Closed HofiOne closed 11 months ago
@HofiOne thanks for reaching out and reporting this.
What kind of Unity Player is this? macOS Desktop? What backend are you using, Mono or IL2CPP?
Is this happening also on a player built from a new project or is this specific to your game?
Any chance you could look at the logs and see if there's any exception or stack trace we could use:
https://docs.unity3d.com/Manual/LogFiles.html
Thanks!
Hi,
It is a macOS Desktop Player (the iOS one has never worked for me, https://developercommunity.visualstudio.com/t/VS-for-Mac-does-not-show-iOS-Unity-Playe/10242671)
The backend is Mono
I've checked the (macOS) logs already, there are no crash logs.
Cleared all the Editor and Player logs, and repeated the issue once:
I guess this one can be the relevant Player.log part (BTW: it would be nice to have timestamp lines by default in the Player.log)
Stacktrace:
Native stacktrace:
0 libmonobdwgc-2.0.dylib 0x000000011acbaffc mono_handle_native_crash + 236
1 libmonobdwgc-2.0.dylib 0x000000011ac3a0a0 mono_sigsegv_signal_handler + 308
2 libsystem_platform.dylib 0x0000000189f05a24 _sigtramp + 56
3 libmonobdwgc-2.0.dylib 0x000000011acdb54c insert_breakpoint + 324
4 libmonobdwgc-2.0.dylib 0x000000011acdb54c insert_breakpoint + 324
5 libmonobdwgc-2.0.dylib 0x000000011acdae78 set_breakpoint + 628
6 libmonobdwgc-2.0.dylib 0x000000011acd6ddc debugger_thread + 20080
7 libmonobdwgc-2.0.dylib 0x000000011adccdfc start_wrapper_internal + 312
8 libmonobdwgc-2.0.dylib 0x000000011adccca0 start_wrapper + 88
9 libmonobdwgc-2.0.dylib 0x000000011ae3e1a0 GC_inner_start_routine + 96
10 libmonobdwgc-2.0.dylib 0x000000011ae3e124 GC_start_routine + 36
11 libsystem_pthread.dylib 0x0000000189ed7034 _pthread_start + 136
12 libsystem_pthread.dylib 0x0000000189ed1e3c thread_start + 8
Debug info from gdb:
(lldb) command source -s 0 '/tmp/mono-gdb-commands.VDtUDI'
Executing commands in '/tmp/mono-gdb-commands.VDtUDI'.
(lldb) process attach --pid 30861
Process 30861 stopped
* thread #1, name = 'tid_103', stop reason = signal SIGSTOP
frame #0: 0xffffffffffffffff
Target 0: (No executable module.) stopped.
Architecture set to: .
(lldb) thread list
Process 30861 stopped
* thread #1: tid = 0x5e5e8d, name = 'tid_103', stop reason = signal SIGSTOP
thread #2: tid = 0x5e5ebc
thread #3: tid = 0x5e5ebe
thread #4: tid = 0x5e5ebf
thread #5: tid = 0x5e5ecb
thread #6: tid = 0x5e5ecc
thread #7: tid = 0x5e5ecd
thread #8: tid = 0x5e5ece
thread #9: tid = 0x5e5ecf
thread #10: tid = 0x5e5ed0
thread #11: tid = 0x5e5ed1
thread #12: tid = 0x5e5ed2
thread #13: tid = 0x5e5ed3
thread #14: tid = 0x5e5ed4
thread #15: tid = 0x5e5ed5
thread #16: tid = 0x5e5ed6
thread #17: tid = 0x5e5ed7
thread #18: tid = 0x5e5ed8
thread #19: tid = 0x5e5ed9
thread #20: tid = 0x5e5eda
thread #21: tid = 0x5e5edb
thread #22: tid = 0x5e5edc
thread #23: tid = 0x5e5edd
thread #24: tid = 0x5e5ede
thread #25: tid = 0x5e5edf
thread #26: tid = 0x5e5ee0
thread #27: tid = 0x5e5ee1
thread #28: tid = 0x5e5ee2
thread #29: tid = 0x5e5ee3
thread #30: tid = 0x5e5ee4
thread #31: tid = 0x5e5ee5
thread #32: tid = 0x5e5ee6
thread #33: tid = 0x5e5ee7
thread #34: tid = 0x5e5eea
thread #35: tid = 0x5e5eeb
thread #36: tid = 0x5e5eec
thread #37: tid = 0x5e5eed
thread #38: tid = 0x5e5f10
thread #39: tid = 0x5e5f11
thread #40: tid = 0x5e5f2e
thread #41: tid = 0x5e5f2f
thread #42: tid = 0x5e5f31
thread #43: tid = 0x5e5f32
thread #44: tid = 0x5e5f33
thread #45: tid = 0x5e615a
(lldb) thread backtrace all
* thread #1, name = 'tid_103', stop reason = signal SIGSTOP
frame #0: 0xffffffffffffffff
thread #2
frame #0: 0xffffffffffffffff
thread #3
frame #0: 0xffffffffffffffff
thread #4
frame #0: 0xffffffffffffffff
thread #5
frame #0: 0xffffffffffffffff
thread #6
frame #0: 0xffffffffffffffff
thread #7
frame #0: 0xffffffffffffffff
thread #8
frame #0: 0xffffffffffffffff
thread #9
frame #0: 0xffffffffffffffff
thread #10
frame #0: 0xffffffffffffffff
thread #11
frame #0: 0xffffffffffffffff
thread #12
frame #0: 0xffffffffffffffff
thread #13
frame #0: 0xffffffffffffffff
thread #14
frame #0: 0xffffffffffffffff
thread #15
frame #0: 0xffffffffffffffff
thread #16
frame #0: 0xffffffffffffffff
thread #17
frame #0: 0xffffffffffffffff
thread #18
frame #0: 0xffffffffffffffff
thread #19
frame #0: 0xffffffffffffffff
thread #20
frame #0: 0xffffffffffffffff
thread #21
frame #0: 0xffffffffffffffff
thread #22
frame #0: 0xffffffffffffffff
thread #23
frame #0: 0xffffffffffffffff
thread #24
frame #0: 0xffffffffffffffff
thread #25
frame #0: 0xffffffffffffffff
thread #26
frame #0: 0xffffffffffffffff
thread #27
frame #0: 0xffffffffffffffff
thread #28
frame #0: 0xffffffffffffffff
thread #29
frame #0: 0xffffffffffffffff
thread #30
frame #0: 0xffffffffffffffff
thread #31
frame #0: 0xffffffffffffffff
thread #32
frame #0: 0xffffffffffffffff
thread #33
frame #0: 0xffffffffffffffff
thread #34
frame #0: 0xffffffffffffffff
thread #35
frame #0: 0xffffffffffffffff
thread #36
frame #0: 0xffffffffffffffff
thread #37
frame #0: 0xffffffffffffffff
thread #38
frame #0: 0xffffffffffffffff
thread #39
frame #0: 0xffffffffffffffff
thread #40
frame #0: 0xffffffffffffffff
thread #41
frame #0: 0xffffffffffffffff
thread #42
frame #0: 0xffffffffffffffff
thread #43
frame #0: 0xffffffffffffffff
thread #44
frame #0: 0xffffffffffffffff
thread #45
frame #0: 0xffffffffffffffff
(lldb) detach
error: Detach failed: Sending isconnect packet failed.
Also I could find a diag file that i guess can be related as well
Date/Time: 2023-10-16 12:39:54.278 +0200
End time: 2023-10-16 18:51:53.109 +0200
OS Version: macOS 14.0 (Build 23A344)
Architecture: arm64e
Report Version: 44
Incident Identifier: 9F9BD04F-3613-4226-8A44-F62B472493E6
Data Source: Microstackshots
Shared Cache: FB8BA21B-013A-3F11-B51E-5D5B4271240D slid base address 0x7ff814fb0000, slide 0x14fb0000
Command: Unity
Path: /Applications/Unity/*/Unity.app/Contents/MacOS/Unity
Identifier: com.unity3d.UnityEditor5.x
Version: Unity version 2021.1.28f1 (2021.1.28f1)
Team ID: BVPN9UFA9B
Is First Party: No
Resource Coalition ID: 2388
Architecture: x86_64 (translated)
PID: 12875
Event: disk writes
Action taken: none
Writes: 8589.98 MB of file backed memory dirtied over 22319 seconds (384.88 KB per second average), exceeding limit of 99.42 KB per second over 86400 seconds
Writes limit: 8589.93 MB
Limit duration: 86400s
Writes caused: 8589.98 MB
Writes duration: 22319s
Duration: 22318.83s
Duration Sampled: 5073.76s
Steps: 528 (10.49 MB/step)
Hardware model: MacBookPro18,2
Active cpus: 10
HW page size: 16384
VM page size: 16384
OS Cryptex File Extents: 724
Heaviest stack for the target process:
179 ??? [0x179a0a7df]
179 ves_icall_System_IO_MonoIO_CopyFile + 83 (libmonobdwgc-2.0.dylib + 1432057) [0x1510079f9]
179 mono_w32file_copy + 673 (libmonobdwgc-2.0.dylib + 1238464) [0x150fd85c0]
179 ??? [0x7ff8a5c563b0]
Powerstats for: Unity [12875] [unique pid 1597392]
UUID: A32867B8-9CD1-37FA-8943-E43024D23D35
Path: /Applications/Unity/*/Unity.app/Contents/MacOS/Unity
Identifier: com.unity3d.UnityEditor5.x
Version: Unity version 2021.1.28f1 (2021.1.28f1)
Team ID: BVPN9UFA9B
Is First Party: No
Resource Coalition ID: 2388
Architecture: x86_64 (translated)
Footprint: 1392.81 MB -> 2484.08 MB (+1091.27 MB) (max 3071.70 MB )
Pageins: 582 pages
Start time: 2023-10-16 17:27:19.349 +0200
End time: 2023-10-16 18:51:53.107 +0200
Num samples: 528 (100%)
Primary state: 511 samples Non-Frontmost App, Non-Suppressed, Kernel mode, Effective Thread QoS User Interactive, Requested Thread QoS User Interactive, Override Thread QoS Unspecified
User Activity: 0 samples Idle, 528 samples Active
Power Source: 0 samples on Battery, 528 samples on AC
179 ??? [0x179a0a7df]
179 ves_icall_System_IO_MonoIO_CopyFile + 83 (libmonobdwgc-2.0.dylib + 1432057) [0x1510079f9]
179 mono_w32file_copy + 673 (libmonobdwgc-2.0.dylib + 1238464) [0x150fd85c0]
179 ??? [0x7ff8a5c563b0]
167 start + 1942 (dyld + 25510) [0x2090db3a6]
167 main + 9 (Unity + 42038537) [0x105034509]
167 EditorMain(int, char const**) + 871 (Unity + 42037959) [0x1050342c7]
167 NSApplicationMain + 816 (AppKit + 18032) [0x7ff8189f1670]
166 -[NSApplication run] + 603 (AppKit + 198202) [0x7ff818a1d63a]
166 -[NSApplication(NSEventRouting) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 1304 (AppKit + 9634128) [0x7ff81931d150]
166 _DPSNextEvent + 880 (AppKit + 258245) [0x7ff818a2c0c5]
166 _BlockUntilNextEventMatchingListInModeWithFilter + 66 (HIToolbox + 197937) [0x7ff8201f4531]
164 ReceiveNextEventCommon + 201 (HIToolbox + 198166) [0x7ff8201f4616]
164 RunCurrentEventLoopInMode + 292 (HIToolbox + 199129) [0x7ff8201f49d9]
164 CFRunLoopRunSpecific + 557 (CoreFoundation + 502377) [0x7ff8154c2a69]
164 __CFRunLoopRun + 2108 (CoreFoundation + 506029) [0x7ff8154c38ad]
164 __CFRunLoopDoTimers + 285 (CoreFoundation + 619914) [0x7ff8154df58a]
164 __CFRunLoopDoTimer + 785 (CoreFoundation + 620889) [0x7ff8154df959]
164 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 20 (CoreFoundation + 621993) [0x7ff8154dfda9]
164 __NSFireTimer + 67 (Foundation + 635332) [0x7ff8163fb1c4]
164 -[EditorApplication TickTimer] + 329 (Unity + 41922633) [0x105018049]
164 Application::TickTimer() + 3146 (Unity + 22320778) [0x103d6668a]
164 ProfilerCallbackInvoke<CallbackArray, &GlobalCallbacks::tickEditor>::Invoke(char const*) + 65 (Unity + 22332145) [0x103d692f1]
164 CallbackArray::Invoke() + 89 (Unity + 4102313) [0x102c068a9]
164 PerformDeferredSwitchActiveBuildTargetForEmulation() + 366 (Unity + 41160094) [0x104f5dd9e]
164 CompileDirtyScriptsForEditorSync(core::basic_string<char, core::StringStorageDefault<char>> const&, ScriptCompileFlags, BuildTargetPlatformGroup, BuildTargetPlatform, bool) + 350 (Unity + 25548590) [0x10407a72e]
164 CompileDirtyScriptsForEditorSyncInternal(ScriptCompileFlags, EditorScriptCompilationOptions, BuildTargetPlatformGroup, BuildTargetPlatform) + 166 (Unity + 25553334) [0x10407b9b6]
164 CompileScriptsWait(ScriptCompileFlags, EditorScriptCompilationOptions, BuildTargetPlatformGroup, BuildTargetPlatform, dynamic_array<core::basic_string<char, core::StringStorageDefault<char>>, 0ul> const&) + 75 (Unity + 25569707) [0x10407f9ab]
164 HandleCompileStatus(CompileStatus, ScriptCompileFlags) + 145 (Unity + 25569969) [0x10407fab1]
164 ReloadAllUsedAssemblies() + 107 (Unity + 25544875) [0x1040798ab]
164 MonoManager::ReloadAssembly() + 358 (Unity + 13177158) [0x1034ae146]
164 MonoManager::EndReloadAssembly(DomainReloadingData&, dynamic_bitset) + 2277 (Unity + 13185621) [0x1034b0255]
164 MonoDomainWasReloaded(AssemblyLoadFailure) + 86 (Unity + 22294038) [0x103d5fe16]
164 StopAssetImportingV2(AssetDatabase::UpdateAssetOptions, InternalRefreshFlagsV2, ScanFilter const*) + 276 (Unity + 27706532) [0x1042894a4]
164 RefreshInternalV2(AssetDatabase::UpdateAssetOptions, ScanFilter const&, InternalRefreshFlagsV2) + 15676 (Unity + 27844284) [0x1042aaebc]
164 AssetImportManager::Import(core::hash_map<AssetDatabase::ImporterID, ImporterInfo, core::hash<AssetDatabase::ImporterID>, std::__1::equal_to<AssetDatabase::ImporterID>> const&, dynamic_array<PostprocessorInfo, 0ul> const&, AssetResolver&, CategorizedAssets&, IImportProgress*, core::hash_set<UnityGUID, core::hash<UnityGUID>, std::__1::equal_to<UnityGUID>> const&, LoadedImportedAssetsSnapshot const*, core::hash_set<core::basic_string<char, core::StringStorageDefault<char>>, core::hash<core::basic_string<char, core::StringStorageDefault<char>>>, std::__1::equal_to<core::basic_string<char, core::StringStorageDefault<char>>>>&, CrashedAssetImportsDatabase&, bool) + 3587 (Unity + 27392387) [0x10423c983]
159 AssetImportManager::ImportInProcess(AssetResolver&, ArtifactKey const&, AssetImportParameters const&, AssetDatabase::ArtifactID&, IImportProgress*, core::hash_set<core::basic_string<char, core::StringStorageDefault<char>>, core::hash<core::basic_string<char, core::StringStorageDefault<char>>>, std::__1::equal_to<core::basic_string<char, core::StringStorageDefault<char>>>>&, CrashedAssetImportsDatabase&) + 1457 (Unity + 27399265) [0x10423e461]
146 AssetImportWorker::Import(AssetResolver&, WorkerImportPayload const&, WorkerImportResponse&, IImportProgress*, bool*) + 497 (Unity + 27485137) [0x1042533d1]
146 ImportAsset(core::hash_map<AssetDatabase::ImporterID, ImporterInfo, core::hash<AssetDatabase::ImporterID>, std::__1::equal_to<AssetDatabase::ImporterID>> const&, dynamic_array<PostprocessorInfo, 0ul> const&, AssetResolveTracker const&, ImportAssetInputs const&, ImportAssetOutputs&, IImportProgress*) + 204 (Unity + 27942556) [0x1042c2e9c]
82 ImportToObjects(core::basic_string<char, core::StringStorageDefault<char>> const&, core::hash_map<AssetDatabase::ImporterID, ImporterInfo, core::hash<AssetDatabase::ImporterID>, std::__1::equal_to<AssetDatabase::ImporterID>> const&, dynamic_array<PostprocessorInfo, 0ul> const&, AssetResolveTracker const&, ImportAssetInputs const&, ImportAssetOutputs&, IImportProgress*) + 3049 (Unity + 27946393) [0x1042c3d99]
78 TextureImporter::GenerateAssetData(AssetImportContext&) + 1112 (Unity + 41088712) [0x104f4c6c8]
78 TextureGenerator::GenerateTexture(TextureGlobalSettingsProvider&, TextureGenerationSettings const&, TextureGenerationOutput&) + 739 (Unity + 22983251) [0x103e08253]
78 CompressTextureWithMultipleImages(Texture2D&, TextureFormat, int, bool) + 548 (Unity + 23120148) [0x103e29914]
78 CompressSingleImageTexture(ImageReference&, TextureFormat, TextureUsageMode, int, bool, bool, unsigned char*, Texture const*) + 2107 (Unity + 23109627) [0x103e26ffb]
78 CompressWithPVRTexTool(ExternalToolCompressionParams, ExternalToolCompressionError*) + 513 (Unity + 23114161) [0x103e281b1]
