microtrigger / lightpack

Automatically exported from code.google.com/p/lightpack
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Stuttering in games with lightpack enabled. #254

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago

What version of the product are you using? On what operating system?

Im using the latest lightpack , on a windows 7 64 bit OS 

Please provide any additional information below:

There is no problem with the fps of the game. There's no change in fps while 
turning lightpack on or off, so it's purely the micro stutters that are the 
main problem. It's also only a problem in games , movies etc are perfect/smooth.

I tried changing the affinity of the used cores ( got an i5 2500K) but that 
also doesn't work. So I thought I put this problem here , so you guys could 
maybe help me out!

Thanks in advance !

Original issue reported on code.google.com by jurriev...@gmail.com on 1 May 2012 at 6:24

GoogleCodeExporter commented 9 years ago
I notice this too with Unreal Tournament 99. But Need for Speed the Run worked 
well.

Original comment by nurpseln...@googlemail.com on 1 May 2012 at 6:56

GoogleCodeExporter commented 9 years ago
It is very difficult to say what exactly is wrong. Please provide us with 
detailed info what DirectX is used in each game, capturing settings and so on.

Original comment by tim.hell...@gmail.com on 24 May 2012 at 9:54

GoogleCodeExporter commented 9 years ago
Ut 99 runs under OpenGL, but also with DX9 it doenst work very well.

Original comment by nurpseln...@googlemail.com on 27 May 2012 at 8:50

GoogleCodeExporter commented 9 years ago
please try to disable antialiasing

Original comment by tim.hell...@gmail.com on 28 May 2012 at 9:12

GoogleCodeExporter commented 9 years ago
you may try different grabbers, to do this you need to enable "expert mode" and 
select grabber on "Experimental" tab. (in new version)

Original comment by tim.hell...@gmail.com on 8 Dec 2012 at 8:59