Open draeath opened 8 years ago
Does it happen in 'STANDARD' mode?
I might experience the same bug, it does not happen in standard mode.
So, after digging around in my system while experiencing this bug. I discovered that within the Nvidia control panel one must select dwarf fortress and set it to use the Nvidia GPU instead of the integrated one. Once I did this, the freezing stop occurring when resizing the window. Might offer a solution to future players who encounter this bug as well.
I've never left my integrated GPU enabled, and was running into the issue.
It's good it helped you and may help others, but I think that may be a red herring.
I don't have the same system nowadays but may be able to try to reproduce again.
Sorry I've just never been able to reproduce this, and probably will not if it indeed has anything to do with multiple graphics cards. I'll see if I can notice any differences between TWBT and STANDARD that may be causing this.
When run in windowed mode, rendering stops updating if the window is maximized. Unsure if game outright freezes, or if it's rendering-specific. Restoring the window back to the prior geometry doesn't really do anything. DFHack console output doesn't show anything of interest. I have two monitors, if this matters - primary display is on the right, their geometry differs and they are anchored such that the left screen's top-right corner and right screen's top-left corner meet.
Attached my init file, if needed: init.txt Screenshot of window post-maximize.
This behavior is not evident in the '2D' or '2DASYNC' modes, which I use when not using TWBT.