midspace / SEToolbox

This is a comprehensive 'world' Save Editor for the 'Space Engineers' Game.
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Crash when I load my world #63

Closed Mugiwaxar closed 8 years ago

Mugiwaxar commented 8 years ago

The log:

2016-04-28 20:59:54,479 [1] FATAL SEToolbox.Support.DiagnosticsLogging [(null)] - Unhandled Exception Application: C:\Program Files (x86)\MidSpace\SEToolbox\SEToolbox.exe CommandLine: "C:\Program Files (x86)\MidSpace\SEToolbox\SEToolbox.exe" CurrentDirectory: C:\Program Files (x86)\MidSpace\SEToolbox SEBinPath: C:\Program Files (x86)\Steam\SteamApps\common\SpaceEngineers\Bin64 SEBinVersion: 1.131.7 ProcessorCount: 8 OSVersion: Microsoft Windows NT 6.2.9200.0 Version: 4.0.30319.42000 Is64BitOperatingSystem: True IntPtr.Size: 8 IsAdmin: False CurrentUICulture: fr-FR CurrentCulture: fr-FR

Files: 2016-04-23T19:33:06.4151013+02:00 24 782 776 HavokWrapper.dll 2016-01-11T16:42:58.0000000+01:00 498 176 2014.2.17.1 HelixToolkit.Wpf.dll 2016-01-11T16:42:58.0000000+01:00 200 704 0.86.0.518 ICSharpCode.SharpZipLib.dll 2016-01-11T16:42:58.0000000+01:00 301 056 1.2.13.0 log4net.dll 2016-04-23T19:33:04.9149908+02:00 39 864 1.0.0.0 Sandbox.Common.dll 2016-04-23T19:33:08.9045197+02:00 5 507 512 1.0.0.0 Sandbox.Game.dll 2016-04-14T21:21:42.0000000+02:00 1 266 176 01.129.007.1 SEToolbox.exe 2016-01-12T15:41:58.0000000+01:00 747 SEToolbox.exe.config 2016-04-07T19:39:42.0000000+02:00 27 648 1.0.0.0 SEToolbox.ImageLibrary.dll 2016-04-14T21:21:36.0000000+02:00 7 680 1.0.0.0 SEToolbox.ImageShaders.dll 2016-04-14T21:21:42.0000000+02:00 2 416 128 SEToolbox.pdb 2016-04-07T19:39:42.0000000+02:00 51 200 1.0.0.0 SEToolboxUpdate.exe 2016-04-23T19:33:05.1061862+02:00 49 592 1.0.0.0 SpaceEngineers.ObjectBuilders.dll 2016-04-23T19:33:05.1322040+02:00 10 153 912 1.0.0.0 SpaceEngineers.ObjectBuilders.XmlSerializers.dll 2016-01-11T16:42:58.0000000+01:00 39 936 2.0.20525.0 System.Windows.Interactivity.dll 2016-04-23T19:33:03.5212145+02:00 669 112 1.0.0.0 VRage.dll 2016-04-23T19:33:08.3119023+02:00 678 840 1.0.0.0 VRage.Game.dll 2016-04-23T19:33:08.1789329+02:00 2 528 184 1.0.0.0 VRage.Game.XmlSerializers.dll 2016-04-23T19:33:08.1043192+02:00 638 904 1.0.0.0 VRage.Library.dll 2016-04-23T19:33:08.0387734+02:00 470 456 1.0.0.0 VRage.Math.dll 2016-01-11T16:42:58.0000000+01:00 64 512 2.2.0 WPFLocalizeExtension.dll 2016-01-11T16:42:58.0000000+01:00 26 624 1.1.6.3 XAMLMarkupExtensions.dll

System.NullReferenceException: La référence d'objet n'est pas définie à une instance d'un objet. à SEToolbox.Models.StructureCubeGridModel.UpdateGeneralFromEntityBase() dans d:\Development\GitHub\SEToolbox\Main\SEToolbox\SEToolbox\Models\StructureCubeGridModel.cs:ligne 583 à SEToolbox.Models.StructureBaseModel.set_EntityBase(MyObjectBuilder_EntityBase value) dans d:\Development\GitHub\SEToolbox\Main\SEToolbox\SEToolbox\Models\StructureBaseModel.cs:ligne 92 à SEToolbox.Models.StructureBaseModel..ctor(MyObjectBuilder_EntityBase entityBase) dans d:\Development\GitHub\SEToolbox\Main\SEToolbox\SEToolbox\Models\StructureBaseModel.cs:ligne 76 à SEToolbox.Models.StructureCubeGridModel..ctor(MyObjectBuilder_EntityBase entityBase) dans d:\Development\GitHub\SEToolbox\Main\SEToolbox\SEToolbox\Models\StructureCubeGridModel.cs:ligne 85 à SEToolbox.Models.StructureBaseModel.Create(MyObjectBuilder_EntityBase entityBase, String savefilePath) dans d:\Development\GitHub\SEToolbox\Main\SEToolbox\SEToolbox\Models\StructureBaseModel.cs:ligne 400 à SEToolbox.Models.ExplorerModel.LoadSectorDetail() dans d:\Development\GitHub\SEToolbox\Main\SEToolbox\SEToolbox\Models\ExplorerModel.cs:ligne 452 à System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) à System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

midspace commented 8 years ago

Hi Mugiwaxar. Are you able to provide a copy of the world?

Kalsaphix commented 8 years ago

if he can't, i can. and i belive i have already figured out the reason for the crash, Simply put, our ships are to damn big (will post specs below). i tried making it to a smaller scale and than it works just fine, but for me, I'm tring to build a scale version of the andramada (as below) Name:
Type: LargeShip Piloted: False Damage: 0 Speed: 0.000 m/s Distance: 1,310.0 m Scale: 261 × 135 × 521 blocks Size: 652.5 m × 337.5 m × 1302.5 m Mass: 240,860,048.00 Kg Blocks: 611,757 Position: 0, 0, -1310 Total time to produce: 00 days, 00 hours, 00:00.00

http://steamcommunity.com/sharedfiles/filedetails/?id=731319569

midspace commented 8 years ago

@Kalsaphix Loading your world only appears to crash Space Engineers. Understandably, it is probably too large for the game to handle.

I have no problem loading it in SEToolbox however.

The crash that @Mugiwaxar has is in SEToolbox. I cannot fix the issue without a copy of the world in question that is causing the crash.

It's been over a month without further feedback. Without a copy of the world I cannot do anything. I have to close this issue. Sorry.