Open antonpetrovmain opened 1 month ago
└─$ sudo LIBVA_DRIVER_NAME=d3d12 vainfo --display drm
libva info: VA-API version 1.21.0
libva info: User environment variable requested driver 'd3d12'
libva info: Trying to open /usr/lib/x86_64-linux-gnu/dri/d3d12_drv_video.so
libva info: Found init function __vaDriverInit_1_21
libva info: va_openDriver() returns 0
vainfo: VA-API version: 1.21 (libva 2.12.0)
vainfo: Driver version: Mesa Gallium driver 24.0.7-1 for D3D12 (Intel(R) UHD Graphics 620)
vainfo: Supported profile and entrypoints
VAProfileH264ConstrainedBaseline: VAEntrypointVLD
VAProfileH264Main : VAEntrypointVLD
VAProfileH264High : VAEntrypointVLD
VAProfileHEVCMain : VAEntrypointVLD
VAProfileHEVCMain10 : VAEntrypointVLD
VAProfileVP9Profile0 : VAEntrypointVLD
VAProfileVP9Profile2 : VAEntrypointVLD
VAProfileNone : VAEntrypointVideoProc
Does that mean the current d3d12 drivers do not support hardware encoding using H264? I see only decoding capabilities: VAEntrypointVLD and I do not see the ones for encoding: VAEntrypointEncSlice
Or does the hardware not support H264 encoding? Maybe this is the case, if I read this article correctly: https://www.intel.com/content/www/us/en/developer/articles/technical/linuxmedia-vaapi.html
Can somebody more knowledgeable please confirm? :)
Windows build number:
10.0.19045.0
Your Distribution version:
2024.2
Your WSL versions:
PS C:\Users\anton.petrov> wsl --version WSL version: 2.2.4.0 Kernel version: 5.15.153.1-2 WSLg version: 1.0.61 MSRDC version: 1.2.5326 Direct3D version: 1.611.1-81528511 DXCore version: 10.0.26091.1-240325-1447.ge-release Windows version: 10.0.19045.4529
Steps to reproduce:
WSL logs:
No response
WSL dumps:
No response
Expected behavior:
Hardware encoding should work for sunshine server.
Actual behavior:
Sunshine falls back to software encoding: [2024:07:26:07:01:21]: Info: Found H.264 encoder: libx264 [software]