Closed Vineeth4420 closed 3 years ago
"resolveSourceMapLocations": [ "${workspaceFolder}/", "!/node_modules/" ] Adding this in launch json file and changing type: pwa-node** solves it
@vscode-triage-bot @msftgits @Vineeth4420
I am facing the same issue while debuging the express app. The sample of Launch.json is attached here. Looking for immediate fix for this issue since its a blocker for debuggers.
Launch.json
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"type": "node",
"request": "launch",
"name": "Launch Program",
"skipFiles": [
"<node_internals>/**"
],
"program": "${workspaceFolder}/${internal_link}/app.js"
}
]
}
System Details: Windows 10 Pro Processor: Intel(R) Core(TM) i5-6440HQ CPU System Type: 64-bit OS, X64-based processor
VS Code version: Code 1.54.2 Node Version: 14.15.4
Please describe what the issue is you're facing (what does "not able to debug" mean?) and collect a log file
/jsDebugLogs
Issue Type: Bug
Hey I am trying to use express app in my project. I was able to debug all this while but after the recent update that is 1.54.2. I am not able to debug the application can someone resolve this soon.
VS Code version: Code 1.54.2 (fd6f3bce6709b121a895d042d343d71f317d74e7, 2021-03-11T00:56:19.848Z) OS version: Windows_NT x64 10.0.18362
System Info
|Item|Value| |---|---| |CPUs|Intel(R) Core(TM) i7-6600U CPU @ 2.60GHz (4 x 2808)| |GPU Status|2d_canvas: enabledgpu_compositing: enabled
multiple_raster_threads: enabled_on
oop_rasterization: enabled
opengl: enabled_on
protected_video_decode: unavailable_off
rasterization: enabled
skia_renderer: enabled_on
video_decode: enabled
vulkan: disabled_off
webgl: enabled
webgl2: enabled| |Load (avg)|undefined| |Memory (System)|15.66GB (2.96GB free)| |Process Argv|--crash-reporter-id c010e8b0-324a-416a-81a4-cd887df81b21| |Screen Reader|no| |VM|0%|
Extensions (36)
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