Open mifriis opened 3 years ago
Every game hour should have a chance (or risk!) to generate a randomly chosen event.
In-between logins, each hour will generate a roll towards an event.
One event can happen in-between logins, so multiple roll successes only generate 1 event.
The more often you login, the more events you can, potentially, have.
@larsbaunwall is implementing this in this branch: https://github.com/mifriis/edge-of-kuiper/tree/larsbaunwall/event-system
I have an implementation of Events in #39 so this issue should be implementable now.
Every game hour should have a chance (or risk!) to generate a randomly chosen event.
In-between logins, each hour will generate a roll towards an event.
One event can happen in-between logins, so multiple roll successes only generate 1 event.
The more often you login, the more events you can, potentially, have.