78 SaveImageToFile(unsigned char*, int, int, GraphicsFormat, core::basic_string<char, core::StringStorageDefault<char>> const&, long, FreeImageWrapper::ImageColorType) + 309 (Unity + 23177573) [0x103e37965]
78 Save(FREE_IMAGE_FORMAT, FIBITMAP*, core::basic_string<char, core::StringStorageDefault<char>> const&) + 349 (Unity + 23176941) [0x103e376ed]
78 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
78 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
78 ??? [0x7ff8a5c563b0]
4 <Frontmost App>
4 AudioImporter::GenerateAssetData(AssetImportContext&) + 4158 (Unity + 28477358) [0x1043457ae]
4 ResourcePacker::pack(std::__1::vector<StreamedResource, std::__1::allocator<StreamedResource>>&) const + 1503 (Unity + 22604927) [0x103dabc7f]
4 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
4 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
4 ??? [0x7ff8a5c563b0]
63 ImportToObjects(core::basic_string<char, core::StringStorageDefault<char>> const&, core::hash_map<AssetDatabase::ImporterID, ImporterInfo, core::hash<AssetDatabase::ImporterID>, std::__1::equal_to<AssetDatabase::ImporterID>> const&, dynamic_array<PostprocessorInfo, 0ul> const&, AssetResolveTracker const&, ImportAssetInputs const&, ImportAssetOutputs&, IImportProgress*) + 14170 (Unity + 27957514) [0x1042c690a]
63 WriteCachedMetaData(core::basic_string<char, core::StringStorageDefault<char>> const&, AssetImporter*, bool) + 671 (Unity + 27969535) [0x1042c97ff]
63 PersistentManager::WriteFile(core::basic_string_ref<char>, int, WriteData const*, int, GlobalBuildData const&, VerifyWriteObjectResult (*)(Object*, BuildTargetPlatform), BuildTargetSelection, TransferInstructionFlags, InstanceIDResolver const*, PersistentManager::LockFlags, int (*)(PersistentManager::ReportWriteObjectStep, int, core::basic_string<char, core::StringStorageDefault<char>> const&, int, void*), void*) + 211 (Unity + 13921987) [0x103563ec3]
33 PersistentManager::WriteFile(core::basic_string_ref<char>, int, WriteData const*, int, GlobalBuildData const&, VerifyWriteObjectResult (*)(Object*, BuildTargetPlatform), BuildTargetSelection, TransferInstructionFlags, WriteInformation&, InstanceIDResolver const*, PersistentManager::LockFlags, int (*)(PersistentManager::ReportWriteObjectStep, int, core::basic_string<char, core::StringStorageDefault<char>> const&, int, void*), void*) + 5037 (Unity + 13927325) [0x10356539d]
33 SerializedFile::WriteObject(Object&, long long, short, BuildUsageTag const&, GlobalBuildData const&) + 3968 (Unity + 14057728) [0x103585100]
32 void Texture2D::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&) + 2389 (Unity + 8505285) [0x1030397c5]
32 StreamedBinaryWrite::TransferTypelessData(unsigned int, void*, int) + 77 (Unity + 14211917) [0x1035aab4d]
32 CachedWriter::Write(void const*, unsigned long) + 210 (Unity + 10603810) [0x103239d22]
32 CachedWriter::UpdateWriteCache(void const*, unsigned long) + 436 (Unity + 10604276) [0x103239ef4]
32 FileCacherWrite::LockCacheBlock(unsigned long, unsigned char**, unsigned char**) + 177 (Unity + 10607073) [0x10323a9e1]
32 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
32 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
32 ??? [0x7ff8a5c563b0]
1 <Frontmost App>
1 void Sprite::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&) + 3118 (Unity + 8880174) [0x10309502e]
1 void SpriteRenderData::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&) + 267 (Unity + 6332539) [0x102e2707b]
1 void SubMesh::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&) + 313 (Unity + 6365129) [0x102e2efc9]
1 void AABB::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&) + 113 (Unity + 2940289) [0x102aead81]
1 CachedWriter::UpdateWriteCache(void const*, unsigned long) + 436 (Unity + 10604276) [0x103239ef4]
1 FileCacherWrite::LockCacheBlock(unsigned long, unsigned char**, unsigned char**) + 177 (Unity + 10607073) [0x10323a9e1]
1 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
1 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
1 ??? [0x7ff8a5c563b0]
30 PersistentManager::WriteFile(core::basic_string_ref<char>, int, WriteData const*, int, GlobalBuildData const&, VerifyWriteObjectResult (*)(Object*, BuildTargetPlatform), BuildTargetSelection, TransferInstructionFlags, WriteInformation&, InstanceIDResolver const*, PersistentManager::LockFlags, int (*)(PersistentManager::ReportWriteObjectStep, int, core::basic_string<char, core::StringStorageDefault<char>> const&, int, void*), void*) + 6167 (Unity + 13928455) [0x103565807]
30 SerializedFile::FinishWriting(VFS::FileSize*) + 300 (Unity + 14016908) [0x10357b18c]
26 bool SerializedFile::WriteHeader<false>(dynamic_array<unsigned char, 0ul>&, VFS::FileSize*) + 1395 (Unity + 14021091) [0x10357c1e3]
26 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
26 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
26 ??? [0x7ff8a5c563b0]
2 bool SerializedFile::WriteHeader<false>(dynamic_array<unsigned char, 0ul>&, VFS::FileSize*) + 861 (Unity + 14020557) [0x10357bfcd]
2 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
2 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
2 ??? [0x7ff8a5c563b0]
1 bool SerializedFile::WriteHeader<false>(dynamic_array<unsigned char, 0ul>&, VFS::FileSize*) + 893 (Unity + 14020589) [0x10357bfed]
1 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
1 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
1 ??? [0x7ff8a5c563b0]
1 bool SerializedFile::WriteHeader<false>(dynamic_array<unsigned char, 0ul>&, VFS::FileSize*) + 353 (Unity + 14020049) [0x10357bdd1]
1 CachedWriter::CompleteWriting() + 78 (Unity + 10604606) [0x10323a03e]
1 FileCacherWrite::CompleteWriting(unsigned long) + 142 (Unity + 10606526) [0x10323a7be]
1 File::Write(VFS::FileSize, void const*, unsigned long) + 62 (Unity + 11697518) [0x103344d6e]
1 FileAccessor::Write(VFS::FileSize, unsigned long long, void const*, unsigned long long*) + 61 (Unity + 5454941) [0x102d50c5d]
1 LocalFileSystemPosix::Write(FileEntryData&, VFS::FileSize, unsigned long long, void const*, unsigned long long*) + 129 (Unity + 5470929) [0x102d54ad1]
1 ??? [0x7ff8a5c563b0]
1 ImportToObjects(core::basic_string<char, core::StringStorageDefault<char>> const&, core::hash_map<AssetDatabase::ImporterID, ImporterInfo, core::hash<AssetDatabase::ImporterID>, std::__1::equal_to<AssetDatabase::ImporterID>> const&, dynamic_array<PostprocessorInfo, 0ul> const&, AssetResolveTracker const&, ImportAssetInputs const&, ImportAssetOutputs&, IImportProgress*) + 14942 (Unity + 27958286) [0x1042c6c0e]
1 MakeArtifactFileMetaInfoBuildInputs(AssetImportContext&, ArtifactAccess&, dynamic_array<ArtifactFileMetaInfoBuildInput, 0ul>&) + 173 (Unity + 27969965) [0x1042c99ad]
1 ArtifactFileSystem::EndWritePrimaryAsset(UnityGUID const&, ArtifactContentFiles&) + 182 (Unity + 27573782) [0x104268e16]
1 ArtifactFileSystem::ProcessContentFiles(ArtifactFileSystem::WriteAsset const&, core::basic_string<char, core::StringStorageDefault<char>> const&, ArtifactContentFiles&) + 751 (Unity + 27572575) [0x10426895f]
1 MoveReplaceFile(core::basic_string_ref<char>, core::basic_string_ref<char>, bool) + 380 (Unity + 11694140) [0x10334403c]
1 MoveReplaceFileOperation::Execute() + 382 (Unity + 11699838) [0x10334567e]
1 FileSystemEntry::Move(FileSystemEntry&, FileSystemCopyMoveFlags) + 424 (Unity + 5448872) [0x102d4f4a8]
1 LocalFileSystemPosix::AtomicMove(FileEntryData&, FileEntryData&) + 330 (Unity + 5467386) [0x102d53cfa]
1 ??? [0x7ff8a5c56454]
13 AssetImportWorker::Import(AssetResolver&, WorkerImportPayload const&, WorkerImportResponse&, IImportProgress*, bool*) + 807 (Unity + 27485447) [0x104253507]
13 ArtifactDBWriteTxn::Run(core::function_ref<void (ArtifactDBWriteTxn&)>) + 100 (Unity + 27563412) [0x104266594]
13 LMDB_Transaction::Run(core::function_ref<void (LMDB_Transaction&)>) + 81 (Unity + 28191153) [0x1042ff9b1]
13 LMDB_Transaction::Commit() + 105 (Unity + 28191513) [0x1042ffb19]
13 mdb_txn_commit + 3822 (Unity + 42105150) [0x10504493e]
11 ??? [0x7ff8a5c55d7c]
2 ??? [0x7ff8a5c56900]
1 <Frontmost App>
3 AssetImportManager::ImportInProcess(AssetResolver&, ArtifactKey const&, AssetImportParameters const&, AssetDatabase::ArtifactID&, IImportProgress*, core::hash_set<core::basic_string<char, core::StringStorageDefault<char>>, core::hash<core::basic_string<char, core::StringStorageDefault<char>>>, std::__1::equal_to<core::basic_string<char, core::StringStorageDefault<char>>>>&, CrashedAssetImportsDatabase&) + 1418 (Unity + 27399226) [0x10423e43a]
3 CrashedAssetImportsDatabase::AutoTracker::AutoTracker(CrashedAssetImportsDatabase&, core::basic_string<char, core::StringStorageDefault<char>> const&) + 69 (Unity + 27380757) [0x104239c15]
3 CrashedAssetImportsDatabase::TryAddEntry(core::basic_string<char, core::StringStorageDefault<char>> const&) + 172 (Unity + 27380524) [0x104239b2c]
3 CrashedAssetImportsDatabase::SaveListFile() + 254 (Unity + 27380254) [0x104239a1e]
3 SetCrashedImportPaths(core::basic_string<char, core::StringStorageDefault<char>> const&) + 43 (Unity + 27380587) [0x104239b6b]
3 SourceAssetDBWriteTxn::Run(core::function_ref<void (SourceAssetDBWriteTxn&)>) + 154 (Unity + 28209482) [0x10430414a]
3 LMDB_Transaction::Run(core::function_ref<void (LMDB_Transaction&)>) + 81 (Unity + 28191153) [0x1042ff9b1]
3 LMDB_Transaction::Commit() + 105 (Unity + 28191513) [0x1042ffb19]
3 mdb_txn_commit + 3822 (Unity + 42105150) [0x10504493e]
3 ??? [0x7ff8a5c55d7c]
2 AssetImportManager::ImportInProcess(AssetResolver&, ArtifactKey const&, AssetImportParameters const&, AssetDatabase::ArtifactID&, IImportProgress*, core::hash_set<core::basic_string<char, core::StringStorageDefault<char>>, core::hash<core::basic_string<char, core::StringStorageDefault<char>>>, std::__1::equal_to<core::basic_string<char, core::StringStorageDefault<char>>>>&, CrashedAssetImportsDatabase&) + 1469 (Unity + 27399277) [0x10423e46d]
2 CrashedAssetImportsDatabase::AutoTracker::~AutoTracker() + 83 (Unity + 27380995) [0x104239d03]
2 CrashedAssetImportsDatabase::SaveListFile() + 254 (Unity + 27380254) [0x104239a1e]
2 SetCrashedImportPaths(core::basic_string<char, core::StringStorageDefault<char>> const&) + 43 (Unity + 27380587) [0x104239b6b]
2 SourceAssetDBWriteTxn::Run(core::function_ref<void (SourceAssetDBWriteTxn&)>) + 154 (Unity + 28209482) [0x10430414a]
2 LMDB_Transaction::Run(core::function_ref<void (LMDB_Transaction&)>) + 81 (Unity + 28191153) [0x1042ff9b1]
2 LMDB_Transaction::Commit() + 105 (Unity + 28191513) [0x1042ffb19]
2 mdb_txn_commit + 3822 (Unity + 42105150) [0x10504493e]
2 ??? [0x7ff8a5c55d7c]
2 ReceiveNextEventCommon + 665 (HIToolbox + 198630) [0x7ff8201f47e6]
2 RunCurrentEventLoopInMode + 292 (HIToolbox + 199129) [0x7ff8201f49d9]
2 CFRunLoopRunSpecific + 557 (CoreFoundation + 502377) [0x7ff8154c2a69]
2 __CFRunLoopRun + 2108 (CoreFoundation + 506029) [0x7ff8154c38ad]
2 __CFRunLoopDoTimers + 285 (CoreFoundation + 619914) [0x7ff8154df58a]
2 __CFRunLoopDoTimer + 785 (CoreFoundation + 620889) [0x7ff8154df959]
2 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 20 (CoreFoundation + 621993) [0x7ff8154dfda9]
2 __NSFireTimer + 67 (Foundation + 635332) [0x7ff8163fb1c4]
2 -[EditorApplication TickTimer] + 329 (Unity + 41922633) [0x105018049]
1 Application::TickTimer() + 4409 (Unity + 22322041) [0x103d66b79]
1 PlayerLoopController::SetIsPlaying(bool) + 688 (Unity + 22330160) [0x103d68b30]
1 PlayerLoopController::EnterPlayMode() + 393 (Unity + 22356841) [0x103d6f369]
1 ProfilerCallbackInvoke<CallbackArray, &GlobalCallbacks::enterPlayModePreAwake>::Invoke(char const*) + 65 (Unity + 22359025) [0x103d6fbf1]
1 CallbackArray::Invoke() + 89 (Unity + 4102313) [0x102c068a9]
1 OnEnterPlayModePreAwakeStatic() + 68 (Unity + 6421972) [0x102e3cdd4]
1 CollectAllSpriteAtlasesAndPack(BuildTargetPlatform, bool, bool) + 340 (Unity + 21655460) [0x103cc3fa4]
1 PackSpriteAtlases(dynamic_array<PPtr<SpriteAtlas>, 0ul> const&, BuildTargetPlatform, bool, bool, bool) + 597 (Unity + 21630661) [0x103cbdec5]
1 WriteSpriteAtlasAssetToDisk(dynamic_array<SpriteAtlas*, 0ul>) + 332 (Unity + 21647532) [0x103cc20ac]
1 AssetDatabase::WriteRevertAssets(core::hash_set<UnityGUID, core::hash<UnityGUID>, std::__1::equal_to<UnityGUID>> const&, core::hash_set<UnityGUID, core::hash<UnityGUID>, std::__1::equal_to<UnityGUID>> const&) + 206 (Unity + 27297502) [0x1042256de]
1 AssetDatabase::ImportAssets(core::hash_set<UnityGUID, core::hash<UnityGUID>, std::__1::equal_to<UnityGUID>> const&, AssetDatabase::UpdateAssetOptions) + 60 (Unity + 27262684) [0x10421cedc]
1 void ImportAssetsV2_Internal<core::hash_set<UnityGUID, core::hash<UnityGUID>, std::__1::equal_to<UnityGUID>>>(core::hash_set<UnityGUID, core::hash<UnityGUID>, std::__1::equal_to<UnityGUID>> const&, AssetDatabase::UpdateAssetOptions) + 1351 (Unity + 27711175) [0x10428a6c7]
1 StopAssetImportingV2(AssetDatabase::UpdateAssetOptions, InternalRefreshFlagsV2, ScanFilter const*) + 276 (Unity + 27706532) [0x1042894a4]
1 RefreshInternalV2(AssetDatabase::UpdateAssetOptions, ScanFilter const&, InternalRefreshFlagsV2) + 15676 (Unity + 27844284) [0x1042aaebc]
1 AssetImportManager::Import(core::hash_map<AssetDatabase::ImporterID, ImporterInfo, core::hash<AssetDatabase::ImporterID>, std::__1::equal_to<AssetDatabase::ImporterID>> const&, dynamic_array<PostprocessorInfo, 0ul> const&, AssetResolver&, CategorizedAssets&, IImportProgress*, core::hash_set<UnityGUID, core::hash<UnityGUID>, std::__1::equal_to<UnityGUID>> const&, LoadedImportedAssetsSnapshot const*, core::hash_set<core::basic_string<char, core::StringStorageDefault<char>>, core::hash<core::basic_string<char, core::StringStorageDefault<char>>>, std::__1::equal_to<core::basic_string<char, core::StringStorageDefault<char>>>>&, CrashedAssetImportsDatabase&, bool) + 3587 (Unity + 27392387) [0x10423c983]
