS.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\SLATECORE\PUBLIC\FASTUPDATE\WIDGETPROXY.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\SLATECORE\PUBLIC\WIDGETS\ACCESSIBILITY\SLATEWIDGETACCESSIBLETYPES.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\CAMERA\CAMERATYPES.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\CURVES\CURVEFLOAT.H tag parsing file: C:\PROGRAM FILES (X86)\MICROSOFT VISUAL STUDIO\2019\COMMUNITY\VC\TOOLS\MSVC\14.28.29910\INCLUDE\ATOMIC tag parsing file: C:\PROGRAM FILES (X86)\MICROSOFT VISUAL STUDIO\2019\COMMUNITY\VC\TOOLS\MSVC\14.28.29910\INCLUDE\YVALS.H tag parsing file: C:\PROGRAM FILES (X86)\MICROSOFT VISUAL STUDIO\2019\COMMUNITY\VC\TOOLS\MSVC\14.28.29910\INCLUDE\VCRUNTIME_EXCEPTION.H tag parsing file: C:\PROGRAM FILES (X86)\WINDOWS KITS\10\INCLUDE\10.0.18362.0\SHARED\WINAPIFAMILY.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\LLVM\8\INCLUDE\LLVM\SUPPORT\ERRNO.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\LLVM\8\INCLUDE\LLVM\SUPPORT\DATATYPES.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\SHADERCONDUCTOR\SHADERCONDUCTOR\EXTERNAL\DIRECTXSHADERCOMPILER\INCLUDE\LLVM\SUPPORT\HOST.H tag parsing file: C:\PROGRAM FILES (X86)\MICROSOFT VISUAL STUDIO\2019\COMMUNITY\VC\TOOLS\MSVC\14.28.29910\INCLUDE\COMPARE tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\SPEEDTREE\SPEEDTREESDK-V7.0\INCLUDE\CORE\MEMORY.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\RPCLIB\SOURCE\INCLUDE\RPC\MSGPACK\PREDEF\PLATFORM\MINGW.H tag parsing file: C:\PROGRAM FILES (X86)\WINDOWS KITS\10\INCLUDE\10.0.18362.0\UM\COMBASEAPI.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\LLVM\8\INCLUDE\LLVM\ADT\SMALLVECTOR.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\MAC\WEBRTC\PC\CHANNEL.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\MAC\WEBRTC\VOICE_ENGINE\CHANNEL.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\MAC\MODULES\AUDIO_CODING\TEST\CHANNEL.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\MAC\PC\CHANNEL.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\WIN64\VS2015\AUDIO\CHANNEL.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.9862\INCLUDE\WIN64\VS2013\INCLUDE\TALK\SESSION\MEDIA\CHANNEL.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.9862\INCLUDE\WIN64\VS2013\INCLUDE\WEBRTC\VOICE_ENGINE\CHANNEL.H tag parsing file: C:\PROGRAM FILES (X86)\MICROSOFT VISUAL STUDIO\2019\COMMUNITY\VC\TOOLS\MSVC\14.28.29910\INCLUDE\XTREE tag parsing file: C:\PROGRAM FILES (X86)\MICROSOFT VISUAL STUDIO\2019\COMMUNITY\VC\TOOLS\MSVC\14.28.29910\INCLUDE\XHASH tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\SHADERCONDUCTOR\SHADERCONDUCTOR\EXTERNAL\SPIRV-TOOLS\SOURCE\OPT\FUNCTION.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\SHADERCONDUCTOR\SHADERCONDUCTOR\EXTERNAL\SPIRV-TOOLS\SOURCE\OPT\INSTRUCTION.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\SHADERCONDUCTOR\SHADERCONDUCTOR\EXTERNAL\SPIRV-TOOLS\SOURCE\LATEST_VERSION_SPIRV_HEADER.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\SHADERCONDUCTOR\SHADERCONDUCTOR\EXTERNAL\SPIRV-TOOLS\INCLUDE\SPIRV-TOOLS\LIBSPIRV.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.9862\INCLUDE\WIN64\VS2013\INCLUDE\WEBRTC\BASE\BASICTYPES.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\WIN64\VS2015\WEBRTC\COMMON_AUDIO\SIGNAL_PROCESSING\INCLUDE\SIGNAL_PROCESSING_LIBRARY.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\MAC\COMMON_AUDIO\SIGNAL_PROCESSING\INCLUDE\SIGNAL_PROCESSING_LIBRARY.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\EXPERIMENTAL\CHAOSCORE\PUBLIC\CHAOS\CORE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\MAC\BASE\TIME\TIME.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\MAC\THIRD_PARTY\ABSEIL-CPP\ABSL\TIME\TIME.H tag parsing file: C:\PROGRAM FILES (X86)\WINDOWS KITS\10\INCLUDE\10.0.18362.0\UCRT\IO.H tag parsing file: C:\PROGRAM FILES (X86)\WINDOWS KITS\10\INCLUDE\10.0.18362.0\UM\WINSOCK2.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\MAC\THIRD_PARTY\LIBJPEG_TURBO\JPEGLIB.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\MAC\THIRD_PARTY\PROTOBUF\SRC\GOOGLE\PROTOBUF\STUBS\PORT.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\MAC\THIRD_PARTY\PROTOBUF\SRC\GOOGLE\PROTOBUF\STUBS\CALLBACK.