microsoft / winrtc

The WinRTC project hosts everything needed to build apps with interoperable real time communications for modern Windows. It brings the power of WebRTC to modern Windows apps written in C#, C++ and VB. WinRTC enables real-time voice calling, video chat and data functionality (file transfer etc.) with web browsers via WebRTC.
346 stars 68 forks source link

ARM64 support for UWP (Particularly useful for Hololens 2) #147

Open havokentity opened 2 years ago

havokentity commented 2 years ago

Is your feature request related to a problem? Please describe. I am extremely frustrated that I need to send a compressed texture over a network protocol manually at < 10 fps to play a video stream on the Hololens 2

Describe the solution you'd like Easy build support for ARM64 UWP which is the Hololens 2 platform

Describe alternatives you've considered Manually sending still frames to my Hololens 2

Additional context None

ragavendranbalaCES commented 1 year ago

Hi @havokentity , does it support ARM64 in Unity? and if possible can you share your code snippet which you're using for sending the video?

havokentity commented 1 year ago

Hi @havokentity , does it support ARM64 in Unity? and if possible can you share your code snippet which you're using for sending the video?

Yeah it works but I've since used something else to get 60 fps for video streaming. Don't remember what I did and where the code is but I think I did something with Unity/Burst etc

ragavendranbala commented 12 months ago

@havokentity , how you built the c++ plugin for uwp unity? Where you find the documentation for APIs? Can you share some reference to do it?