1 AssetImportManager::ImportInProcess(AssetResolver&, ArtifactKey const&, AssetImportParameters const&, AssetDatabase::ArtifactID&, IImportProgress*, core::hash_set<core::basic_string<char, core::StringStorageDefault<char>>, core::hash<core::basic_string<char, core::StringStorageDefault<char>>>, std::__1::equal_to<core::basic_string<char, core::StringStorageDefault<char>>>>&, CrashedAssetImportsDatabase&) + 1457 (Unity + 27399265) [0x10423e461]
1 AssetImportWorker::Import(AssetResolver&, WorkerImportPayload const&, WorkerImportResponse&, IImportProgress*, bool*) + 497 (Unity + 27485137) [0x1042533d1]
1 ImportAsset(core::hash_map<AssetDatabase::ImporterID, ImporterInfo, core::hash<AssetDatabase::ImporterID>, std::__1::equal_to<AssetDatabase::ImporterID>> const&, dynamic_array<PostprocessorInfo, 0ul> const&, AssetResolveTracker const&, ImportAssetInputs const&, ImportAssetOutputs&, IImportProgress*) + 204 (Unity + 27942556) [0x1042c2e9c]
1 ImportToObjects(core::basic_string<char, core::StringStorageDefault<char>> const&, core::hash_map<AssetDatabase::ImporterID, ImporterInfo, core::hash<AssetDatabase::ImporterID>, std::__1::equal_to<AssetDatabase::ImporterID>> const&, dynamic_array<PostprocessorInfo, 0ul> const&, AssetResolveTracker const&, ImportAssetInputs const&, ImportAssetOutputs&, IImportProgress*) + 14170 (Unity + 27957514) [0x1042c690a]
1 WriteCachedMetaData(core::basic_string<char, core::StringStorageDefault<char>> const&, AssetImporter*, bool) + 671 (Unity + 27969535) [0x1042c97ff]
1 PersistentManager::WriteFile(core::basic_string_ref<char>, int, WriteData const*, int, GlobalBuildData const&, VerifyWriteObjectResult (*)(Object*, BuildTargetPlatform), BuildTargetSelection, TransferInstructionFlags, InstanceIDResolver const*, PersistentManager::LockFlags, int (*)(PersistentManager::ReportWriteObjectStep, int, core::basic_string<char, core::StringStorageDefault<char>> const&, int, void*), void*) + 211 (Unity + 13921987) [0x103563ec3]
1 PersistentManager::WriteFile(core::basic_string_ref<char>, int, WriteData const*, int, GlobalBuildData const&, VerifyWriteObjectResult (*)(Object*, BuildTargetPlatform), BuildTargetSelection, TransferInstructionFlags, WriteInformation&, InstanceIDResolver const*, PersistentManager::LockFlags, int (*)(PersistentManager::ReportWriteObjectStep, int, core::basic_string<char, core::StringStorageDefault<char>> const&, int, void*), void*) + 6167 (Unity + 13928455) [0x103565807]
1 SerializedFile::FinishWriting(VFS::FileSize*) + 300 (Unity + 14016908) [0x10357b18c]
1 bool SerializedFile::WriteHeader<false>(dynamic_array<unsigned char, 0ul>&, VFS::FileSize*) + 298 (Unity + 14019994) [0x10357bd9a]
1 CachedWriter::CompleteWriting() + 78 (Unity + 10604606) [0x10323a03e]
1 FileCacherWrite::CompleteWriting(unsigned long) + 142 (Unity + 10606526) [0x10323a7be]
1 File::Write(VFS::FileSize, void const*, unsigned long) + 62 (Unity + 11697518) [0x103344d6e]
1 FileAccessor::Write(VFS::FileSize, unsigned long long, void const*, unsigned long long*) + 61 (Unity + 5454941) [0x102d50c5d]
1 LocalFileSystemPosix::Write(FileEntryData&, VFS::FileSize, unsigned long long, void const*, unsigned long long*) + 129 (Unity + 5470929) [0x102d54ad1]
1 ??? [0x7ff8a5c563b0]
1 <Frontmost App>
1 Application::TickTimer() + 3146 (Unity + 22320778) [0x103d6668a]
1 ProfilerCallbackInvoke<CallbackArray, &GlobalCallbacks::tickEditor>::Invoke(char const*) + 65 (Unity + 22332145) [0x103d692f1]
1 CallbackArray::Invoke() + 89 (Unity + 4102313) [0x102c068a9]
1 PerformDeferredSwitchActiveBuildTargetForEmulation() + 366 (Unity + 41160094) [0x104f5dd9e]
1 CompileDirtyScriptsForEditorSync(core::basic_string<char, core::StringStorageDefault<char>> const&, ScriptCompileFlags, BuildTargetPlatformGroup, BuildTargetPlatform, bool) + 350 (Unity + 25548590) [0x10407a72e]
1 CompileDirtyScriptsForEditorSyncInternal(ScriptCompileFlags, EditorScriptCompilationOptions, BuildTargetPlatformGroup, BuildTargetPlatform) + 166 (Unity + 25553334) [0x10407b9b6]
1 CompileScriptsWait(ScriptCompileFlags, EditorScriptCompilationOptions, BuildTargetPlatformGroup, BuildTargetPlatform, dynamic_array<core::basic_string<char, core::StringStorageDefault<char>>, 0ul> const&) + 75 (Unity + 25569707) [0x10407f9ab]
1 HandleCompileStatus(CompileStatus, ScriptCompileFlags) + 145 (Unity + 25569969) [0x10407fab1]
1 ReloadAllUsedAssemblies() + 107 (Unity + 25544875) [0x1040798ab]
1 MonoManager::ReloadAssembly() + 358 (Unity + 13177158) [0x1034ae146]
1 MonoManager::EndReloadAssembly(DomainReloadingData&, dynamic_bitset) + 2277 (Unity + 13185621) [0x1034b0255]
1 MonoDomainWasReloaded(AssemblyLoadFailure) + 86 (Unity + 22294038) [0x103d5fe16]
1 StopAssetImportingV2(AssetDatabase::UpdateAssetOptions, InternalRefreshFlagsV2, ScanFilter const*) + 276 (Unity + 27706532) [0x1042894a4]
1 RefreshInternalV2(AssetDatabase::UpdateAssetOptions, ScanFilter const&, InternalRefreshFlagsV2) + 15676 (Unity + 27844284) [0x1042aaebc]
1 AssetImportManager::Import(core::hash_map<AssetDatabase::ImporterID, ImporterInfo, core::hash<AssetDatabase::ImporterID>, std::__1::equal_to<AssetDatabase::ImporterID>> const&, dynamic_array<PostprocessorInfo, 0ul> const&, AssetResolver&, CategorizedAssets&, IImportProgress*, core::hash_set<UnityGUID, core::hash<UnityGUID>, std::__1::equal_to<UnityGUID>> const&, LoadedImportedAssetsSnapshot const*, core::hash_set<core::basic_string<char, core::StringStorageDefault<char>>, core::hash<core::basic_string<char, core::StringStorageDefault<char>>>, std::__1::equal_to<core::basic_string<char, core::StringStorageDefault<char>>>>&, CrashedAssetImportsDatabase&, bool) + 3587 (Unity + 27392387) [0x10423c983]
1 AssetImportManager::ImportInProcess(AssetResolver&, ArtifactKey const&, AssetImportParameters const&, AssetDatabase::ArtifactID&, IImportProgress*, core::hash_set<core::basic_string<char, core::StringStorageDefault<char>>, core::hash<core::basic_string<char, core::StringStorageDefault<char>>>, std::__1::equal_to<core::basic_string<char, core::StringStorageDefault<char>>>>&, CrashedAssetImportsDatabase&) + 1457 (Unity + 27399265) [0x10423e461]
1 AssetImportWorker::Import(AssetResolver&, WorkerImportPayload const&, WorkerImportResponse&, IImportProgress*, bool*) + 497 (Unity + 27485137) [0x1042533d1]
1 ImportAsset(core::hash_map<AssetDatabase::ImporterID, ImporterInfo, core::hash<AssetDatabase::ImporterID>, std::__1::equal_to<AssetDatabase::ImporterID>> const&, dynamic_array<PostprocessorInfo, 0ul> const&, AssetResolveTracker const&, ImportAssetInputs const&, ImportAssetOutputs&, IImportProgress*) + 204 (Unity + 27942556) [0x1042c2e9c]
1 ImportToObjects(core::basic_string<char, core::StringStorageDefault<char>> const&, core::hash_map<AssetDatabase::ImporterID, ImporterInfo, core::hash<AssetDatabase::ImporterID>, std::__1::equal_to<AssetDatabase::ImporterID>> const&, dynamic_array<PostprocessorInfo, 0ul> const&, AssetResolveTracker const&, ImportAssetInputs const&, ImportAssetOutputs&, IImportProgress*) + 14170 (Unity + 27957514) [0x1042c690a]
1 WriteCachedMetaData(core::basic_string<char, core::StringStorageDefault<char>> const&, AssetImporter*, bool) + 671 (Unity + 27969535) [0x1042c97ff]
1 PersistentManager::WriteFile(core::basic_string_ref<char>, int, WriteData const*, int, GlobalBuildData const&, VerifyWriteObjectResult (*)(Object*, BuildTargetPlatform), BuildTargetSelection, TransferInstructionFlags, InstanceIDResolver const*, PersistentManager::LockFlags, int (*)(PersistentManager::ReportWriteObjectStep, int, core::basic_string<char, core::StringStorageDefault<char>> const&, int, void*), void*) + 211 (Unity + 13921987) [0x103563ec3]
1 PersistentManager::WriteFile(core::basic_string_ref<char>, int, WriteData const*, int, GlobalBuildData const&, VerifyWriteObjectResult (*)(Object*, BuildTargetPlatform), BuildTargetSelection, TransferInstructionFlags, WriteInformation&, InstanceIDResolver const*, PersistentManager::LockFlags, int (*)(PersistentManager::ReportWriteObjectStep, int, core::basic_string<char, core::StringStorageDefault<char>> const&, int, void*), void*) + 5037 (Unity + 13927325) [0x10356539d]
1 SerializedFile::WriteObject(Object&, long long, short, BuildUsageTag const&, GlobalBuildData const&) + 3968 (Unity + 14057728) [0x103585100]
1 void TextRendering::Font::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&) + 174 (Unity + 18919614) [0x103a280be]
1 void TextRenderingPrivate::FontImpl::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&) + 592 (Unity + 18868320) [0x103a1b860]
1 CachedWriter::UpdateWriteCache(void const*, unsigned long) + 436 (Unity + 10604276) [0x103239ef4]
1 FileCacherWrite::LockCacheBlock(unsigned long, unsigned char**, unsigned char**) + 177 (Unity + 10607073) [0x10323a9e1]
1 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
1 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
1 ??? [0x7ff8a5c563b0]
1 -[NSApplication run] + 640 (AppKit + 198239) [0x7ff818a1d65f]
1 -[NSApplication _handleEvent:] + 65 (AppKit + 5178711) [0x7ff818edd557]
1 -[EditorApplicationPrincipalClass sendEvent:] + 190 (Unity + 42036062) [0x105033b5e]
1 -[NSApplication(NSEventRouting) sendEvent:] + 2232 (AppKit + 9628580) [0x7ff81931bba4]
1 -[NSApplication _handleActivatedEvent:] + 1879 (AppKit + 1875002) [0x7ff818bb6c3a]
1 -[NSNotificationCenter postNotificationName:object:userInfo:] + 82 (Foundation + 34727) [0x7ff8163687a7]
1 _CFXNotificationPost + 826 (CoreFoundation + 269769) [0x7ff815489dc9]
1 _CFXRegistrationPost + 530 (CoreFoundation + 1055917) [0x7ff815549cad]
1 ___CFXRegistrationPost_block_invoke + 86 (CoreFoundation + 1056092) [0x7ff815549d5c]
1 __CFNOTIFICATIONCENTER_IS_CALLING_OUT_TO_AN_OBSERVER__ + 137 (CoreFoundation + 466518) [0x7ff8154b9e56]
1 -[EditorApplication applicationDidBecomeActive:] + 17 (Unity + 41919905) [0x1050175a1]
1 Application::AutoRefresh() + 113 (Unity + 22344241) [0x103d6c231]
1 AssetDatabase::Refresh(AssetDatabase::UpdateAssetOptions) + 62 (Unity + 27260766) [0x10421c75e]
1 RefreshV2(AssetDatabase::UpdateAssetOptions) + 695 (Unity + 27708151) [0x104289af7]
1 StopAssetImportingV2(AssetDatabase::UpdateAssetOptions, InternalRefreshFlagsV2, ScanFilter const*) + 276 (Unity + 27706532) [0x1042894a4]
1 RefreshInternalV2(AssetDatabase::UpdateAssetOptions, ScanFilter const&, InternalRefreshFlagsV2) + 22354 (Unity + 27850962) [0x1042ac8d2]
1 AssetDatabase::SaveNonVersionedSingletonAssets() + 375 (Unity + 27209751) [0x104210017]
1 PersistentManager::WriteFile(core::basic_string_ref<char>, BuildTargetSelection, TransferInstructionFlags) + 1410 (Unity + 13920370) [0x103563872]
1 PersistentManager::WriteFile(core::basic_string_ref<char>, int, WriteData const*, int, GlobalBuildData const&, VerifyWriteObjectResult (*)(Object*, BuildTargetPlatform), BuildTargetSelection, TransferInstructionFlags, WriteInformation&, InstanceIDResolver const*, PersistentManager::LockFlags, int (*)(PersistentManager::ReportWriteObjectStep, int, core::basic_string<char, core::StringStorageDefault<char>> const&, int, void*), void*) + 6167 (Unity + 13928455) [0x103565807]
1 SerializedFile::FinishWriting(VFS::FileSize*) + 300 (Unity + 14016908) [0x10357b18c]
1 bool SerializedFile::WriteHeader<false>(dynamic_array<unsigned char, 0ul>&, VFS::FileSize*) + 353 (Unity + 14020049) [0x10357bdd1]
1 CachedWriter::CompleteWriting() + 78 (Unity + 10604606) [0x10323a03e]
1 FileCacherWrite::CompleteWriting(unsigned long) + 142 (Unity + 10606526) [0x10323a7be]
1 File::Write(VFS::FileSize, void const*, unsigned long) + 62 (Unity + 11697518) [0x103344d6e]
1 FileAccessor::Write(VFS::FileSize, unsigned long long, void const*, unsigned long long*) + 61 (Unity + 5454941) [0x102d50c5d]
1 LocalFileSystemPosix::Write(FileEntryData&, VFS::FileSize, unsigned long long, void const*, unsigned long long*) + 129 (Unity + 5470929) [0x102d54ad1]
1 ??? [0x7ff8a5c563b0]
1 <Frontmost App>
113 ??? [0x179cf959f]
113 ves_icall_System_IO_MonoIO_CopyFile + 83 (libmonobdwgc-2.0.dylib + 1432057) [0x1510079f9]
113 mono_w32file_copy + 673 (libmonobdwgc-2.0.dylib + 1238464) [0x150fd85c0]
113 ??? [0x7ff8a5c563b0]
24 ??? [0x17994dbcb]
24 ??? [0x17994e453]
24 ??? [0x179955673]
24 ??? [0x1799566a9]
24 BuildPipeline_CUSTOM_BuildPlayerInternalNoCheck(ScriptingBackendNativeArrayPtrOpaque*, ScriptingBackendNativeStringPtrOpaque*, ScriptingBackendNativeStringPtrOpaque*, BuildTargetPlatformGroup, BuildTargetPlatform, BuildPlayerOptions, ScriptingBackendNativeArrayPtrOpaque*, unsigned char) + 1528 (Unity + 31147704) [0x1045d16b8]
23 BuildPlayer(BuildPlayerSetup const&, BuildReporting::BuildReport&) + 5207 (Unity + 41219671) [0x104f6c657]
23 DoBuildPlayer(BuildPlayerSetup const&, std::__1::vector<EditorSceneBackup, stl_allocator<EditorSceneBackup, (MemLabelIdentifier)123, 16>>&, core::basic_string<char, core::StringStorageDefault<char>>, dynamic_array<core::basic_string<char, core::StringStorageDefault<char>>, 0ul>, bool, BuildReporting::BuildReport&, BuildReporting::BuiltAssetBundleInfo*, core::basic_string<char, core::StringStorageDefault<char>> const&) + 305 (Unity + 41199601) [0x104f677f1]
23 DoBuildPlayer_Build(BuildPlayerSetup const&, std::__1::vector<EditorSceneBackup, stl_allocator<EditorSceneBackup, (MemLabelIdentifier)123, 16>>&, BuildPlayerOptions, BuildTargetPlatformGroup, BuildTargetPlatform, dynamic_array<core::basic_string<char, core::StringStorageDefault<char>>, 0ul> const&, bool, ScriptingObjectPtr&, BuildReporting::BuildReport&, BuildReporting::BuiltAssetBundleInfo*, core::basic_string<char, core::StringStorageDefault<char>> const&) + 2888 (Unity + 41209448) [0x104f69e68]