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\SHADERCONDUCTOR\SHADERCONDUCTOR\EXTERNAL\DIRECTXSHADERCOMPILER\INCLUDE\DXC\SUPPORT\WINADAPTER.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\LLVM\8\INCLUDE\LLVM\IR\TYPE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\LLVM\8\INCLUDE\LLVM\IR\USE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\SHADERCONDUCTOR\SHADERCONDUCTOR\EXTERNAL\DIRECTXSHADERCOMPILER\INCLUDE\LLVM-C\CORE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\LLVM\8\INCLUDE\LLVM-C\CORE.H tag parsing file: C:\PROGRAM FILES (X86)\MICROSOFT VISUAL STUDIO\2019\COMMUNITY\VC\TOOLS\MSVC\14.28.29910\INCLUDE\INTRIN.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\SHADERCONDUCTOR\SHADERCONDUCTOR\EXTERNAL\DIRECTXSHADERCOMPILER\TOOLS\CLANG\LIB\HEADERS\INTRIN.H tag parsing file: C:\PROGRAM FILES (X86)\MICROSOFT VISUAL STUDIO\2019\COMMUNITY\VC\TOOLS\MSVC\14.28.29910\INCLUDE\IMMINTRIN.H tag parsing file: C:\PROGRAM FILES (X86)\WINDOWS KITS\10\INCLUDE\10.0.18362.0\UM\WINDOWS.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\RPCLIB\SOURCE\INCLUDE\RPC\MSGPACK\PREDEF\OS\WINDOWS.H tag parsing file: C:\PROGRAM FILES (X86)\MICROSOFT VISUAL STUDIO\2019\COMMUNITY\VC\TOOLS\MSVC\14.28.29910\INCLUDE\XLOCMON tag parsing file: C:\PROGRAM FILES (X86)\WINDOWS KITS\10\INCLUDE\10.0.18362.0\SHARED\INTSAFE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\COREUOBJECT\PUBLIC\UOBJECT\LINKERSAVE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\CORE\PUBLIC\MISC\SECUREHASH.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\RENDERCORE\PUBLIC\RENDERRESOURCE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\RENDERCORE\PUBLIC\VERTEXFACTORY.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\PUBLIC\ANIMATION\ANIMTYPES.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\ENGINE\WORLD.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\CORE\PUBLIC\MISC\FRAMERATE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\PUBLIC\SUBSYSTEMS\ENGINESUBSYSTEM.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\RHI\PUBLIC\RHI.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\PUBLIC\AUDIODEVICEMANAGER.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\PUBLIC\RENDERING\SKINWEIGHTVERTEXBUFFER.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\CORE\PUBLIC\MISC\APP.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\COREUOBJECT\PUBLIC\SERIALIZATION\BULKDATA2.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\NVTEXTURETOOLS\NVTEXTURETOOLS-2.0.6\SRC\SRC\NVIMAGE\PIXELFORMAT.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\PHYSICSCORE\PUBLIC\PHYSICSINTERFACETYPESCORE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\PUBLIC\PHYSICS\PHYSICSINTERFACEPHYSX.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\PUBLIC\PHYSICS\EXPERIMENTAL\PHYSSCENE_IMMEDIATEPHYSX.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\PUBLIC\PHYSICS\EXPERIMENTAL\PHYSINTERFACE_CHAOS.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\PUBLIC\PHYSICS\EXPERIMENTAL\PHYSSCENE_CHAOS.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\PUBLIC\DYNAMICMESHBUILDER.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\SLATECORE\PUBLIC\DEBUGGING\SLATEDEBUGGING.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\SLATECORE\PUBLIC\RENDERING\DRAWELEMENTS.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\APPLICATIONCORE\PUBLIC\GENERICPLATFORM\ACCESSIBILITY\GENERICACCESSIBLEINTERFACES.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\ENGINE\SCENE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\CURVES\RICHCURVE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\CURVES\CURVEBASE.H tag parsing file: C:\PROGRAM FILES (X86)\WINDOWS KITS\10\INCLUDE\10.0.18362.0\UCRT\CRTDBG.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\MAC\THIRD_PARTY\ABSEIL-CPP\ABSL\BASE\INTERNAL\ENDIAN.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\RPCLIB\SOURCE\INCLUDE\RPC\MSGPACK\PREDEF\OTHER\ENDIAN.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\OPENSUBDIV\3.2.0\OPENSUBDIV\HBR\ALLOCATOR.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\PHYSX3\APEX_1.4\MODULE\CLOTHING\EMBEDDED\LOWLEVELCLOTH\SRC\ALLOCATOR.