mifriis / edge-of-kuiper

Textbased space rpg somewhat based on real science
Other
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Ship modules and overview #38

Open mifriis opened 2 years ago

mifriis commented 2 years ago

WIth Ship, Engine and Mass a thing after #39 is merged, this is a great time to start looking into modules and cargo.

Some inspiration for GUI.

Here from the old ASCII Sector game. Ships can even have a shape:

Here some inspiraiton from hardware diagrams, a lot more for the imagination, but possible a more realistic look into your configuration?