15 BuildPlayerData(BuildTargetPlatformGroup, BuildTargetPlatform, BuildPlayerOptions, BuildCompression const&, dynamic_array<core::basic_string<char, core::StringStorageDefault<char>>, 0ul>, AssetBundleBuildData*, std::__1::vector<EditorSceneBackup, stl_allocator<EditorSceneBackup, (MemLabelIdentifier)123, 16>>&, ScriptingObjectPtr, BuildReporting::BuildReport&, core::basic_string<char, core::StringStorageDefault<char>> const&, BuildReporting::BuiltAssetBundleInfo*, core::basic_string<char, core::StringStorageDefault<char>> const&, BuildPlayerSetup const&) + 15170 (Unity + 41245042) [0x104f72972]
15 CompileSharedAssetsFile(int, core::basic_string<char, core::StringStorageDefault<char>> const&, core::basic_string<char, core::StringStorageDefault<char>> const&, std::__1::map<int, BuildAsset, std::__1::less<int>, std::__1::allocator<std::__1::pair<int const, BuildAsset>>> const&, BuildUsageTagGlobal const&, BuildTargetSelection const&, TransferInstructionFlags, std::__1::set<ResourceFile, std::__1::less<ResourceFile>, std::__1::allocator<ResourceFile>>&, vector_map<int, SerializedObjectIdentifier, std::__1::less<int>, std::__1::allocator<std::__1::pair<int, SerializedObjectIdentifier>>>&, BuildReporting::BuildReport&) + 205 (Unity + 23644061) [0x103ea979d]
15 WriteSharedAssetFile(int, core::basic_string<char, core::StringStorageDefault<char>> const&, std::__1::map<int, BuildAsset, std::__1::less<int>, std::__1::allocator<std::__1::pair<int const, BuildAsset>>> const&, BuildUsageTagGlobal const&, BuildTargetSelection, void (*)(int, LocalSerializedObjectIdentifier&, void*), TransferInstructionFlags, std::__1::set<ResourceFile, std::__1::less<ResourceFile>, std::__1::allocator<ResourceFile>>&, vector_map<int, SerializedObjectIdentifier, std::__1::less<int>, std::__1::allocator<std::__1::pair<int, SerializedObjectIdentifier>>>&, BuildReporting::BuildReport*) + 1322 (Unity + 23639914) [0x103ea876a]
15 PersistentManager::WriteFile(core::basic_string_ref<char>, int, WriteData const*, int, GlobalBuildData const&, VerifyWriteObjectResult (*)(Object*, BuildTargetPlatform), BuildTargetSelection, TransferInstructionFlags, InstanceIDResolver const*, PersistentManager::LockFlags, int (*)(PersistentManager::ReportWriteObjectStep, int, core::basic_string<char, core::StringStorageDefault<char>> const&, int, void*), void*) + 211 (Unity + 13921987) [0x103563ec3]
12 PersistentManager::WriteFile(core::basic_string_ref<char>, int, WriteData const*, int, GlobalBuildData const&, VerifyWriteObjectResult (*)(Object*, BuildTargetPlatform), BuildTargetSelection, TransferInstructionFlags, WriteInformation&, InstanceIDResolver const*, PersistentManager::LockFlags, int (*)(PersistentManager::ReportWriteObjectStep, int, core::basic_string<char, core::StringStorageDefault<char>> const&, int, void*), void*) + 5037 (Unity + 13927325) [0x10356539d]
12 SerializedFile::WriteObject(Object&, long long, short, BuildUsageTag const&, GlobalBuildData const&) + 3968 (Unity + 14057728) [0x103585100]
4 void Texture2D::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&) + 2478 (Unity + 8505374) [0x10303981e]
4 StreamedBinaryWrite::TransferResourceImage(ActiveResourceImage, char const*, StreamingInfo&, void*, unsigned int, int, Unity::Type const*) + 342 (Unity + 14212278) [0x1035aacb6]
4 CachedWriter::Write(void const*, unsigned long) + 210 (Unity + 10603810) [0x103239d22]
4 CachedWriter::UpdateWriteCache(void const*, unsigned long) + 436 (Unity + 10604276) [0x103239ef4]
4 FileCacherWrite::LockCacheBlock(unsigned long, unsigned char**, unsigned char**) + 177 (Unity + 10607073) [0x10323a9e1]
4 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
4 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
4 ??? [0x7ff8a5c563b0]
3 void Mesh::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&) + 2959 (Unity + 37327487) [0x104bb627f]
3 StreamedBinaryWrite::TransferResourceImage(ActiveResourceImage, char const*, StreamingInfo&, void*, unsigned int, int, Unity::Type const*) + 342 (Unity + 14212278) [0x1035aacb6]
3 CachedWriter::Write(void const*, unsigned long) + 210 (Unity + 10603810) [0x103239d22]
3 CachedWriter::UpdateWriteCache(void const*, unsigned long) + 436 (Unity + 10604276) [0x103239ef4]
3 FileCacherWrite::LockCacheBlock(unsigned long, unsigned char**, unsigned char**) + 177 (Unity + 10607073) [0x10323a9e1]
3 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
3 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
3 ??? [0x7ff8a5c563b0]
3 void AudioClip::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&) + 803 (Unity + 16246211) [0x10379b5c3]
3 void StreamedResource::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&) + 382 (Unity + 8008286) [0x102fc025e]
3 ResourceFileBuilder::PackStreamedResource(StreamedResource const&, StreamedResource&) + 1133 (Unity + 23519597) [0x103e8b16d]
3 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
3 ??? [0x7ff8a5c563b0]
1 void Shader::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&) + 1066 (Unity + 37675130) [0x104c0b07a]
1 CompileShaderSubprograms(ShaderLab::SerializedShader&, CompileShaderOptions const&, ShaderSubprogramBlobMap&) + 5947 (Unity + 22914075) [0x103df741b]
1 CompileShaderSubprograms(ShaderType, unsigned int, ShaderLab::SerializedProgram&, int, core::basic_string<char, core::StringStorageDefault<char>> const&, ShaderPassType, CompileShaderOptions const&, std::__1::vector<SubProgramBlobWriter, std::__1::allocator<SubProgramBlobWriter>>&, ShaderSnippet*, core::basic_string<char, core::StringStorageDefault<char>> const&, bool&) + 425 (Unity + 22917849) [0x103df82d9]
1 CompileGpuProgramSnippets(CompileShaderOptions const&, ShaderType, core::basic_string<char, core::StringStorageDefault<char>> const&, ShaderPassType, unsigned int, ShaderSnippet const&, unsigned int, bool&, core::basic_string<char, core::StringStorageDefault<char>> const&, dynamic_array<SnippetCompileJobData, 0ul>&, bool&, MemLabelId) + 5677 (Unity + 22897645) [0x103df33ed]
1 CompleteFenceInternal(JobFence&, WorkStealMode) + 40 (Unity + 9829880) [0x10317cdf8]
1 JobQueue::WaitForJobGroupID(JobGroupID, JobQueue::JobQueueWorkStealMode) + 167 (Unity + 9844727) [0x1031807f7]
1 JobQueue::Steal(JobGroup*, JobInfo*, long long, int, bool, bool) + 805 (Unity + 9838325) [0x10317eef5]
1 JobQueue::Exec(JobInfo*, long long, int, bool) + 221 (Unity + 9836909) [0x10317e96d]
1 CompileSnippetJob(SnippetCompileJobData*, unsigned int) + 705 (Unity + 22899857) [0x103df3c91]
1 GetSerializedSubProgramForShaderSnippet(Shader*, ShaderSnippet const&, ShaderType, core::basic_string<char, core::StringStorageDefault<char>> const&, ShaderPassType, unsigned int, ShaderKeywordSet const&, fixed_bitset<33, unsigned int> const&, BuildTargetSelection, ShaderCompilerPlatform, bool, ShaderRequirements, CacheLookupResult&, bool&, Hash128&, bool, bool, bool, unsigned long, MemLabelId) + 1279 (Unity + 11267903) [0x1032dbf3f]
1 WriteToShaderCache(Hash128 const&, ShaderCacheEntry const&) + 389 (Unity + 11265765) [0x1032db6e5]
1 WriteGpuProgramBytesToFile(void const*, unsigned long, Hash128 const&, bool) + 292 (Unity + 11263972) [0x1032dafe4]
1 WriteBytesToFile(void const*, unsigned long, core::basic_string_ref<char>) + 254 (Unity + 11690382) [0x10334318e]
1 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
1 ??? [0x7ff8a5c563b0]
1 void Mesh::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&) + 1965 (Unity + 37326493) [0x104bb5e9d]
1 CachedWriter::UpdateWriteCache(void const*, unsigned long) + 436 (Unity + 10604276) [0x103239ef4]
1 FileCacherWrite::LockCacheBlock(unsigned long, unsigned char**, unsigned char**) + 177 (Unity + 10607073) [0x10323a9e1]
1 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
1 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
1 ??? [0x7ff8a5c563b0]
3 PersistentManager::WriteFile(core::basic_string_ref<char>, int, WriteData const*, int, GlobalBuildData const&, VerifyWriteObjectResult (*)(Object*, BuildTargetPlatform), BuildTargetSelection, TransferInstructionFlags, WriteInformation&, InstanceIDResolver const*, PersistentManager::LockFlags, int (*)(PersistentManager::ReportWriteObjectStep, int, core::basic_string<char, core::StringStorageDefault<char>> const&, int, void*), void*) + 6167 (Unity + 13928455) [0x103565807]
3 SerializedFile::FinishWriting(VFS::FileSize*) + 300 (Unity + 14016908) [0x10357b18c]
3 bool SerializedFile::WriteHeader<false>(dynamic_array<unsigned char, 0ul>&, VFS::FileSize*) + 1395 (Unity + 14021091) [0x10357c1e3]
3 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
3 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
3 ??? [0x7ff8a5c563b0]
5 BuildPlayerData(BuildTargetPlatformGroup, BuildTargetPlatform, BuildPlayerOptions, BuildCompression const&, dynamic_array<core::basic_string<char, core::StringStorageDefault<char>>, 0ul>, AssetBundleBuildData*, std::__1::vector<EditorSceneBackup, stl_allocator<EditorSceneBackup, (MemLabelIdentifier)123, 16>>&, ScriptingObjectPtr, BuildReporting::BuildReport&, core::basic_string<char, core::StringStorageDefault<char>> const&, BuildReporting::BuiltAssetBundleInfo*, core::basic_string<char, core::StringStorageDefault<char>> const&, BuildPlayerSetup const&) + 780 (Unity + 41230652) [0x104f6f13c]
5 CollectAllSpriteAtlasesAndPack(BuildTargetPlatform, bool, bool) + 340 (Unity + 21655460) [0x103cc3fa4]
4 PackSpriteAtlases(dynamic_array<PPtr<SpriteAtlas>, 0ul> const&, BuildTargetPlatform, bool, bool, bool) + 3118 (Unity + 21633182) [0x103cbe89e]
4 PackAtlases(BuildTargetPlatform const&, dynamic_array<SpriteAtlas*, 0ul>&, dynamic_array<dynamic_array<PPtr<Texture2D>, 0ul>, 0ul>&, dynamic_array<dynamic_array<PPtr<Texture2D>, 0ul>, 0ul>&, dynamic_array<core::hash_map<std::__1::pair<UnityGUID, long long>, SpriteRenderData, SpriteRenderDataKeyHash, std::__1::equal_to<std::__1::pair<UnityGUID, long long>>>, 0ul>&, bool) + 2765 (Unity + 21640941) [0x103cc06ed]
4 GenerateTextureAndSpriteRectDataFromAtlasMask(BuildTargetPlatform const&, vector_set<SpriteToPack, SpriteAreaSorter, stl_allocator<SpriteToPack, (MemLabelIdentifier)88, 16>> const&, dynamic_array<AtlasBlockMask, 0ul> const&, dynamic_array<BlockMask, 0ul> const&, SpriteAtlas const*, core::basic_string<char, core::StringStorageDefault<char>> const&, dynamic_array<PPtr<Texture2D>, 0ul>&, dynamic_array<PPtr<Texture2D>, 0ul>&, dynamic_array<RectT<float>, 0ul>&, dynamic_array<Vector4f, 0ul>&) + 4045 (Unity + 21882925) [0x103cfb82d]
4 GenerateAtlasTextures(dynamic_array<AtlasBlockMask, 0ul> const&, dynamic_array<BlockMask, 0ul> const&, dynamic_array<std::__1::pair<unsigned long, unsigned long>, 0ul> const&, dynamic_array<ColorRGBA32*, 0ul> const&, unsigned int, unsigned int, TextureFilterMode, bool, bool, bool, bool, TextureFormat, core::basic_string<char, core::StringStorageDefault<char>> const&, dynamic_array<PPtr<Texture2D>, 0ul>&, dynamic_array<PPtr<Texture2D>, 0ul>&) + 1068 (Unity + 21888700) [0x103cfcebc]
4 CompressTextureWithMultipleImages(Texture2D&, TextureFormat, int, bool) + 548 (Unity + 23120148) [0x103e29914]
4 CompressSingleImageTexture(ImageReference&, TextureFormat, TextureUsageMode, int, bool, bool, unsigned char*, Texture const*) + 2107 (Unity + 23109627) [0x103e26ffb]
4 CompressWithPVRTexTool(ExternalToolCompressionParams, ExternalToolCompressionError*) + 513 (Unity + 23114161) [0x103e281b1]
4 SaveImageToFile(unsigned char*, int, int, GraphicsFormat, core::basic_string<char, core::StringStorageDefault<char>> const&, long, FreeImageWrapper::ImageColorType) + 309 (Unity + 23177573) [0x103e37965]
4 Save(FREE_IMAGE_FORMAT, FIBITMAP*, core::basic_string<char, core::StringStorageDefault<char>> const&) + 349 (Unity + 23176941) [0x103e376ed]
4 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
4 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
4 ??? [0x7ff8a5c563b0]
1 PackSpriteAtlases(dynamic_array<PPtr<SpriteAtlas>, 0ul> const&, BuildTargetPlatform, bool, bool, bool) + 3294 (Unity + 21633358) [0x103cbe94e]
1 SpriteAtlas::PopulatePackedTexturesAndRenderData(dynamic_array<PPtr<Texture2D>, 0ul> const&, dynamic_array<PPtr<Texture2D>, 0ul> const&, BuildTargetPlatform, core::hash_map<std::__1::pair<UnityGUID, long long>, SpriteRenderData, SpriteRenderDataKeyHash, std::__1::equal_to<std::__1::pair<UnityGUID, long long>>>&) + 2631 (Unity + 21670503) [0x103cc7a67]
1 ObjectFileCache::Store(Hash128 const&, dynamic_array<Object*, 0ul>&) + 451 (Unity + 24690835) [0x103fa9093]
1 PersistentManager::WriteFile(core::basic_string_ref<char>, BuildTargetSelection, TransferInstructionFlags) + 1410 (Unity + 13920370) [0x103563872]
1 PersistentManager::WriteFile(core::basic_string_ref<char>, int, WriteData const*, int, GlobalBuildData const&, VerifyWriteObjectResult (*)(Object*, BuildTargetPlatform), BuildTargetSelection, TransferInstructionFlags, WriteInformation&, InstanceIDResolver const*, PersistentManager::LockFlags, int (*)(PersistentManager::ReportWriteObjectStep, int, core::basic_string<char, core::StringStorageDefault<char>> const&, int, void*), void*) + 5037 (Unity + 13927325) [0x10356539d]
1 SerializedFile::WriteObject(Object&, long long, short, BuildUsageTag const&, GlobalBuildData const&) + 3968 (Unity + 14057728) [0x103585100]
1 void CachedSpriteAtlasRuntimeData::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&) + 441 (Unity + 21834521) [0x103cefb19]
1 void SpriteAtlasData::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&) + 139 (Unity + 6462331) [0x102e46b7b]
1 CachedWriter::UpdateWriteCache(void const*, unsigned long) + 436 (Unity + 10604276) [0x103239ef4]
1 FileCacherWrite::LockCacheBlock(unsigned long, unsigned char**, unsigned char**) + 177 (Unity + 10607073) [0x10323a9e1]
1 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
1 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
1 ??? [0x7ff8a5c563b0]