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\PHYSX3\NVCLOTH\INCLUDE\NVCLOTH\ALLOCATOR.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\SHADERCONDUCTOR\SHADERCONDUCTOR\EXTERNAL\DIRECTXSHADERCOMPILER\INCLUDE\LLVM\SUPPORT\ALLOCATOR.H tag parsing file: C:\PROGRAM FILES (X86)\WINDOWS KITS\10\INCLUDE\10.0.18362.0\SHARED\RPC.H tag parsing file: C:\PROGRAM FILES (X86)\WINDOWS KITS\10\INCLUDE\10.0.18362.0\SHARED\RPCNDR.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\MAC\WEBRTC\BASE\ASYNCUDPSOCKET.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\MAC\WEBRTC\BASE\NETWORK.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\MAC\WEBRTC\BASE\SIGSLOT.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\MAC\WEBRTC\MEDIA\BASE\MEDIAENGINE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\MAC\WEBRTC\P2P\BASE\TRANSPORTCONTROLLER.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\MAC\WEBRTC\P2P\CLIENT\SOCKETMONITOR.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\MAC\WEBRTC\PC\AUDIOMONITOR.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\MAC\WEBRTC\PC\MEDIASESSION.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\MAC\WEBRTC\MODULES\AUDIO_CODING\ACM2\CODEC_MANAGER.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\MAC\WEBRTC\MODULES\AUDIO_CODING\ACM2\RENT_A_CODEC.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\MAC\WEBRTC\MODULES\AUDIO_CODING\INCLUDE\AUDIO_CODING_MODULE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\MAC\WEBRTC\MODULES\UTILITY\INCLUDE\FILE_PLAYER.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.9862\INCLUDE\WIN64\VS2013\INCLUDE\WEBRTC\VOICE_ENGINE\NETWORK_PREDICTOR.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\MAC\WEBRTC\VOICE_ENGINE\SHARED_DATA.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.9862\INCLUDE\WIN64\VS2013\INCLUDE\WEBRTC\VOICE_ENGINE\SHARED_DATA.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\MAC\MODULES\AUDIO_CODING\INCLUDE\AUDIO_CODING_MODULE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\MAC\MODULES\INCLUDE\MODULE_COMMON_TYPES.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\MAC\WEBRTC\MODULES\INCLUDE\MODULE_COMMON_TYPES.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\MAC\RTC_BASE\CRITICALSECTION.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\WIN32\VS2015\API\JSEP.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\MAC\WEBRTC\API\JSEP.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\MAC\WEBRTC\API\RTPRECEIVERINTERFACE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\WIN64\VS2015\API\RTPRECEIVERINTERFACE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\WIN64\VS2015\MEDIA\BASE\MEDIACHANNEL.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\MAC\MEDIA\BASE\MEDIAENGINE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.9862\INCLUDE\WIN64\VS2013\INCLUDE\TALK\MEDIA\BASE\MEDIAENGINE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\WIN32\VS2015\P2P\BASE\DTLSTRANSPORTINTERNAL.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\MAC\P2P\BASE\PACKETTRANSPORTINTERNAL.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\WIN32\VS2015\PC\MEDIASESSION.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\WIN64\VS2015\PC\RTPTRANSPORT.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\WIN64\VS2015\PC\SRTPFILTER.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\WIN64\VS2015\PC\SRTPTRANSPORT.H tag parsing file: C:\PROGRAM FILES\EPIC 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tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\PHYSX3\PXSHARED\SRC\FOUNDATION\INCLUDE\PSHASHMAP.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\PHYSX3\NVCLOTH\INCLUDE\NVCLOTH\CALLBACKS.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\LLVM\8\INCLUDE\LLVM\SUPPORT\MEMORY.H tag parsing file: C:\PROGRAM FILES (X86)\WINDOWS KITS\10\INCLUDE\10.0.18362.0\SHARED\RPCDCE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\MAC\WEBRTC\BASE\ASYNCPACKETSOCKET.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\MAC\WEBRTC\BASE\SOCKETFACTORY.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\MAC\WEBRTC\BASE\IPADDRESS.H tag parsing file: C:\PROGRAM FILES\EPIC 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GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\WIN64\VS2015\WEBRTC\BASE\THREAD.