Closed midspace closed 9 years ago
From dedicated server.
Provided by: http://steamcommunity.com/id/Rioclaw Described here: http://steamcommunity.com/sharedfiles/filedetails/?id=316190120&tscn=1447590652
Log details: http://pastebin.com/49ibXKfZ
2015-11-15 02:08:08.650 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.5795.28249, Culture=neutral, PublicKeyToken=null 2015-11-15 02:08:08.654 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2015-11-15 02:08:08.655 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2015-11-15 02:08:08.688 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.5795.28250, Culture=neutral, PublicKeyToken=null 2015-11-15 02:08:09.039 - Thread: 1 -> GC Memory: 80,542,872 B 2015-11-15 02:08:09.041 - Thread: 1 -> Process Memory: 527,556,608 B 2015-11-15 02:08:12.790 - Thread: 1 -> Skip Procedural World Generator 2015-11-15 02:08:12.809 - Thread: 1 -> MyLights.LoadData() - START 2015-11-15 02:08:12.815 - Thread: 1 -> MyLights.LoadData() - END 2015-11-15 02:08:12.861 - Thread: 1 -> MySunWind.LoadData() - START 2015-11-15 02:08:12.862 - Thread: 1 -> MySunWind.LoadData() - END 2015-11-15 02:08:12.894 - Thread: 1 -> MyParticlesLibrary.ctor - START 2015-11-15 02:08:13.101 - Thread: 1 -> MyParticlesLibrary.ctor - END 2015-11-15 02:08:13.123 - Thread: 1 -> MyMissiles.LoadContent() - START 2015-11-15 02:08:13.123 - Thread: 1 -> MyMissiles.LoadContent() - END 2015-11-15 02:08:13.124 - Thread: 1 -> MyExplosions.LoadData() - START 2015-11-15 02:08:13.139 - Thread: 1 -> MyExplosions.LoadData() - END 2015-11-15 02:08:13.162 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2015-11-15 02:08:13.162 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2015-11-15 02:08:13.236 - Thread: 1 -> MyScriptManager.LoadData() - START 2015-11-15 02:08:17.799 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2015-11-15 02:08:17.800 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2015-11-15 02:08:17.800 - Thread: 1 -> Registered modules from: 484504816, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2015-11-15 02:08:17.800 - Thread: 1 -> Script loaded: 484504816, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2015-11-15 02:08:17.800 - Thread: 1 -> Registered modules from: 403904197.sbm_midspace, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2015-11-15 02:08:17.800 - Thread: 1 -> Script loaded: 403904197.sbm_midspace, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2015-11-15 02:08:17.800 - Thread: 1 -> Registered modules from: 442436541, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2015-11-15 02:08:17.800 - Thread: 1 -> Script loaded: 442436541, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2015-11-15 02:08:17.800 - Thread: 1 -> Registered modules from: 442436465, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2015-11-15 02:08:17.800 - Thread: 1 -> Script loaded: 442436465, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2015-11-15 02:08:17.800 - Thread: 1 -> Registered modules from: 442436391, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2015-11-15 02:08:17.800 - Thread: 1 -> Script loaded: 442436391, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2015-11-15 02:08:17.800 - Thread: 1 -> Registered modules from: 402858936, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2015-11-15 02:08:17.800 - Thread: 1 -> Script loaded: 402858936, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2015-11-15 02:08:17.801 - Thread: 1 -> Registered modules from: 364731781.sbm_midspace, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2015-11-15 02:08:17.801 - Thread: 1 -> Script loaded: 364731781.sbm_midspace, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2015-11-15 02:08:17.801 - Thread: 1 -> Registered modules from: 