3 BuildPlayerData(BuildTargetPlatformGroup, BuildTargetPlatform, BuildPlayerOptions, BuildCompression const&, dynamic_array<core::basic_string<char, core::StringStorageDefault<char>>, 0ul>, AssetBundleBuildData*, std::__1::vector<EditorSceneBackup, stl_allocator<EditorSceneBackup, (MemLabelIdentifier)123, 16>>&, ScriptingObjectPtr, BuildReporting::BuildReport&, core::basic_string<char, core::StringStorageDefault<char>> const&, BuildReporting::BuiltAssetBundleInfo*, core::basic_string<char, core::StringStorageDefault<char>> const&, BuildPlayerSetup const&) + 9267 (Unity + 41239139) [0x104f71263]
3 CompileGameScene(core::basic_string<char, core::StringStorageDefault<char>> const&, core::basic_string<char, core::StringStorageDefault<char>> const&, std::__1::map<int, BuildAsset, std::__1::less<int>, std::__1::allocator<std::__1::pair<int const, BuildAsset>>>&, std::__1::set<ClassType, std::__1::less<ClassType>, std::__1::allocator<ClassType>>&, std::__1::map<int, BuildAsset, std::__1::less<int>, std::__1::allocator<std::__1::pair<int const, BuildAsset>>> const&, BuildUsageTagGlobal&, std::__1::set<ResourceFile, std::__1::less<ResourceFile>, std::__1::allocator<ResourceFile>>&, BuildTargetSelection const&, TransferInstructionFlags, BuildReporting::BuildReport&, int, core::basic_string<char, core::StringStorageDefault<char>> const&) + 1394 (Unity + 23634386) [0x103ea71d2]
3 WriteBuildSceneFile(core::basic_string<char, core::StringStorageDefault<char>> const&, core::basic_string<char, core::StringStorageDefault<char>> const&, std::__1::map<int, BuildAsset, std::__1::less<int>, std::__1::allocator<std::__1::pair<int const, BuildAsset>>> const&, dynamic_array<WriteData, 0ul> const&, GlobalBuildData&, BuildTargetSelection const&, TransferInstructionFlags) + 482 (Unity + 23632258) [0x103ea6982]
3 PersistentManager::WriteFile(core::basic_string_ref<char>, int, WriteData const*, int, GlobalBuildData const&, VerifyWriteObjectResult (*)(Object*, BuildTargetPlatform), BuildTargetSelection, TransferInstructionFlags, InstanceIDResolver const*, PersistentManager::LockFlags, int (*)(PersistentManager::ReportWriteObjectStep, int, core::basic_string<char, core::StringStorageDefault<char>> const&, int, void*), void*) + 211 (Unity + 13921987) [0x103563ec3]
2 PersistentManager::WriteFile(core::basic_string_ref<char>, int, WriteData const*, int, GlobalBuildData const&, VerifyWriteObjectResult (*)(Object*, BuildTargetPlatform), BuildTargetSelection, TransferInstructionFlags, WriteInformation&, InstanceIDResolver const*, PersistentManager::LockFlags, int (*)(PersistentManager::ReportWriteObjectStep, int, core::basic_string<char, core::StringStorageDefault<char>> const&, int, void*), void*) + 5037 (Unity + 13927325) [0x10356539d]
2 SerializedFile::WriteObject(Object&, long long, short, BuildUsageTag const&, GlobalBuildData const&) + 3968 (Unity + 14057728) [0x103585100]
1 void Tilemap::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&) + 39 (Unity + 18512535) [0x1039c4a97]
1 void StreamedBinaryWrite::TransferSTLStyleMap<std::__1::map<math::int3_storage, Tile, TilemapPosition_Less, stl_allocator<std::__1::pair<math::int3_storage const, Tile>, (MemLabelIdentifier)102, 16>>>(std::__1::map<math::int3_storage, Tile, TilemapPosition_Less, stl_allocator<std::__1::pair<math::int3_storage const, Tile>, (MemLabelIdentifier)102, 16>>&, TransferMetaFlags) + 160 (Unity + 18514096) [0x1039c50b0]
1 CachedWriter::UpdateWriteCache(void const*, unsigned long) + 436 (Unity + 10604276) [0x103239ef4]
1 FileCacherWrite::LockCacheBlock(unsigned long, unsigned char**, unsigned char**) + 177 (Unity + 10607073) [0x10323a9e1]
1 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
1 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
1 ??? [0x7ff8a5c563b0]
1 void SerializableManagedRefTransfer::Transfer<SerializableManagedRefBackupGenerator>(Object*, SerializableManagedRef&, StreamedBinaryWrite&, bool) + 234 (Unity + 13203530) [0x1034b484a]
1 void TransferScriptingObject<StreamedBinaryWrite, false>(StreamedBinaryWrite&, ScriptingObjectPtr, ScriptingClassPtr, SerializationCache::Data*&, ManagedReferencesRegistry*) + 694 (Unity + 13224262) [0x1034b9946]
1 void Transfer_ManagedObject<StreamedBinaryWrite, false>(SerializationCommandArguments const&, RuntimeSerializationCommandInfo&) + 444 (Unity + 13559948) [0x10350b88c]
1 void TransferField_LinearCollection<StreamedBinaryWrite>(SerializationCommandArguments const&, RuntimeSerializationCommandInfo&) + 238 (Unity + 13559070) [0x10350b51e]
1 void Transfer_Blittable_ArrayField<StreamedBinaryWrite, Vector4f>(StreamedBinaryWrite&, ArrayInfo&, StaticTransferFieldInfo const&) + 417 (Unity + 13569457) [0x10350ddb1]
1 CachedWriter::UpdateWriteCache(void const*, unsigned long) + 436 (Unity + 10604276) [0x103239ef4]
1 FileCacherWrite::LockCacheBlock(unsigned long, unsigned char**, unsigned char**) + 177 (Unity + 10607073) [0x10323a9e1]
1 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
1 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
1 ??? [0x7ff8a5c563b0]
1 PersistentManager::WriteFile(core::basic_string_ref<char>, int, WriteData const*, int, GlobalBuildData const&, VerifyWriteObjectResult (*)(Object*, BuildTargetPlatform), BuildTargetSelection, TransferInstructionFlags, WriteInformation&, InstanceIDResolver const*, PersistentManager::LockFlags, int (*)(PersistentManager::ReportWriteObjectStep, int, core::basic_string<char, core::StringStorageDefault<char>> const&, int, void*), void*) + 6167 (Unity + 13928455) [0x103565807]
1 SerializedFile::FinishWriting(VFS::FileSize*) + 300 (Unity + 14016908) [0x10357b18c]
1 bool SerializedFile::WriteHeader<false>(dynamic_array<unsigned char, 0ul>&, VFS::FileSize*) + 1395 (Unity + 14021091) [0x10357c1e3]
1 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
1 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
1 ??? [0x7ff8a5c563b0]
1 BuildPlayer(BuildPlayerSetup const&, BuildReporting::BuildReport&) + 2713 (Unity + 41217177) [0x104f6bc99]
1 EditorSceneManager::BackupScenesFromSceneManager(bool, std::__1::vector<EditorSceneBackup, stl_allocator<EditorSceneBackup, (MemLabelIdentifier)123, 16>>&) + 571 (Unity + 25375163) [0x1040501bb]
1 EditorSceneManager::SerializeSceneIntoFile(UnityScene&, core::basic_string<char, core::StringStorageDefault<char>> const&, TransferInstructionFlags, std::__1::map<long long, int, std::__1::less<long long>, std::__1::allocator<std::__1::pair<long long const, int>>>*) + 420 (Unity + 25390036) [0x104053bd4]
1 SaveScene(UnityScene const&, core::basic_string<char, core::StringStorageDefault<char>> const&, std::__1::map<long long, int, std::__1::less<long long>, std::__1::allocator<std::__1::pair<long long const, int>>>*, TransferInstructionFlags) + 1110 (Unity + 23597830) [0x103e9e306]
1 PersistentManager::WriteFile(core::basic_string_ref<char>, int, WriteData const*, int, GlobalBuildData const&, VerifyWriteObjectResult (*)(Object*, BuildTargetPlatform), BuildTargetSelection, TransferInstructionFlags, InstanceIDResolver const*, PersistentManager::LockFlags, int (*)(PersistentManager::ReportWriteObjectStep, int, core::basic_string<char, core::StringStorageDefault<char>> const&, int, void*), void*) + 211 (Unity + 13921987) [0x103563ec3]
1 PersistentManager::WriteFile(core::basic_string_ref<char>, int, WriteData const*, int, GlobalBuildData const&, VerifyWriteObjectResult (*)(Object*, BuildTargetPlatform), BuildTargetSelection, TransferInstructionFlags, WriteInformation&, InstanceIDResolver const*, PersistentManager::LockFlags, int (*)(PersistentManager::ReportWriteObjectStep, int, core::basic_string<char, core::StringStorageDefault<char>> const&, int, void*), void*) + 5037 (Unity + 13927325) [0x10356539d]
1 SerializedFile::WriteObject(Object&, long long, short, BuildUsageTag const&, GlobalBuildData const&) + 3968 (Unity + 14057728) [0x103585100]
1 void Mesh::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&) + 1965 (Unity + 37326493) [0x104bb5e9d]
1 CachedWriter::UpdateWriteCache(void const*, unsigned long) + 436 (Unity + 10604276) [0x103239ef4]
1 FileCacherWrite::LockCacheBlock(unsigned long, unsigned char**, unsigned char**) + 177 (Unity + 10607073) [0x10323a9e1]
1 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
1 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
1 ??? [0x7ff8a5c563b0]
1 <Frontmost App>
18 ??? [0x189031093]
18 ??? [0x18ac62c53]
18 ??? [0x18ac6db53]
18 ??? [0x18ac6eb79]
18 BuildPipeline_CUSTOM_BuildPlayerInternalNoCheck(ScriptingBackendNativeArrayPtrOpaque*, ScriptingBackendNativeStringPtrOpaque*, ScriptingBackendNativeStringPtrOpaque*, BuildTargetPlatformGroup, BuildTargetPlatform, BuildPlayerOptions, ScriptingBackendNativeArrayPtrOpaque*, unsigned char) + 1528 (Unity + 31147704) [0x1045d16b8]
18 BuildPlayer(BuildPlayerSetup const&, BuildReporting::BuildReport&) + 5207 (Unity + 41219671) [0x104f6c657]
18 DoBuildPlayer(BuildPlayerSetup const&, std::__1::vector<EditorSceneBackup, stl_allocator<EditorSceneBackup, (MemLabelIdentifier)123, 16>>&, core::basic_string<char, core::StringStorageDefault<char>>, dynamic_array<core::basic_string<char, core::StringStorageDefault<char>>, 0ul>, bool, BuildReporting::BuildReport&, BuildReporting::BuiltAssetBundleInfo*, core::basic_string<char, core::StringStorageDefault<char>> const&) + 305 (Unity + 41199601) [0x104f677f1]
18 DoBuildPlayer_Build(BuildPlayerSetup const&, std::__1::vector<EditorSceneBackup, stl_allocator<EditorSceneBackup, (MemLabelIdentifier)123, 16>>&, BuildPlayerOptions, BuildTargetPlatformGroup, BuildTargetPlatform, dynamic_array<core::basic_string<char, core::StringStorageDefault<char>>, 0ul> const&, bool, ScriptingObjectPtr&, BuildReporting::BuildReport&, BuildReporting::BuiltAssetBundleInfo*, core::basic_string<char, core::StringStorageDefault<char>> const&) + 2888 (Unity + 41209448) [0x104f69e68]
16 BuildPlayerData(BuildTargetPlatformGroup, BuildTargetPlatform, BuildPlayerOptions, BuildCompression const&, dynamic_array<core::basic_string<char, core::StringStorageDefault<char>>, 0ul>, AssetBundleBuildData*, std::__1::vector<EditorSceneBackup, stl_allocator<EditorSceneBackup, (MemLabelIdentifier)123, 16>>&, ScriptingObjectPtr, BuildReporting::BuildReport&, core::basic_string<char, core::StringStorageDefault<char>> const&, BuildReporting::BuiltAssetBundleInfo*, core::basic_string<char, core::StringStorageDefault<char>> const&, BuildPlayerSetup const&) + 15170 (Unity + 41245042) [0x104f72972]
16 CompileSharedAssetsFile(int, core::basic_string<char, core::StringStorageDefault<char>> const&, core::basic_string<char, core::StringStorageDefault<char>> const&, std::__1::map<int, BuildAsset, std::__1::less<int>, std::__1::allocator<std::__1::pair<int const, BuildAsset>>> const&, BuildUsageTagGlobal const&, BuildTargetSelection const&, TransferInstructionFlags, std::__1::set<ResourceFile, std::__1::less<ResourceFile>, std::__1::allocator<ResourceFile>>&, vector_map<int, SerializedObjectIdentifier, std::__1::less<int>, std::__1::allocator<std::__1::pair<int, SerializedObjectIdentifier>>>&, BuildReporting::BuildReport&) + 205 (Unity + 23644061) [0x103ea979d]
16 WriteSharedAssetFile(int, core::basic_string<char, core::StringStorageDefault<char>> const&, std::__1::map<int, BuildAsset, std::__1::less<int>, std::__1::allocator<std::__1::pair<int const, BuildAsset>>> const&, BuildUsageTagGlobal const&, BuildTargetSelection, void (*)(int, LocalSerializedObjectIdentifier&, void*), TransferInstructionFlags, std::__1::set<ResourceFile, std::__1::less<ResourceFile>, std::__1::allocator<ResourceFile>>&, vector_map<int, SerializedObjectIdentifier, std::__1::less<int>, std::__1::allocator<std::__1::pair<int, SerializedObjectIdentifier>>>&, BuildReporting::BuildReport*) + 1322 (Unity + 23639914) [0x103ea876a]
16 PersistentManager::WriteFile(core::basic_string_ref<char>, int, WriteData const*, int, GlobalBuildData const&, VerifyWriteObjectResult (*)(Object*, BuildTargetPlatform), BuildTargetSelection, TransferInstructionFlags, InstanceIDResolver const*, PersistentManager::LockFlags, int (*)(PersistentManager::ReportWriteObjectStep, int, core::basic_string<char, core::StringStorageDefault<char>> const&, int, void*), void*) + 211 (Unity + 13921987) [0x103563ec3]
15 PersistentManager::WriteFile(core::basic_string_ref<char>, int, WriteData const*, int, GlobalBuildData const&, VerifyWriteObjectResult (*)(Object*, BuildTargetPlatform), BuildTargetSelection, TransferInstructionFlags, WriteInformation&, InstanceIDResolver const*, PersistentManager::LockFlags, int (*)(PersistentManager::ReportWriteObjectStep, int, core::basic_string<char, core::StringStorageDefault<char>> const&, int, void*), void*) + 5037 (Unity + 13927325) [0x10356539d]
15 SerializedFile::WriteObject(Object&, long long, short, BuildUsageTag const&, GlobalBuildData const&) + 3968 (Unity + 14057728) [0x103585100]
7 void AudioClip::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&) + 803 (Unity + 16246211) [0x10379b5c3]
7 void StreamedResource::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&) + 382 (Unity + 8008286) [0x102fc025e]
7 ResourceFileBuilder::PackStreamedResource(StreamedResource const&, StreamedResource&) + 1133 (Unity + 23519597) [0x103e8b16d]
7 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
7 ??? [0x7ff8a5c563b0]
3 void Mesh::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&) + 2959 (Unity + 37327487) [0x104bb627f]
3 StreamedBinaryWrite::TransferResourceImage(ActiveResourceImage, char const*, StreamingInfo&, void*, unsigned int, int, Unity::Type const*) + 342 (Unity + 14212278) [0x1035aacb6]
3 CachedWriter::Write(void const*, unsigned long) + 210 (Unity + 10603810) [0x103239d22]