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\MAC\WEBRTC\P2P\BASE\PORT.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\MAC\WEBRTC\P2P\BASE\TRANSPORTDESCRIPTIONFACTORY.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\MAC\WEBRTC\BASE\THREAD_CHECKER.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.9862\LIB\WIN64\VS2013\INCLUDE\WEBRTC\MODULES\AUDIO_CODING\CODECS\AUDIO_DECODER.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\MAC\WEBRTC\MODULES\AUDIO_CODING\NETEQ\INCLUDE\NETEQ.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\WIN64\VS2015\WEBRTC\SYSTEM_WRAPPERS\INCLUDE\CLOCK.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\MAC\WEBRTC\VIDEO_FRAME.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.9862\INCLUDE\WIN64\VS2013\INCLUDE\WEBRTC\VIDEO_FRAME.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.9862\INCLUDE\WIN64\VS2013\INCLUDE\WEBRTC\SYSTEM_WRAPPERS\INTERFACE\CLOCK.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\WIN64\VS2015\WEBRTC\MODULES\AUDIO_DEVICE\INCLUDE\AUDIO_DEVICE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\MAC\WEBRTC\MODULES\AUDIO_PROCESSING\INCLUDE\AUDIO_PROCESSING.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\MAC\WEBRTC\VOICE_ENGINE\CHANNEL_MANAGER.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.9862\LIB\WIN64\VS2013\INCLUDE\WEBRTC\VOICE_ENGINE\CHANNEL_MANAGER.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.12643\INCLUDE\WIN64\VS2015\WEBRTC\VOICE_ENGINE\STATISTICS.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\WIN32\VS2015\API\AUDIO_CODECS\AUDIO_DECODER_FACTORY.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\WIN32\VS2015\MODULES\AUDIO_CODING\NETEQ\INCLUDE\NETEQ.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\WIN64\VS2015\SYSTEM_WRAPPERS\INCLUDE\CLOCK.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\MAC\API\TRANSPORT\NETWORK_TYPES.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\MAC\MODULES\RTP_RTCP\SOURCE\RTP_VIDEO_HEADER.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\MAC\RTC_BASE\NUMERICS\SAFE_CONVERSIONS.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\MAC\RTC_BASE\CHECKS.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\WIN32\VS2015\API\MEDIASTREAMINTERFACE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\MAC\API\VIDEO_CODECS\VIDEO_ENCODER_CONFIG.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\MAC\RTC_BASE\BUFFER.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\MAC\RTC_BASE\LOGGING.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\WIN32\VS2015\RTC_BASE\SOCKET.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\WIN32\VS2015\API\ARRAY_VIEW.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\MAC\RTC_BASE\IPADDRESS.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\WIN32\VS2015\THIRD_PARTY\ABSEIL-CPP\ABSL\UTILITY\UTILITY.H tag parsing file: C:\PROGRAM FILES (X86)\MICROSOFT VISUAL STUDIO\2019\COMMUNITY\VC\TOOLS\MSVC\14.28.29910\INCLUDE\OPTIONAL tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\MAC\THIRD_PARTY\ABSEIL-CPP\ABSL\BASE\MACROS.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\MAC\BASE\STRINGS\STRING_PIECE_FORWARD.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\WIN64\VS2015\BASE\NUMERICS\CHECKED_MATH.H tag parsing file: C:\PROGRAM FILES (X86)\WINDOWS KITS\10\INCLUDE\10.0.18362.0\UM\WS2TCPIP.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\EDITOR\UNREALED\CLASSES\SETTINGS\LEVELEDITORPLAYSETTINGS.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\MAC\BASE\CONTAINERS\QUEUE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\MATERIALS\MATERIALINTERFACE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\PUBLIC\COMPONENTREREGISTERCONTEXT.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\PHYSX3\NVCLOTH\SAMPLES\EXTERNAL\DIRECTXTEX\10.5.2016.2\INCLUDE\DIRECTXTEX.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\PHYSX3\PXSHARED\INCLUDE\FOUNDATION\PXVEC3.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\PHYSX3\PXSHARED\INCLUDE\FOUNDATION\PXVEC4.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\PHYSX3\PXSHARED\INCLUDE\FOUNDATION\PX.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\PHYSX3\PXSHARED\INCLUDE\FOUNDATION\PXASSERT.