Closed worsin closed 8 years ago
Adding to this im finding the same error when trying to simply add single asteroids as well.
The "Add Random" button appears to be broken.
As for adding single asteroids, please see the following: https://github.com/midspace/SEToolbox/wiki/Current-Issues
The fix will appear in the next release.
This has been released.
If i try to add astroids through the Generate Asteroid Field option i get an exception that closes down SEToolbox.
`2016-03-14 18:55:26,933 [1] FATAL SEToolbox.Support.DiagnosticsLogging [(null)] - Unhandled Exception Application: C:\Program Files (x86)\MidSpace\SEToolbox\SEToolbox.exe CommandLine: "C:\Program Files (x86)\MidSpace\SEToolbox\SEToolbox.exe" CurrentDirectory: C:\Program Files (x86)\MidSpace\SEToolbox SEBinPath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 SEBinVersion: 1.125.15 ProcessorCount: 4 OSVersion: Microsoft Windows NT 6.2.9200.0 Version: 4.0.30319.42000 Is64BitOperatingSystem: True IntPtr.Size: 8 IsAdmin: False CurrentUICulture: en-US CurrentCulture: en-US
Files: 2016-03-11T12:49:04.4677419-07:00 24,782,776 HavokWrapper.dll 2016-01-11T17:42:58.0000000-07:00 498,176 2014.2.17.1 HelixToolkit.Wpf.dll 2016-01-11T17:42:58.0000000-07:00 200,704 0.86.0.518 ICSharpCode.SharpZipLib.dll 2016-01-11T17:42:58.0000000-07:00 301,056 1.2.13.0 log4net.dll 2016-03-11T12:49:07.5032864-07:00 90,040 1.0.0.0 Sandbox.Common.dll 2016-03-11T12:49:07.8895947-07:00 5,471,672 1.0.0.0 Sandbox.Game.dll 2016-03-10T20:44:50.0000000-07:00 1,241,600 01.125.001.1 SEToolbox.exe 2016-01-12T16:41:58.0000000-07:00 747 SEToolbox.exe.config 2016-03-06T18:03:22.0000000-07:00 27,648 1.0.0.0 SEToolbox.ImageLibrary.dll 2016-03-10T20:44:44.0000000-07:00 7,680 1.0.0.0 SEToolbox.ImageShaders.dll 2016-03-10T20:44:50.0000000-07:00 2,354,688 SEToolbox.pdb 2016-03-10T20:44:44.0000000-07:00 51,200 1.0.0.0 SEToolboxUpdate.exe 2016-03-11T12:49:05.1496386-07:00 49,592 1.0.0.0 SpaceEngineers.ObjectBuilders.dll 2016-03-11T12:49:07.8398015-07:00 10,385,336 1.0.0.0 SpaceEngineers.ObjectBuilders.XmlSerializers.dll 2016-01-11T17:42:58.0000000-07:00 39,936 2.0.20525.0 System.Windows.Interactivity.dll 2016-03-11T12:49:08.0664254-07:00 644,536 1.0.0.0 VRage.dll 2016-03-11T12:49:07.8649419-07:00 587,704 1.0.0.0 VRage.Game.dll 2016-03-11T12:49:07.9894163-07:00 2,358,200 1.0.0.0 VRage.Game.XmlSerializers.dll 2016-03-11T12:49:05.4782605-07:00 631,224 1.0.0.0 VRage.Library.dll 2016-03-11T12:49:03.2095948-07:00 470,456 1.0.0.0 VRage.Math.dll 2016-01-11T17:42:58.0000000-07:00 64,512 2.2.0 WPFLocalizeExtension.dll 2016-01-11T17:42:58.0000000-07:00 26,624 1.1.6.3 XAMLMarkupExtensions.dll
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource) at System.Collections.Generic.List
1.get_Item(Int32 index) at SEToolbox.Models.Asteroids.AsteroidByteFiller.CreateRandom(Int32 index, MaterialSelectionModel defaultMaterial, IEnumerable
1 materialsCollection, IEnumerable1 voxelCollection) in d:\Development\GitHub\SEToolbox\Main\SEToolbox\SEToolbox\Models\Asteroids\AsteroidByteFiller.cs:line 153 at SEToolbox.ViewModels.GenerateVoxelFieldViewModel.AddRandomRowExecuted() in d:\Development\GitHub\SEToolbox\Main\SEToolbox\SEToolbox\ViewModels\GenerateVoxelFieldViewModel.cs:line 212 at SEToolbox.Services.DelegateCommand.Execute() in d:\Development\GitHub\SEToolbox\Main\SEToolbox\SEToolbox\Services\DelegateCommand.cs:line 72 at SEToolbox.Services.DelegateCommand.System.Windows.Input.ICommand.Execute(Object parameter) in d:\Development\GitHub\SEToolbox\Main\SEToolbox\SEToolbox\Services\DelegateCommand.cs:line 154 at MS.Internal.Commands.CommandHelpers.CriticalExecuteCommandSource(ICommandSource commandSource, Boolean userInitiated) at System.Windows.Controls.Primitives.ButtonBase.OnClick() at System.Windows.Controls.Button.OnClick() at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e) at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent) at System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e) at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target) at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs) at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised) at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args) at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args) at System.Windows.Input.InputManager.ProcessStagingArea() at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport) at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel) at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
This happens when i select to generate a random asteroid field.
If i add one and select all of the resources etc it does not throw the error, however when i load into game it gives me an error saying that it could not load 1 or more objects and the asteroids do not load.