3 CachedWriter::UpdateWriteCache(void const*, unsigned long) + 436 (Unity + 10604276) [0x103239ef4]
3 FileCacherWrite::LockCacheBlock(unsigned long, unsigned char**, unsigned char**) + 177 (Unity + 10607073) [0x10323a9e1]
3 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
3 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
3 ??? [0x7ff8a5c563b0]
3 void Texture2D::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&) + 2478 (Unity + 8505374) [0x10303981e]
3 StreamedBinaryWrite::TransferResourceImage(ActiveResourceImage, char const*, StreamingInfo&, void*, unsigned int, int, Unity::Type const*) + 342 (Unity + 14212278) [0x1035aacb6]
3 CachedWriter::Write(void const*, unsigned long) + 210 (Unity + 10603810) [0x103239d22]
3 CachedWriter::UpdateWriteCache(void const*, unsigned long) + 436 (Unity + 10604276) [0x103239ef4]
3 FileCacherWrite::LockCacheBlock(unsigned long, unsigned char**, unsigned char**) + 177 (Unity + 10607073) [0x10323a9e1]
3 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
3 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
3 ??? [0x7ff8a5c563b0]
1 void Mesh::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&) + 1965 (Unity + 37326493) [0x104bb5e9d]
1 CachedWriter::UpdateWriteCache(void const*, unsigned long) + 436 (Unity + 10604276) [0x103239ef4]
1 FileCacherWrite::LockCacheBlock(unsigned long, unsigned char**, unsigned char**) + 177 (Unity + 10607073) [0x10323a9e1]
1 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
1 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
1 ??? [0x7ff8a5c563b0]
1 void TextRendering::Font::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&) + 174 (Unity + 18919614) [0x103a280be]
1 void TextRenderingPrivate::FontImpl::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&) + 592 (Unity + 18868320) [0x103a1b860]
1 CachedWriter::UpdateWriteCache(void const*, unsigned long) + 436 (Unity + 10604276) [0x103239ef4]
1 FileCacherWrite::LockCacheBlock(unsigned long, unsigned char**, unsigned char**) + 177 (Unity + 10607073) [0x10323a9e1]
1 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
1 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
1 ??? [0x7ff8a5c563b0]
1 PersistentManager::WriteFile(core::basic_string_ref<char>, int, WriteData const*, int, GlobalBuildData const&, VerifyWriteObjectResult (*)(Object*, BuildTargetPlatform), BuildTargetSelection, TransferInstructionFlags, WriteInformation&, InstanceIDResolver const*, PersistentManager::LockFlags, int (*)(PersistentManager::ReportWriteObjectStep, int, core::basic_string<char, core::StringStorageDefault<char>> const&, int, void*), void*) + 6167 (Unity + 13928455) [0x103565807]
1 SerializedFile::FinishWriting(VFS::FileSize*) + 300 (Unity + 14016908) [0x10357b18c]
1 bool SerializedFile::WriteHeader<false>(dynamic_array<unsigned char, 0ul>&, VFS::FileSize*) + 1395 (Unity + 14021091) [0x10357c1e3]
1 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
1 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
1 ??? [0x7ff8a5c563b0]
1 BuildPlayerData(BuildTargetPlatformGroup, BuildTargetPlatform, BuildPlayerOptions, BuildCompression const&, dynamic_array<core::basic_string<char, core::StringStorageDefault<char>>, 0ul>, AssetBundleBuildData*, std::__1::vector<EditorSceneBackup, stl_allocator<EditorSceneBackup, (MemLabelIdentifier)123, 16>>&, ScriptingObjectPtr, BuildReporting::BuildReport&, core::basic_string<char, core::StringStorageDefault<char>> const&, BuildReporting::BuiltAssetBundleInfo*, core::basic_string<char, core::StringStorageDefault<char>> const&, BuildPlayerSetup const&) + 9267 (Unity + 41239139) [0x104f71263]
1 CompileGameScene(core::basic_string<char, core::StringStorageDefault<char>> const&, core::basic_string<char, core::StringStorageDefault<char>> const&, std::__1::map<int, BuildAsset, std::__1::less<int>, std::__1::allocator<std::__1::pair<int const, BuildAsset>>>&, std::__1::set<ClassType, std::__1::less<ClassType>, std::__1::allocator<ClassType>>&, std::__1::map<int, BuildAsset, std::__1::less<int>, std::__1::allocator<std::__1::pair<int const, BuildAsset>>> const&, BuildUsageTagGlobal&, std::__1::set<ResourceFile, std::__1::less<ResourceFile>, std::__1::allocator<ResourceFile>>&, BuildTargetSelection const&, TransferInstructionFlags, BuildReporting::BuildReport&, int, core::basic_string<char, core::StringStorageDefault<char>> const&) + 1394 (Unity + 23634386) [0x103ea71d2]
1 WriteBuildSceneFile(core::basic_string<char, core::StringStorageDefault<char>> const&, core::basic_string<char, core::StringStorageDefault<char>> const&, std::__1::map<int, BuildAsset, std::__1::less<int>, std::__1::allocator<std::__1::pair<int const, BuildAsset>>> const&, dynamic_array<WriteData, 0ul> const&, GlobalBuildData&, BuildTargetSelection const&, TransferInstructionFlags) + 482 (Unity + 23632258) [0x103ea6982]
1 PersistentManager::WriteFile(core::basic_string_ref<char>, int, WriteData const*, int, GlobalBuildData const&, VerifyWriteObjectResult (*)(Object*, BuildTargetPlatform), BuildTargetSelection, TransferInstructionFlags, InstanceIDResolver const*, PersistentManager::LockFlags, int (*)(PersistentManager::ReportWriteObjectStep, int, core::basic_string<char, core::StringStorageDefault<char>> const&, int, void*), void*) + 211 (Unity + 13921987) [0x103563ec3]
1 PersistentManager::WriteFile(core::basic_string_ref<char>, int, WriteData const*, int, GlobalBuildData const&, VerifyWriteObjectResult (*)(Object*, BuildTargetPlatform), BuildTargetSelection, TransferInstructionFlags, WriteInformation&, InstanceIDResolver const*, PersistentManager::LockFlags, int (*)(PersistentManager::ReportWriteObjectStep, int, core::basic_string<char, core::StringStorageDefault<char>> const&, int, void*), void*) + 5037 (Unity + 13927325) [0x10356539d]
1 SerializedFile::WriteObject(Object&, long long, short, BuildUsageTag const&, GlobalBuildData const&) + 3968 (Unity + 14057728) [0x103585100]
1 void SerializableManagedRefTransfer::Transfer<SerializableManagedRefBackupGenerator>(Object*, SerializableManagedRef&, StreamedBinaryWrite&, bool) + 234 (Unity + 13203530) [0x1034b484a]
1 void TransferScriptingObject<StreamedBinaryWrite, false>(StreamedBinaryWrite&, ScriptingObjectPtr, ScriptingClassPtr, SerializationCache::Data*&, ManagedReferencesRegistry*) + 694 (Unity + 13224262) [0x1034b9946]
1 void TransferField_LinearCollection<StreamedBinaryWrite>(SerializationCommandArguments const&, RuntimeSerializationCommandInfo&) + 238 (Unity + 13559070) [0x10350b51e]
1 void Transfer_UnityEngineObject<StreamedBinaryWrite, true>(SerializationCommandArguments const&, RuntimeSerializationCommandInfo&) + 182 (Unity + 13559478) [0x10350b6b6]
1 void TransferField_Array<StreamedBinaryWrite, Converter_UnityEngineObject>(StaticTransferFieldInfo const&, RuntimeSerializationCommandInfo&, Converter_UnityEngineObject&) + 203 (Unity + 13581755) [0x103510dbb]
1 void TransferPPtr<StreamedBinaryWrite>(int&, StreamedBinaryWrite&) + 170 (Unity + 424298) [0x10288496a]
1 CachedWriter::UpdateWriteCache(void const*, unsigned long) + 436 (Unity + 10604276) [0x103239ef4]
1 FileCacherWrite::LockCacheBlock(unsigned long, unsigned char**, unsigned char**) + 177 (Unity + 10607073) [0x10323a9e1]
1 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
1 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
1 ??? [0x7ff8a5c563b0]
1 BuildPlayerData(BuildTargetPlatformGroup, BuildTargetPlatform, BuildPlayerOptions, BuildCompression const&, dynamic_array<core::basic_string<char, core::StringStorageDefault<char>>, 0ul>, AssetBundleBuildData*, std::__1::vector<EditorSceneBackup, stl_allocator<EditorSceneBackup, (MemLabelIdentifier)123, 16>>&, ScriptingObjectPtr, BuildReporting::BuildReport&, core::basic_string<char, core::StringStorageDefault<char>> const&, BuildReporting::BuiltAssetBundleInfo*, core::basic_string<char, core::StringStorageDefault<char>> const&, BuildPlayerSetup const&) + 7613 (Unity + 41237485) [0x104f70bed]
1 GISceneManager::BuildPlayerData(BuildTargetSelection const&, core::basic_string<char, core::StringStorageDefault<char>> const&, std::__1::set<core::basic_string<char, core::StringStorageDefault<char>>, std::__1::less<core::basic_string<char, core::StringStorageDefault<char>>>, std::__1::allocator<core::basic_string<char, core::StringStorageDefault<char>>>>&, BuildPlayerProgressReporter*) + 87 (Unity + 32754023) [0x104759967]
1 GISceneManager::PumpUpdates(BuildPlayerProgressReporter*) + 120 (Unity + 32754312) [0x104759a88]
1 GISceneManager::Update() + 71 (Unity + 32745687) [0x1047578d7]
1 JobManager::IntegrateCompletedJobs() + 349 (Unity + 24944589) [0x103fe6fcd]
1 WriteLightingDataAssetJob::Integrate() + 5699 (Unity + 33651139) [0x1048349c3]
1 WriteLightingDataAssetToCache(dynamic_array<UnityGUID, 0ul> const&, dynamic_array<dynamic_array<Object*, 0ul>, 0ul>&) + 217 (Unity + 32641865) [0x10473e349]
1 WriteObjectsToDiskThreadSafe(core::basic_string<char, core::StringStorageDefault<char>> const&, Object**, long long const*, unsigned long, TransferInstructionFlags) + 543 (Unity + 24691711) [0x103fa93ff]
1 PersistentManager::WriteFile(core::basic_string_ref<char>, int, WriteData const*, int, GlobalBuildData const&, VerifyWriteObjectResult (*)(Object*, BuildTargetPlatform), BuildTargetSelection, TransferInstructionFlags, InstanceIDResolver const*, PersistentManager::LockFlags, int (*)(PersistentManager::ReportWriteObjectStep, int, core::basic_string<char, core::StringStorageDefault<char>> const&, int, void*), void*) + 211 (Unity + 13921987) [0x103563ec3]
1 PersistentManager::WriteFile(core::basic_string_ref<char>, int, WriteData const*, int, GlobalBuildData const&, VerifyWriteObjectResult (*)(Object*, BuildTargetPlatform), BuildTargetSelection, TransferInstructionFlags, WriteInformation&, InstanceIDResolver const*, PersistentManager::LockFlags, int (*)(PersistentManager::ReportWriteObjectStep, int, core::basic_string<char, core::StringStorageDefault<char>> const&, int, void*), void*) + 6167 (Unity + 13928455) [0x103565807]
1 SerializedFile::FinishWriting(VFS::FileSize*) + 300 (Unity + 14016908) [0x10357b18c]
1 bool SerializedFile::WriteHeader<false>(dynamic_array<unsigned char, 0ul>&, VFS::FileSize*) + 893 (Unity + 14020589) [0x10357bfed]
1 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
1 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
1 ??? [0x7ff8a5c563b0]
16 ??? [0x179850b4b]
16 ??? [0x1798513d3]
16 ??? [0x179c591d3]
16 ??? [0x179c5a209]
16 BuildPipeline_CUSTOM_BuildPlayerInternalNoCheck(ScriptingBackendNativeArrayPtrOpaque*, ScriptingBackendNativeStringPtrOpaque*, ScriptingBackendNativeStringPtrOpaque*, BuildTargetPlatformGroup, BuildTargetPlatform, BuildPlayerOptions, ScriptingBackendNativeArrayPtrOpaque*, unsigned char) + 1528 (Unity + 31147704) [0x1045d16b8]
16 BuildPlayer(BuildPlayerSetup const&, BuildReporting::BuildReport&) + 5207 (Unity + 41219671) [0x104f6c657]
16 DoBuildPlayer(BuildPlayerSetup const&, std::__1::vector<EditorSceneBackup, stl_allocator<EditorSceneBackup, (MemLabelIdentifier)123, 16>>&, core::basic_string<char, core::StringStorageDefault<char>>, dynamic_array<core::basic_string<char, core::StringStorageDefault<char>>, 0ul>, bool, BuildReporting::BuildReport&, BuildReporting::BuiltAssetBundleInfo*, core::basic_string<char, core::StringStorageDefault<char>> const&) + 305 (Unity + 41199601) [0x104f677f1]
16 DoBuildPlayer_Build(BuildPlayerSetup const&, std::__1::vector<EditorSceneBackup, stl_allocator<EditorSceneBackup, (MemLabelIdentifier)123, 16>>&, BuildPlayerOptions, BuildTargetPlatformGroup, BuildTargetPlatform, dynamic_array<core::basic_string<char, core::StringStorageDefault<char>>, 0ul> const&, bool, ScriptingObjectPtr&, BuildReporting::BuildReport&, BuildReporting::BuiltAssetBundleInfo*, core::basic_string<char, core::StringStorageDefault<char>> const&) + 2888 (Unity + 41209448) [0x104f69e68]
14 BuildPlayerData(BuildTargetPlatformGroup, BuildTargetPlatform, BuildPlayerOptions, BuildCompression const&, dynamic_array<core::basic_string<char, core::StringStorageDefault<char>>, 0ul>, AssetBundleBuildData*, std::__1::vector<EditorSceneBackup, stl_allocator<EditorSceneBackup, (MemLabelIdentifier)123, 16>>&, ScriptingObjectPtr, BuildReporting::BuildReport&, core::basic_string<char, core::StringStorageDefault<char>> const&, BuildReporting::BuiltAssetBundleInfo*, core::basic_string<char, core::StringStorageDefault<char>> const&, BuildPlayerSetup const&) + 15170 (Unity + 41245042) [0x104f72972]
14 CompileSharedAssetsFile(int, core::basic_string<char, core::StringStorageDefault<char>> const&, core::basic_string<char, core::StringStorageDefault<char>> const&, std::__1::map<int, BuildAsset, std::__1::less<int>, std::__1::allocator<std::__1::pair<int const, BuildAsset>>> const&, BuildUsageTagGlobal const&, BuildTargetSelection const&, TransferInstructionFlags, std::__1::set<ResourceFile, std::__1::less<ResourceFile>, std::__1::allocator<ResourceFile>>&, vector_map<int, SerializedObjectIdentifier, std::__1::less<int>, std::__1::allocator<std::__1::pair<int, SerializedObjectIdentifier>>>&, BuildReporting::BuildReport&) + 205 (Unity + 23644061) [0x103ea979d]
14 WriteSharedAssetFile(int, core::basic_string<char, core::StringStorageDefault<char>> const&, std::__1::map<int, BuildAsset, std::__1::less<int>, std::__1::allocator<std::__1::pair<int const, BuildAsset>>> const&, BuildUsageTagGlobal const&, BuildTargetSelection, void (*)(int, LocalSerializedObjectIdentifier&, void*), TransferInstructionFlags, std::__1::set<ResourceFile, std::__1::less<ResourceFile>, std::__1::allocator<ResourceFile>>&, vector_map<int, SerializedObjectIdentifier, std::__1::less<int>, std::__1::allocator<std::__1::pair<int, SerializedObjectIdentifier>>>&, BuildReporting::BuildReport*) + 1322 (Unity + 23639914) [0x103ea876a]