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\PHYSX3\PXSHARED\INCLUDE\FOUNDATION\PXINTRINSICS.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\PHYSX3\PXSHARED\INCLUDE\FOUNDATION\PXPREPROCESSOR.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\MAC\API\AUDIO_CODECS\AUDIO_DECODER.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\MAC\API\AUDIO_CODECS\AUDIO_FORMAT.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\MAC\RTC_BASE\BYTEORDER.H tag parsing file: C:\PROGRAM FILES (X86)\WINDOWS KITS\10\INCLUDE\10.0.18362.0\SHARED\WS2IPDEF.H tag parsing file: C:\PROGRAM FILES (X86)\WINDOWS KITS\10\INCLUDE\10.0.18362.0\UM\URLMON.H tag parsing file: C:\PROGRAM FILES (X86)\WINDOWS KITS\10\INCLUDE\10.0.18362.0\UM\OAIDL.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\EDITOR\UNREALED\CLASSES\SETTINGS\LEVELEDITORPLAYNETWORKEMULATIONSETTINGS.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\CORE\PUBLIC\GENERICPLATFORM\GENERICPLATFORMPROCESS.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\WIN64\VS2015\BASE\CONTAINERS\CIRCULAR_DEQUE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\PUBLIC\CONTENTSTREAMING.H tag parsing file: C:\PROGRAM FILES (X86)\WINDOWS KITS\10\INCLUDE\10.0.18362.0\UM\D3D11_1.H tag parsing file: C:\PROGRAM FILES (X86)\WINDOWS KITS\10\INCLUDE\10.0.18362.0\UM\OCIDL.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\PHYSX3\PXSHARED\INCLUDE\FOUNDATION\PXMATH.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\EDITOR\PROPERTYEDITOR\PUBLIC\IPROPERTYTYPECUSTOMIZATION.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\EDITOR\PROPERTYEDITOR\PUBLIC\PROPERTYHANDLE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\SLATE\PUBLIC\WIDGETS\INPUT\SCOMBOBOX.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\MAC\BASE\CONTAINERS\VECTOR_BUFFER.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\PUBLIC\CANVASTYPES.H tag parsing file: C:\PROGRAM FILES (X86)\WINDOWS KITS\10\INCLUDE\10.0.18362.0\SHARED\DXGI1_2.H tag parsing file: C:\PROGRAM FILES (X86)\WINDOWS KITS\10\INCLUDE\10.0.18362.0\UM\D3D11.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\FREEIMAGE\FREEIMAGE-3.18.0\SOURCE\LIBWEBP\SRC\DSP\DSP.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\AUDIOMIXERCORE\PUBLIC\AUDIOMIXER.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\PHYSICSENGINE\PHYSICSASSET.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\AUDIOEXTENSIONS\PUBLIC\IAUDIOEXTENSIONPLUGIN.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\AUDIOEXTENSIONS\PUBLIC\ISOUNDFIELDFORMAT.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\ENGINE\NETDRIVER.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\MATERIALS\MATERIALFUNCTIONINTERFACE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\MATERIALS\MATERIALEXPRESSIONTEXTURESAMPLE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\COMPONENTS\SKELETALMESHCOMPONENT.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\MATERIALS\MATERIALFUNCTION.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\MATERIALS\MATERIALEXPRESSIONFONTSAMPLE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\MATERIALS\MATERIALEXPRESSIONFONTSAMPLEPARAMETER.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\MATERIALS\MATERIALEXPRESSIONTEXTURESAMPLEPARAMETER.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\PHYSICSENGINE\BODYSETUP.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\PHYSICSENGINE\PHYSICALANIMATIONCOMPONENT.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\CLASSES\SOUND\SOUNDWAVE.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\ENGINE\PUBLIC\ENGINESHAREDPCH.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\NET\COMMON\PUBLIC\NET\COMMON\PACKETS\PACKETVIEW.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\PACKETHANDLERS\PACKETHANDLER\PUBLIC\PACKETHANDLER.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\SOCKETS\PUBLIC\IPADDRESS.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\RUNTIME\SOCKETS\PUBLIC\SOCKETTYPES.H tag parsing file: C:\PROGRAM FILES\EPIC GAMES\UE_4.26\ENGINE\SOURCE\THIRDPARTY\WEBRTC\REV.24472\INCLUDE\LINUX\SDK\ANDROID\SRC\JNI\PC\AUDIO.H Parsing: 8487 files(s) processed Done parsing remaining files. Database safe to open ```

