Open qiyuef opened 1 year ago
glxinfo -B
output from wsl command prompt:
name of display: :0
display: :0 screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
Vendor: Microsoft Corporation (0xffffffff)
Device: D3D12 (Intel(R) Iris(R) Xe Graphics) (0xffffffff)
Version: 23.0.4
Accelerated: yes
Video memory: 8211MB
Unified memory: yes
Preferred profile: core (0x1)
Max core profile version: 4.1
Max compat profile version: 4.1
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.0
OpenGL vendor string: Microsoft Corporation
OpenGL renderer string: D3D12 (Intel(R) Iris(R) Xe Graphics)
OpenGL core profile version string: 4.1 (Core Profile) Mesa 23.0.4-0ubuntu1~22.04.1
OpenGL core profile shading language version string: 4.10
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL version string: 4.1 (Compatibility Profile) Mesa 23.0.4-0ubuntu1~22.04.1
OpenGL shading language version string: 4.10
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 23.0.4-0ubuntu1~22.04.1
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
Host graphics: Intel Iris Xe Graphics (integrated 11th Gen Intel(R) Core(TM) i5-11300H @ 3.10GHz 3.11 GHz) driver version: 30.0.101.1003
@qiyuef, thanks for reporting the issue, please refer my comments on the same issue, https://github.com/microsoft/wslg/issues/654#issuecomment-1074555422, thanks!
@hideyukn88 Those comments don't do anything to solve the problem. There certainly is an issue on wslg or intel drivers, since glxgears/glxheads etc. run "well" when the window is small but as soon as I maximize / resize the GPU 3D utilization drops to 0%.
Windows build number:
22621.1992
Your Distribution version:
Release: 22.04
Your WSL versions:
Steps to reproduce:
WSL logs:
pulseaudio.log stderr.log weston.log
WSL dumps:
No crash
Expected behavior:
glxgears shows three gears rotating
Actual behavior:
black window client area