14 PersistentManager::WriteFile(core::basic_string_ref<char>, int, WriteData const*, int, GlobalBuildData const&, VerifyWriteObjectResult (*)(Object*, BuildTargetPlatform), BuildTargetSelection, TransferInstructionFlags, InstanceIDResolver const*, PersistentManager::LockFlags, int (*)(PersistentManager::ReportWriteObjectStep, int, core::basic_string<char, core::StringStorageDefault<char>> const&, int, void*), void*) + 211 (Unity + 13921987) [0x103563ec3]
14 PersistentManager::WriteFile(core::basic_string_ref<char>, int, WriteData const*, int, GlobalBuildData const&, VerifyWriteObjectResult (*)(Object*, BuildTargetPlatform), BuildTargetSelection, TransferInstructionFlags, WriteInformation&, InstanceIDResolver const*, PersistentManager::LockFlags, int (*)(PersistentManager::ReportWriteObjectStep, int, core::basic_string<char, core::StringStorageDefault<char>> const&, int, void*), void*) + 5037 (Unity + 13927325) [0x10356539d]
14 SerializedFile::WriteObject(Object&, long long, short, BuildUsageTag const&, GlobalBuildData const&) + 3968 (Unity + 14057728) [0x103585100]
6 void Texture2D::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&) + 2478 (Unity + 8505374) [0x10303981e]
6 StreamedBinaryWrite::TransferResourceImage(ActiveResourceImage, char const*, StreamingInfo&, void*, unsigned int, int, Unity::Type const*) + 342 (Unity + 14212278) [0x1035aacb6]
6 CachedWriter::Write(void const*, unsigned long) + 210 (Unity + 10603810) [0x103239d22]
6 CachedWriter::UpdateWriteCache(void const*, unsigned long) + 436 (Unity + 10604276) [0x103239ef4]
6 FileCacherWrite::LockCacheBlock(unsigned long, unsigned char**, unsigned char**) + 177 (Unity + 10607073) [0x10323a9e1]
6 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
6 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
6 ??? [0x7ff8a5c563b0]
2 void Mesh::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&) + 2959 (Unity + 37327487) [0x104bb627f]
2 StreamedBinaryWrite::TransferResourceImage(ActiveResourceImage, char const*, StreamingInfo&, void*, unsigned int, int, Unity::Type const*) + 342 (Unity + 14212278) [0x1035aacb6]
2 CachedWriter::Write(void const*, unsigned long) + 210 (Unity + 10603810) [0x103239d22]
2 CachedWriter::UpdateWriteCache(void const*, unsigned long) + 436 (Unity + 10604276) [0x103239ef4]
2 FileCacherWrite::LockCacheBlock(unsigned long, unsigned char**, unsigned char**) + 177 (Unity + 10607073) [0x10323a9e1]
2 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
2 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
2 ??? [0x7ff8a5c563b0]
2 void AudioClip::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&) + 803 (Unity + 16246211) [0x10379b5c3]
2 void StreamedResource::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&) + 382 (Unity + 8008286) [0x102fc025e]
2 ResourceFileBuilder::PackStreamedResource(StreamedResource const&, StreamedResource&) + 1133 (Unity + 23519597) [0x103e8b16d]
2 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
2 ??? [0x7ff8a5c563b0]
1 void Mesh::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&) + 1965 (Unity + 37326493) [0x104bb5e9d]
1 CachedWriter::UpdateWriteCache(void const*, unsigned long) + 436 (Unity + 10604276) [0x103239ef4]
1 FileCacherWrite::LockCacheBlock(unsigned long, unsigned char**, unsigned char**) + 177 (Unity + 10607073) [0x10323a9e1]
1 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
1 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
1 ??? [0x7ff8a5c563b0]
1 void SerializableManagedRefTransfer::Transfer<SerializableManagedRefBackupGenerator>(Object*, SerializableManagedRef&, StreamedBinaryWrite&, bool) + 234 (Unity + 13203530) [0x1034b484a]
1 void TransferScriptingObject<StreamedBinaryWrite, false>(StreamedBinaryWrite&, ScriptingObjectPtr, ScriptingClassPtr, SerializationCache::Data*&, ManagedReferencesRegistry*) + 694 (Unity + 13224262) [0x1034b9946]
1 void Transfer_ManagedObject<StreamedBinaryWrite, false>(SerializationCommandArguments const&, RuntimeSerializationCommandInfo&) + 444 (Unity + 13559948) [0x10350b88c]
1 void Transfer_ManagedObject<StreamedBinaryWrite, false>(SerializationCommandArguments const&, RuntimeSerializationCommandInfo&) + 444 (Unity + 13559948) [0x10350b88c]
1 void TransferField_LinearCollection<StreamedBinaryWrite>(SerializationCommandArguments const&, RuntimeSerializationCommandInfo&) + 238 (Unity + 13559070) [0x10350b51e]
1 void Transfer_ManagedObject<StreamedBinaryWrite, true>(SerializationCommandArguments const&, RuntimeSerializationCommandInfo&) + 158 (Unity + 13560206) [0x10350b98e]
1 void StreamedBinaryWrite::TransferSTLStyleArray<ArrayOfManagedObjectsTransferer>(ArrayOfManagedObjectsTransferer&, TransferMetaFlags) + 412 (Unity + 13582332) [0x103510ffc]
1 CachedWriter::UpdateWriteCache(void const*, unsigned long) + 436 (Unity + 10604276) [0x103239ef4]
1 FileCacherWrite::LockCacheBlock(unsigned long, unsigned char**, unsigned char**) + 177 (Unity + 10607073) [0x10323a9e1]
1 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
1 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
1 ??? [0x7ff8a5c563b0]
1 void Sprite::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&) + 3553 (Unity + 8880609) [0x1030951e1]
1 CachedWriter::UpdateWriteCache(void const*, unsigned long) + 436 (Unity + 10604276) [0x103239ef4]
1 FileCacherWrite::LockCacheBlock(unsigned long, unsigned char**, unsigned char**) + 177 (Unity + 10607073) [0x10323a9e1]
1 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
1 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
1 ??? [0x7ff8a5c563b0]
1 void Sprite::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&) + 2448 (Unity + 8879504) [0x103094d90]
1 CachedWriter::UpdateWriteCache(void const*, unsigned long) + 436 (Unity + 10604276) [0x103239ef4]
1 FileCacherWrite::LockCacheBlock(unsigned long, unsigned char**, unsigned char**) + 177 (Unity + 10607073) [0x10323a9e1]
1 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
1 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
1 ??? [0x7ff8a5c563b0]
2 BuildPlayerData(BuildTargetPlatformGroup, BuildTargetPlatform, BuildPlayerOptions, BuildCompression const&, dynamic_array<core::basic_string<char, core::StringStorageDefault<char>>, 0ul>, AssetBundleBuildData*, std::__1::vector<EditorSceneBackup, stl_allocator<EditorSceneBackup, (MemLabelIdentifier)123, 16>>&, ScriptingObjectPtr, BuildReporting::BuildReport&, core::basic_string<char, core::StringStorageDefault<char>> const&, BuildReporting::BuiltAssetBundleInfo*, core::basic_string<char, core::StringStorageDefault<char>> const&, BuildPlayerSetup const&) + 9267 (Unity + 41239139) [0x104f71263]
2 CompileGameScene(core::basic_string<char, core::StringStorageDefault<char>> const&, core::basic_string<char, core::StringStorageDefault<char>> const&, std::__1::map<int, BuildAsset, std::__1::less<int>, std::__1::allocator<std::__1::pair<int const, BuildAsset>>>&, std::__1::set<ClassType, std::__1::less<ClassType>, std::__1::allocator<ClassType>>&, std::__1::map<int, BuildAsset, std::__1::less<int>, std::__1::allocator<std::__1::pair<int const, BuildAsset>>> const&, BuildUsageTagGlobal&, std::__1::set<ResourceFile, std::__1::less<ResourceFile>, std::__1::allocator<ResourceFile>>&, BuildTargetSelection const&, TransferInstructionFlags, BuildReporting::BuildReport&, int, core::basic_string<char, core::StringStorageDefault<char>> const&) + 1394 (Unity + 23634386) [0x103ea71d2]
2 WriteBuildSceneFile(core::basic_string<char, core::StringStorageDefault<char>> const&, core::basic_string<char, core::StringStorageDefault<char>> const&, std::__1::map<int, BuildAsset, std::__1::less<int>, std::__1::allocator<std::__1::pair<int const, BuildAsset>>> const&, dynamic_array<WriteData, 0ul> const&, GlobalBuildData&, BuildTargetSelection const&, TransferInstructionFlags) + 482 (Unity + 23632258) [0x103ea6982]
2 PersistentManager::WriteFile(core::basic_string_ref<char>, int, WriteData const*, int, GlobalBuildData const&, VerifyWriteObjectResult (*)(Object*, BuildTargetPlatform), BuildTargetSelection, TransferInstructionFlags, InstanceIDResolver const*, PersistentManager::LockFlags, int (*)(PersistentManager::ReportWriteObjectStep, int, core::basic_string<char, core::StringStorageDefault<char>> const&, int, void*), void*) + 211 (Unity + 13921987) [0x103563ec3]
1 PersistentManager::WriteFile(core::basic_string_ref<char>, int, WriteData const*, int, GlobalBuildData const&, VerifyWriteObjectResult (*)(Object*, BuildTargetPlatform), BuildTargetSelection, TransferInstructionFlags, WriteInformation&, InstanceIDResolver const*, PersistentManager::LockFlags, int (*)(PersistentManager::ReportWriteObjectStep, int, core::basic_string<char, core::StringStorageDefault<char>> const&, int, void*), void*) + 6167 (Unity + 13928455) [0x103565807]
1 SerializedFile::FinishWriting(VFS::FileSize*) + 300 (Unity + 14016908) [0x10357b18c]
1 bool SerializedFile::WriteHeader<false>(dynamic_array<unsigned char, 0ul>&, VFS::FileSize*) + 1395 (Unity + 14021091) [0x10357c1e3]
1 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
1 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
1 ??? [0x7ff8a5c563b0]
1 PersistentManager::WriteFile(core::basic_string_ref<char>, int, WriteData const*, int, GlobalBuildData const&, VerifyWriteObjectResult (*)(Object*, BuildTargetPlatform), BuildTargetSelection, TransferInstructionFlags, WriteInformation&, InstanceIDResolver const*, PersistentManager::LockFlags, int (*)(PersistentManager::ReportWriteObjectStep, int, core::basic_string<char, core::StringStorageDefault<char>> const&, int, void*), void*) + 5037 (Unity + 13927325) [0x10356539d]
1 SerializedFile::WriteObject(Object&, long long, short, BuildUsageTag const&, GlobalBuildData const&) + 3968 (Unity + 14057728) [0x103585100]
1 void Tilemap::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&) + 39 (Unity + 18512535) [0x1039c4a97]
1 void StreamedBinaryWrite::TransferSTLStyleMap<std::__1::map<math::int3_storage, Tile, TilemapPosition_Less, stl_allocator<std::__1::pair<math::int3_storage const, Tile>, (MemLabelIdentifier)102, 16>>>(std::__1::map<math::int3_storage, Tile, TilemapPosition_Less, stl_allocator<std::__1::pair<math::int3_storage const, Tile>, (MemLabelIdentifier)102, 16>>&, TransferMetaFlags) + 284 (Unity + 18514220) [0x1039c512c]
1 void Tile::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&) + 113 (Unity + 18514433) [0x1039c5201]
1 CachedWriter::UpdateWriteCache(void const*, unsigned long) + 436 (Unity + 10604276) [0x103239ef4]
1 FileCacherWrite::LockCacheBlock(unsigned long, unsigned char**, unsigned char**) + 177 (Unity + 10607073) [0x10323a9e1]
1 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
1 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
1 ??? [0x7ff8a5c563b0]
5 thread_start + 15 (libsystem_pthread.dylib + 7083) [0x7ff8153e4bab]
5 _pthread_start + 99 (libsystem_pthread.dylib + 25090) [0x7ff8153e9202]
5 Thread::RunThreadWrapper(void*) + 727 (Unity + 11857863) [0x10336bfc7]
5 JobQueue::WorkLoop(void*) + 259 (Unity + 9833667) [0x10317dcc3]
5 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 188 (Unity + 9839020) [0x10317f1ac]
5 JobQueue::Exec(JobInfo*, long long, int, bool) + 221 (Unity + 9836909) [0x10317e96d]
5 CompileSnippetJob(SnippetCompileJobData*, unsigned int) + 705 (Unity + 22899857) [0x103df3c91]
5 GetSerializedSubProgramForShaderSnippet(Shader*, ShaderSnippet const&, ShaderType, core::basic_string<char, core::StringStorageDefault<char>> const&, ShaderPassType, unsigned int, ShaderKeywordSet const&, fixed_bitset<33, unsigned int> const&, BuildTargetSelection, ShaderCompilerPlatform, bool, ShaderRequirements, CacheLookupResult&, bool&, Hash128&, bool, bool, bool, unsigned long, MemLabelId) + 1279 (Unity + 11267903) [0x1032dbf3f]
5 WriteToShaderCache(Hash128 const&, ShaderCacheEntry const&) + 389 (Unity + 11265765) [0x1032db6e5]
4 WriteGpuProgramBytesToFile(void const*, unsigned long, Hash128 const&, bool) + 292 (Unity + 11263972) [0x1032dafe4]
4 WriteBytesToFile(void const*, unsigned long, core::basic_string_ref<char>) + 254 (Unity + 11690382) [0x10334318e]
4 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
4 ??? [0x7ff8a5c563b0]
4 <Effective Thread QoS Unspecified, Requested Thread QoS Unspecified>
1 WriteGpuProgramBytesToFile(void const*, unsigned long, Hash128 const&, bool) + 365 (Unity + 11264045) [0x1032db02d]
1 ??? [0x7ff8a5c56454]
1 <Effective Thread QoS Unspecified, Requested Thread QoS Unspecified>
3 ??? [0x1796d12ab]
3 ??? [0x1796d1b43]
3 ??? [0x1796dbd53]
3 ??? [0x1796de2d9]
3 BuildPipeline_CUSTOM_BuildPlayerInternalNoCheck(ScriptingBackendNativeArrayPtrOpaque*, ScriptingBackendNativeStringPtrOpaque*, ScriptingBackendNativeStringPtrOpaque*, BuildTargetPlatformGroup, BuildTargetPlatform, BuildPlayerOptions, ScriptingBackendNativeArrayPtrOpaque*, unsigned char) + 1528 (Unity + 31147704) [0x1045d16b8]
2 BuildPlayer(BuildPlayerSetup const&, BuildReporting::BuildReport&) + 5207 (Unity + 41219671) [0x104f6c657]
2 DoBuildPlayer(BuildPlayerSetup const&, std::__1::vector<EditorSceneBackup, stl_allocator<EditorSceneBackup, (MemLabelIdentifier)123, 16>>&, core::basic_string<char, core::StringStorageDefault<char>>, dynamic_array<core::basic_string<char, core::StringStorageDefault<char>>, 0ul>, bool, BuildReporting::BuildReport&, BuildReporting::BuiltAssetBundleInfo*, core::basic_string<char, core::StringStorageDefault<char>> const&) + 305 (Unity + 41199601) [0x104f677f1]
