The Xbox Live Unity Plugin provides a way for developers in the Xbox Live Creators Program to quickly and easily integrate Xbox Live functionality into their Unity based game. For ID@Xbox developers, this Xbox Live Unity Plugin does not yet support all the features you will need. Instead, contact your Microsoft representative.
From a blank project, I imported the XboxLive.unitypackage but get the below error
"PrecompiledAssemblyException: Multiple precompiled assemblies with the same name Newtonsoft.Json.dll included or the current platform. Only one assembly with the same name is allowed per platform."
In my Assets, I went to Xbox Live/Libs/UnityEditor/Net35, selected all DLL, uncheck all, apply
Then went to Xbox Live/Libs/UnityEditor/NET46, selected all, check Editor, apply.
From a blank project, I imported the XboxLive.unitypackage but get the below error
"PrecompiledAssemblyException: Multiple precompiled assemblies with the same name Newtonsoft.Json.dll included or the current platform. Only one assembly with the same name is allowed per platform."
In my Assets, I went to Xbox Live/Libs/UnityEditor/Net35, selected all DLL, uncheck all, apply Then went to Xbox Live/Libs/UnityEditor/NET46, selected all, check Editor, apply.
Error still persists though. Any help?