/setgridmax # to set a limit to blocks per grid.
/setblockmax blockid # to set a limit to the amount of a block type on a grid.
reading a back a bit i guess this was already asked for, 2k blocks sounds brutally low. :)
This mod with all its features already is a must have tool for any SE Admin. One request I must insist you add, and it has been brought up before and thats block limits. I am only asking for the ability to place a limit on a per or basis. The same feature as what Essentials has. I rely on Essentials for this feature, but I have had recent issues with SESE/Essentials. Having this feature in your mod would mean I could still have these limits under vanilla frontend.
Just writing down some thoughts on the topic. Might be at least approachable, even though there certainly are ways to violate the rules in some way.
Merges: Sandbox.ModAPI.IMyShipMergeBlock.BeforeMerge could be used for proximity checks. If we could stop the merge with that, we can prevent merging grids to a too large grid or a grid that violates the rules.
Admin warnings about possible violations.
Probably a dumb thing to try: Max number of grids. Cannot determine in a safe way who owns a grid.
Thoughts on how to violate rules and maybe how to stop them are appreciated.
Just writing down some thoughts on the topic. Might be at least approachable, even though there certainly are ways to violate the rules in some way.
Probably a dumb thing to try: Max number of grids. Cannot determine in a safe way who owns a grid.
Thoughts on how to violate rules and maybe how to stop them are appreciated.