Closed midspace closed 8 years ago
There was no further response in the Steam thread regarding Landing Gear on/off. Seems weird to turn them on or off, as that doesn't do anything. I'd understand a need to unlock them however, but I wouldn't advise this sort of global setting. Probably going to cause more grief by having lots of floating ships. I've decided not to pursue the Modules as they don't function without Refineries or Assemblers anyhow.
Need to turn off spot lights.
Also need to look at turning off modules. (Efficiency, Power, Productivity). I not sure we can determine which modules are used by Production cubes. http://forums.keenswh.com/threads/update-01-082-xbox-controller-modding-support-for-upgrade-modules-new-mission.7359840/ It may be determined by the IMyUpgradeModule interface.
Also, code does not return an error if no value parameter is passed.
https://github.com/midspace/Space-Engineers-Admin-script-mod/blob/master/midspace%20admin%20helper/Data/Scripts/midspace.adminscripts/ShipManagement/CommandShipSwitch.cs