Screenshots

1.2.2 image 1.3.0-insiders image

Additional context

boocs commented 3 years ago

@sean-mcmanus This is because it stopped processing the preincludes of the response file the compile command uses.

This is what the response file looks like:

-include "K:\EJ\Documents\Unreal Projects\BullCowGame-starter-kit\Intermediate\Build\Win64\UE4Editor\Development\BullCowGame\Definitions.BullCowGame.h"
-include "K:\EJ\Documents\Unreal Projects\BullCowGame-starter-kit\Intermediate\Build\Win64\BullCowGameEditor\Development\Engine\SharedPCH.Engine.h"
-I"J:\Program Files\Epic Games\UE_4.26\Engine\Source"
-I"J:\Program Files\Epic Games\UE_4.26\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine"
-I"J:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime"
-I"J:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime\Engine\Classes"
-I"J:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime\Engine\Public"
-I"J:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime\Engine"
... // A bunch more includes.

It isn't processing the first two lines any more like the non-insiders version.

Colengms commented 3 years ago

Note that prior to 1.3.0-insiders, there were scenarios in which -include args were being silently ignored. One such scenario occurred when the specified file(s) did not yet exist. Since the paths used in the -include args are under Intermediate\Build, is it possible these paths did not exist when you launched VS Code? If you reload VS Code after these folders/files were created, do the errors go away?

SuperWig commented 3 years ago

@Colengms they definitely existed before I launched VS Code. And unless I'm misunderstanding @boocs' comment, everything looks correct there image

boocs commented 3 years ago

@SuperWig @Colengms Yeah something weird is going on. I reset my project and it went back to the correct name and Insiders is still bugged. I'll delete my previous comment.

Colengms commented 3 years ago

I believe the root cause of this issue is use of -include args, with the compiler set to cl.exe. With 1.3.0-insiders, changes were made to more accurately check compiler args. -include is not an arg supported by cl.exe. Instead, /FI or -FI should be used.

cl : Command line warning D9002 : ignoring unknown option '-include'

If you change these args to use /FI or -FI, does that address the issue?

We could restore the behavior of accepting args not supported by the compiler, for the sake of backwards compatibility. But, I'm not sure that would be ideal, as it would lead to continuing to hide issues like this one.

boocs commented 3 years ago

@Colengms Yep using -FI fixes it.

It might take awhile for Epic to fix this.

I could also update my extension to fix it but not everyone would have it or want to run it.

Colengms commented 3 years ago

I have a work-around for our next insiders that will continue to accept the -include arg when passed to cl.exe. When this is addressed by Epic and the fix is widely available, we may remove the work-around.

sean-mcmanus commented 3 years ago

https://github.com/microsoft/vscode-cpptools/releases/tag/1.3.0-insiders2 has the workaround for the Unreal issue.

SaladinAyyub commented 3 years ago

there is a commit using /FL instead of -include in UE4 upstream that just landed in 4.26 branch @Colengms @boocs @sean-mcmanus https://github.com/EpicGames/UnrealEngine/commit/ec15d047dd36b788c86cede36e79665f3f700070 This issue has already been fixed upstream. I just pulled this commit and no issues.

SaladinAyyub commented 3 years ago

This issue can be closed as its been fixed in insiders as well as Unreal Engine project generation EpicGames/UnrealEngine@ec15d04

Colengms commented 3 years ago

Indeed. Closing, since this was introduced and fixed in insider builds.