316190120.sbm_midspace, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2015-11-15 02:08:17.803 - Thread: 1 -> Script loaded: 316190120.sbm_midspace, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2015-11-15 02:08:17.803 - Thread: 1 -> MyScriptManager.LoadData() - END 2015-11-15 02:08:18.048 - Thread: 1 -> Loading voxel storage from file 'C:\Users\HTPC\AppData\Roaming\SpaceEngineersDedicated\Saves\MHP\EarthLike-1360562010d120000.vx2' 2015-11-15 02:08:22.234 - Thread: 1 -> Loading voxel storage from file 'C:\Users\HTPC\AppData\Roaming\SpaceEngineersDedicated\Saves\MHP\Moon-34472925d19000.vx2' 2015-11-15 02:08:24.531 - Thread: 1 -> Loading voxel storage from file 'C:\Users\HTPC\AppData\Roaming\SpaceEngineersDedicated\Saves\MHP\Alien-1962799658d120000.vx2' 2015-11-15 02:08:26.881 - Thread: 1 -> Loading voxel storage from file 'C:\Users\HTPC\AppData\Roaming\SpaceEngineersDedicated\Saves\MHP\Titan-199653917d19000.vx2' 2015-11-15 02:08:29.606 - Thread: 1 -> Loading voxel storage from file 'C:\Users\HTPC\AppData\Roaming\SpaceEngineersDedicated\Saves\MHP\Mars-1288225932d120000.vx2' 2015-11-15 02:08:32.440 - Thread: 1 -> Loading voxel storage from file 'C:\Users\HTPC\AppData\Roaming\SpaceEngineersDedicated\Saves\MHP\Europa-42756455d19000.vx2' 2015-11-15 02:08:40.919 - Thread: 1 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/UraniumOreToIngot was not found. 2015-11-15 02:08:40.919 - Thread: 1 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/SiliconOreToIngot was not found. 2015-11-15 02:08:40.919 - Thread: 1 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/StoneOreToIngot was not found. 2015-11-15 02:08:40.919 - Thread: 1 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/CobaltOreToIngot was not found. 2015-11-15 02:08:40.922 - Thread: 1 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/ReactorComponent was not found. 2015-11-15 02:08:41.575 - Thread: 1 -> No blueprint that produces a single result with Id 'MyObjectBuilder_BlueprintDefinition/BulletproofGlass' 2015-11-15 02:08:42.701 - Thread: 1 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/StoneOreToIngot was not found. 2015-11-15 02:08:42.701 - Thread: 1 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/IronOreToIngot was not found. 2015-11-15 02:08:44.112 - Thread: 1 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/Missile200mm was not found. 2015-11-15 02:08:44.355 - Thread: 1 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/ShieldPoints was not found. 2015-11-15 02:08:46.257 - Thread: 1 -> Could not add item into production block's queue: Blueprint MyObjectBuilder_BlueprintDefinition/HandDrill was not found. 2015-11-15 02:08:46.421 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2015-11-15 02:08:46.422 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2015-11-15 02:08:46.426 - Thread: 1 -> CameraAttachedTo: Spectator 2015-11-15 02:08:46.551 - Thread: 1 -> MySession.LogSettings - START 2015-11-15 02:08:46.552 - Thread: 1 -> Name = MHV4 2015-11-15 02:08:46.552 - Thread: 1 -> Description = 2015-11-15 02:08:46.552 - Thread: 1 -> GameDateTime = 01/02/2081 03:23:09 2015-11-15 02:08:46.552 - Thread: 1 -> Password = 2015-11-15 02:08:46.552 - Thread: 1 -> CurrentPath = C:\Users\HTPC\AppData\Roaming\SpaceEngineersDedicated\Saves\MHP 2015-11-15 02:08:46.560 - Thread: 1 -> WorkshopId = 2015-11-15 02:08:46.560 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2015-11-15 02:08:46.560 - Thread: 1 -> ThumbPath = C:\Users\HTPC\AppData\Roaming\SpaceEngineersDedicated\Saves\MHP\thumb.jpg 2015-11-15 02:08:46.567 - Thread: 1 -> Settings: 2015-11-15 02:08:46.568 - Thread: 1 -> GameMode = Survival 2015-11-15 02:08:46.568 - Thread: 1 -> MaxPlayers = 20 2015-11-15 02:08:46.568 - Thread: 1 -> OnlineMode = PUBLIC 2015-11-15 02:08:46.568 - Thread: 1 -> AutoHealing = False 2015-11-15 02:08:46.568 - Thread: 1 -> WeaponsEnabled = True 2015-11-15 02:08:46.568 - Thread: 1 -> ThrusterDamage = True 2015-11-15 02:08:46.568 - Thread: 1 -> EnableSpectator = False 2015-11-15 02:08:46.568 - Thread: 1 -> EnableCopyPaste = False 2015-11-15 02:08:46.568 - Thread: 1 -> MaxFloatingObjects = 32 2015-11-15 02:08:46.568 - Thread: 1 -> CargoShipsEnabled = False 2015-11-15 02:08:46.568 - Thread: 1 -> EnvironmentHostility = SAFE 2015-11-15 02:08:46.568 - Thread: 1 -> ShowPlayerNamesOnHud = True 2015-11-15 02:08:46.568 - Thread: 1 -> InventorySizeMultiplier = 3 2015-11-15 02:08:46.568 - Thread: 1 -> RefinerySpeedMultiplier = 3 2015-11-15 02:08:46.568 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2015-11-15 02:08:46.568 - Thread: 1 -> AssemblerEfficiencyMultiplier = 1 2015-11-15 02:08:46.568 - Thread: 1 -> WelderSpeedMultiplier = 2 2015-11-15 02:08:46.568 - Thread: 1 -> GrinderSpeedMultiplier = 2 2015-11-15 02:08:46.568 - Thread: 1 -> ClientCanSave = False 2015-11-15 02:08:46.568 - Thread: 1 -> HackSpeedMultiplier = 0.33 2015-11-15 02:08:46.568 - Thread: 1 -> PermanentDeath = True 2015-11-15 02:08:46.568 - Thread: 1 -> DestructibleBlocks = True 2015-11-15 02:08:46.568 - Thread: 1 -> EnableScripts = True 2015-11-15 02:08:46.568 - Thread: 1 -> AutoSaveInMinutes = 15 2015-11-15 02:08:46.568 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5 2015-11-15 02:08:46.568 - Thread: 1 -> ProceduralDensity = 0 2015-11-15 02:08:46.568 - Thread: 1 -> ProceduralSeed = 0 2015-11-15 02:08:46.568 - Thread: 1 -> DestructibleBlocks = True 2015-11-15 02:08:46.568 - Thread: 1 -> EnableIngameScripts = True 2015-11-15 02:08:46.568 - Thread: 1 -> ViewDistance = 15000 2015-11-15 02:08:46.568 - Thread: 1 -> Battle = False 2015-11-15 02:08:46.568 - Thread: 1 -> Voxel destruction = True 2015-11-15 02:08:46.568 - Thread: 1 -> MySession.LogSettings - END 2015-11-15 02:08:46.628 - Thread: 1 -> Session loaded 2015-11-15 02:08:46.662 - Thread: 1 -> MySandboxGame.Initialize() - END 2015-11-15 02:08:46.664 - Thread: 1 -> Timer Frequency: 2942861 2015-11-15 02:08:46.664 - Thread: 1 -> Ticks per frame: 49253 2015-11-15 02:08:46.779 - Thread: 1 -> Updating continues. 2015-11-15 02:08:49.774 - Thread: 1 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object. at midspace.adminscripts.Protection.ProtectionConfig.Load() at midspace.adminscripts.ChatCommandLogic.InitServer() at midspace.adminscripts.ChatCommandLogic.UpdateBeforeSimulation() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass2.<Run>b__1() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal() at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run[T](String[] args) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2015-11-15 02:08:49.776 - Thread: 1 -> Hiding window 2015-11-15 02:08:50.024 - Thread: 1 -> Network readers disposed 2015-11-15 02:08:50.029 - Thread: 1 -> Logging off Steam... 2015-11-15 02:08:50.032 - Thread: 1 -> Shutting down server... 2015-11-15 02:08:50.348 - Thread: 1 -> Done 2015-11-15 02:08:50.391 - Thread: 1 -> Hiding window done 2015-11-15 02:08:50.391 - Thread: 1 -> Showing message 2015-11-15 02:08:50.510 - Thread: 1 -> ERROR: branch name cannot be resolved, services= 2015-11-15 02:08:50.511 - Thread: 1 -> ERROR: branch name cannot be resolved, services= 2015-11-15 02:08:50.511 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
Serialization probably returned null. It's not an issue that'd happen if you do not touch the files...
null
From dedicated server.
Provided by: http://steamcommunity.com/id/Rioclaw Described here: http://steamcommunity.com/sharedfiles/filedetails/?id=316190120&tscn=1447590652
Log details: http://pastebin.com/49ibXKfZ