2 DoBuildPlayer_Build(BuildPlayerSetup const&, std::__1::vector<EditorSceneBackup, stl_allocator<EditorSceneBackup, (MemLabelIdentifier)123, 16>>&, BuildPlayerOptions, BuildTargetPlatformGroup, BuildTargetPlatform, dynamic_array<core::basic_string<char, core::StringStorageDefault<char>>, 0ul> const&, bool, ScriptingObjectPtr&, BuildReporting::BuildReport&, BuildReporting::BuiltAssetBundleInfo*, core::basic_string<char, core::StringStorageDefault<char>> const&) + 2888 (Unity + 41209448) [0x104f69e68]
2 BuildPlayerData(BuildTargetPlatformGroup, BuildTargetPlatform, BuildPlayerOptions, BuildCompression const&, dynamic_array<core::basic_string<char, core::StringStorageDefault<char>>, 0ul>, AssetBundleBuildData*, std::__1::vector<EditorSceneBackup, stl_allocator<EditorSceneBackup, (MemLabelIdentifier)123, 16>>&, ScriptingObjectPtr, BuildReporting::BuildReport&, core::basic_string<char, core::StringStorageDefault<char>> const&, BuildReporting::BuiltAssetBundleInfo*, core::basic_string<char, core::StringStorageDefault<char>> const&, BuildPlayerSetup const&) + 780 (Unity + 41230652) [0x104f6f13c]
2 CollectAllSpriteAtlasesAndPack(BuildTargetPlatform, bool, bool) + 340 (Unity + 21655460) [0x103cc3fa4]
2 PackSpriteAtlases(dynamic_array<PPtr<SpriteAtlas>, 0ul> const&, BuildTargetPlatform, bool, bool, bool) + 3294 (Unity + 21633358) [0x103cbe94e]
2 SpriteAtlas::PopulatePackedTexturesAndRenderData(dynamic_array<PPtr<Texture2D>, 0ul> const&, dynamic_array<PPtr<Texture2D>, 0ul> const&, BuildTargetPlatform, core::hash_map<std::__1::pair<UnityGUID, long long>, SpriteRenderData, SpriteRenderDataKeyHash, std::__1::equal_to<std::__1::pair<UnityGUID, long long>>>&) + 2631 (Unity + 21670503) [0x103cc7a67]
2 ObjectFileCache::Store(Hash128 const&, dynamic_array<Object*, 0ul>&) + 451 (Unity + 24690835) [0x103fa9093]
2 PersistentManager::WriteFile(core::basic_string_ref<char>, BuildTargetSelection, TransferInstructionFlags) + 1410 (Unity + 13920370) [0x103563872]
1 PersistentManager::WriteFile(core::basic_string_ref<char>, int, WriteData const*, int, GlobalBuildData const&, VerifyWriteObjectResult (*)(Object*, BuildTargetPlatform), BuildTargetSelection, TransferInstructionFlags, WriteInformation&, InstanceIDResolver const*, PersistentManager::LockFlags, int (*)(PersistentManager::ReportWriteObjectStep, int, core::basic_string<char, core::StringStorageDefault<char>> const&, int, void*), void*) + 6167 (Unity + 13928455) [0x103565807]
1 SerializedFile::FinishWriting(VFS::FileSize*) + 300 (Unity + 14016908) [0x10357b18c]
1 bool SerializedFile::WriteHeader<false>(dynamic_array<unsigned char, 0ul>&, VFS::FileSize*) + 1395 (Unity + 14021091) [0x10357c1e3]
1 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
1 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
1 ??? [0x7ff8a5c563b0]
1 PersistentManager::WriteFile(core::basic_string_ref<char>, int, WriteData const*, int, GlobalBuildData const&, VerifyWriteObjectResult (*)(Object*, BuildTargetPlatform), BuildTargetSelection, TransferInstructionFlags, WriteInformation&, InstanceIDResolver const*, PersistentManager::LockFlags, int (*)(PersistentManager::ReportWriteObjectStep, int, core::basic_string<char, core::StringStorageDefault<char>> const&, int, void*), void*) + 5037 (Unity + 13927325) [0x10356539d]
1 SerializedFile::WriteObject(Object&, long long, short, BuildUsageTag const&, GlobalBuildData const&) + 3968 (Unity + 14057728) [0x103585100]
1 void Texture2D::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&) + 2389 (Unity + 8505285) [0x1030397c5]
1 StreamedBinaryWrite::TransferTypelessData(unsigned int, void*, int) + 77 (Unity + 14211917) [0x1035aab4d]
1 CachedWriter::Write(void const*, unsigned long) + 210 (Unity + 10603810) [0x103239d22]
1 CachedWriter::UpdateWriteCache(void const*, unsigned long) + 436 (Unity + 10604276) [0x103239ef4]
1 FileCacherWrite::LockCacheBlock(unsigned long, unsigned char**, unsigned char**) + 177 (Unity + 10607073) [0x10323a9e1]
1 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
1 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
1 ??? [0x7ff8a5c563b0]
1 BuildPlayer(BuildPlayerSetup const&, BuildReporting::BuildReport&) + 2713 (Unity + 41217177) [0x104f6bc99]
1 EditorSceneManager::BackupScenesFromSceneManager(bool, std::__1::vector<EditorSceneBackup, stl_allocator<EditorSceneBackup, (MemLabelIdentifier)123, 16>>&) + 571 (Unity + 25375163) [0x1040501bb]
1 EditorSceneManager::SerializeSceneIntoFile(UnityScene&, core::basic_string<char, core::StringStorageDefault<char>> const&, TransferInstructionFlags, std::__1::map<long long, int, std::__1::less<long long>, std::__1::allocator<std::__1::pair<long long const, int>>>*) + 420 (Unity + 25390036) [0x104053bd4]
1 SaveScene(UnityScene const&, core::basic_string<char, core::StringStorageDefault<char>> const&, std::__1::map<long long, int, std::__1::less<long long>, std::__1::allocator<std::__1::pair<long long const, int>>>*, TransferInstructionFlags) + 1110 (Unity + 23597830) [0x103e9e306]
1 PersistentManager::WriteFile(core::basic_string_ref<char>, int, WriteData const*, int, GlobalBuildData const&, VerifyWriteObjectResult (*)(Object*, BuildTargetPlatform), BuildTargetSelection, TransferInstructionFlags, InstanceIDResolver const*, PersistentManager::LockFlags, int (*)(PersistentManager::ReportWriteObjectStep, int, core::basic_string<char, core::StringStorageDefault<char>> const&, int, void*), void*) + 211 (Unity + 13921987) [0x103563ec3]
1 PersistentManager::WriteFile(core::basic_string_ref<char>, int, WriteData const*, int, GlobalBuildData const&, VerifyWriteObjectResult (*)(Object*, BuildTargetPlatform), BuildTargetSelection, TransferInstructionFlags, WriteInformation&, InstanceIDResolver const*, PersistentManager::LockFlags, int (*)(PersistentManager::ReportWriteObjectStep, int, core::basic_string<char, core::StringStorageDefault<char>> const&, int, void*), void*) + 5037 (Unity + 13927325) [0x10356539d]
1 SerializedFile::WriteObject(Object&, long long, short, BuildUsageTag const&, GlobalBuildData const&) + 3968 (Unity + 14057728) [0x103585100]
1 void Mesh::Transfer<StreamedBinaryWrite>(StreamedBinaryWrite&) + 1965 (Unity + 37326493) [0x104bb5e9d]
1 CachedWriter::UpdateWriteCache(void const*, unsigned long) + 436 (Unity + 10604276) [0x103239ef4]
1 FileCacherWrite::LockCacheBlock(unsigned long, unsigned char**, unsigned char**) + 177 (Unity + 10607073) [0x10323a9e1]
1 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
1 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
1 ??? [0x7ff8a5c563b0]
1 <Frontmost App>
1 ??? [0x600007a2b000]
1 ??? [0x183f6a8b4]
1 ves_icall_System_IO_MonoIO_Write + 148 (libmonobdwgc-2.0.dylib + 1433281) [0x151007ec1]
1 ??? [0x7ff8a5c563b0]
1 <Frontmost App, Effective Thread QoS Unspecified, Requested Thread QoS Unspecified>
1 ??? [0x600003d7fe40]
1 ??? [0x17e12cbd4]
1 ves_icall_System_IO_MonoIO_Write + 148 (libmonobdwgc-2.0.dylib + 1433281) [0x151007ec1]
1 ??? [0x7ff8a5c563b0]
1 ??? [0x18cf47203]
1 ??? [0x19aed9523]
1 ??? [0x19aee1b03]
1 ??? [0x19aee2b39]
1 BuildPipeline_CUSTOM_BuildPlayerInternalNoCheck(ScriptingBackendNativeArrayPtrOpaque*, ScriptingBackendNativeStringPtrOpaque*, ScriptingBackendNativeStringPtrOpaque*, BuildTargetPlatformGroup, BuildTargetPlatform, BuildPlayerOptions, ScriptingBackendNativeArrayPtrOpaque*, unsigned char) + 1528 (Unity + 31147704) [0x1045d16b8]
1 BuildPlayer(BuildPlayerSetup const&, BuildReporting::BuildReport&) + 2713 (Unity + 41217177) [0x104f6bc99]
1 EditorSceneManager::BackupScenesFromSceneManager(bool, std::__1::vector<EditorSceneBackup, stl_allocator<EditorSceneBackup, (MemLabelIdentifier)123, 16>>&) + 571 (Unity + 25375163) [0x1040501bb]
1 EditorSceneManager::SerializeSceneIntoFile(UnityScene&, core::basic_string<char, core::StringStorageDefault<char>> const&, TransferInstructionFlags, std::__1::map<long long, int, std::__1::less<long long>, std::__1::allocator<std::__1::pair<long long const, int>>>*) + 420 (Unity + 25390036) [0x104053bd4]
1 SaveScene(UnityScene const&, core::basic_string<char, core::StringStorageDefault<char>> const&, std::__1::map<long long, int, std::__1::less<long long>, std::__1::allocator<std::__1::pair<long long const, int>>>*, TransferInstructionFlags) + 1110 (Unity + 23597830) [0x103e9e306]
1 PersistentManager::WriteFile(core::basic_string_ref<char>, int, WriteData const*, int, GlobalBuildData const&, VerifyWriteObjectResult (*)(Object*, BuildTargetPlatform), BuildTargetSelection, TransferInstructionFlags, InstanceIDResolver const*, PersistentManager::LockFlags, int (*)(PersistentManager::ReportWriteObjectStep, int, core::basic_string<char, core::StringStorageDefault<char>> const&, int, void*), void*) + 211 (Unity + 13921987) [0x103563ec3]
1 PersistentManager::WriteFile(core::basic_string_ref<char>, int, WriteData const*, int, GlobalBuildData const&, VerifyWriteObjectResult (*)(Object*, BuildTargetPlatform), BuildTargetSelection, TransferInstructionFlags, WriteInformation&, InstanceIDResolver const*, PersistentManager::LockFlags, int (*)(PersistentManager::ReportWriteObjectStep, int, core::basic_string<char, core::StringStorageDefault<char>> const&, int, void*), void*) + 5037 (Unity + 13927325) [0x10356539d]
1 SerializedFile::WriteObject(Object&, long long, short, BuildUsageTag const&, GlobalBuildData const&) + 3968 (Unity + 14057728) [0x103585100]
1 void SerializableManagedRefTransfer::Transfer<SerializableManagedRefBackupGenerator>(Object*, SerializableManagedRef&, StreamedBinaryWrite&, bool) + 234 (Unity + 13203530) [0x1034b484a]
1 void TransferScriptingObject<StreamedBinaryWrite, false>(StreamedBinaryWrite&, ScriptingObjectPtr, ScriptingClassPtr, SerializationCache::Data*&, ManagedReferencesRegistry*) + 694 (Unity + 13224262) [0x1034b9946]
1 void Transfer_ManagedObject<StreamedBinaryWrite, false>(SerializationCommandArguments const&, RuntimeSerializationCommandInfo&) + 444 (Unity + 13559948) [0x10350b88c]
1 void TransferField_LinearCollection<StreamedBinaryWrite>(SerializationCommandArguments const&, RuntimeSerializationCommandInfo&) + 238 (Unity + 13559070) [0x10350b51e]
1 void Transfer_ManagedObject<StreamedBinaryWrite, true>(SerializationCommandArguments const&, RuntimeSerializationCommandInfo&) + 158 (Unity + 13560206) [0x10350b98e]
1 void StreamedBinaryWrite::TransferSTLStyleArray<ArrayOfManagedObjectsTransferer>(ArrayOfManagedObjectsTransferer&, TransferMetaFlags) + 412 (Unity + 13582332) [0x103510ffc]
1 void TransferField_LinearCollection<StreamedBinaryWrite>(SerializationCommandArguments const&, RuntimeSerializationCommandInfo&) + 238 (Unity + 13559070) [0x10350b51e]
1 void Transfer_Blittable_ArrayField<StreamedBinaryWrite, int>(StreamedBinaryWrite&, ArrayInfo&, StaticTransferFieldInfo const&) + 368 (Unity + 13561008) [0x10350bcb0]
1 CachedWriter::UpdateWriteCache(void const*, unsigned long) + 436 (Unity + 10604276) [0x103239ef4]
1 FileCacherWrite::LockCacheBlock(unsigned long, unsigned char**, unsigned char**) + 177 (Unity + 10607073) [0x10323a9e1]
1 File::Write(void const*, unsigned long) + 43 (Unity + 11697371) [0x103344cdb]
1 FileAccessor::Write(unsigned long long, void const*, unsigned long long*) + 50 (Unity + 5448242) [0x102d4f232]
1 ??? [0x7ff8a5c563b0]
1 <Frontmost App>
Binary Images:
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0x150eaa000 - 0x1513c1fff libmonobdwgc-2.0.dylib (0) <47FC521D-0E58-38C7-A886-B1EFE3944B20> /Applications/Unity/*/Unity.app/Contents/Frameworks/MonoBleedingEdge/MonoEmbedRuntime/osx/libmonobdwgc-2.0.dylib
0x2090d5000 - 0x209184fff dyld (1122.1) <1289B60A-4980-342D-B1A4-250BBEE392F1> /usr/lib/dyld
0x7ff8153e3000 - 0x7ff8153eefff libsystem_pthread.dylib (519) <33C43114-85F0-3F32-86D7-8E6A2403D38C> /usr/lib/system/libsystem_pthread.dylib
0x7ff815448000 - 0x7ff8158e0ffc com.apple.CoreFoundation 6.9 (2048.1.403) <C71C408A-6A88-3CD0-AEBF-9012BC196571> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
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0x7ff8189ed000 - 0x7ff819deefff com.apple.AppKit 6.9 (2487) <70A55260-7BB1-3C07-AAC3-402D42FA9913> /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit
0x7ff8201c4000 - 0x7ff82045fff4 com.apple.HIToolbox 2.1.1 (1201) <AD043D3B-2199-381B-96F2-2D827BAE0C57> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HIToolbox.framework/Versions/A/HIToolbox
I guess this one can be the relevant Player.log part
That's definitely relevant, good find: Unity seems to be crashing when the debugger is setting a breakpoint.
What happens if you try to clear all your breakpoints and attach the debugger?
Yes, that definitely is the case it seems.
You're running a non LTS version of Unity x64 version that gets translated at runtime to arm64. At this point I'm thinking we're looking at a Unity bug when running under Rosetta. That's not something our Unity extension can address unfortunately.
Could you update to a version of Unity that runs natively on Apple Silicon/arm64?
Unfortunately not, I'm bound to this exact Unity version with this project for various reasons :S
Yepp, shame on me, I'm aware that X86 gdb cannot debug (ARM64) binaries from rosetta, I just completely forgot that this version of Unity is still an X86 instance. Sorry for the false alert and thanks for your time!
It's no worries. Thanks for the help pinpointing the issue, sorry we can't do more here.
Feel free to open a new bug if you're still seeing this on a supported version of Unity. Thanks!
Describe the Issue
Using VSCode Unity (extension) v0.9.2 I can perfectly attach and debug my project in Unity Editor, but as I attach to the Unity Player (via the
Attach Unity Debugger
command) it starts to attach to the Player process, after a while it simply kills the Player and exit.Environment Information
Apple Silicon M1 Max MacBook Pro 16-inch, 2021 macOS Sonoma 14.0 (23A344) VSCode 1.83.1 (Universal) VSCode Unity (extension) v0.9.2 Unity 2021.1.28f1 Unity Visual Studio Editor package 2.0.22