Open mifriis opened 3 years ago
Hello, I am student from university and we have to find issue on github and implement it. I found your project and it seems interesting so I would like to implement this issue with the current main build. I hope it is okay. Thanks for response and willingness
Hi @Davieo
That sounds great.
Navigation command (https://github.com/mifriis/edge-of-kuiper/blob/main/kuiper-game/Systems/Ship/NavigationCommand.cs) could be a good inspiration for a similar command that adds the ship dealer.
Think about how the list of different ships is included. Maybe it's a module dealer in the first draft? Ships have an array of modules and the engine that could make sense to let the player change: https://github.com/mifriis/edge-of-kuiper/blob/main/kuiper-game/Domain/Ship/Ship.cs
I have had this rough draft of what a ship could look like in ASCII for awhile:
┌──────────────────┐ ┌──────────────────┐
│ │ │ │
│ X │ │ X │
│ │ │ │
└──────────────────┘ └──────────────────┘
┌───────┐ ┌──────────────────┐ ┌───────┐ ┌────────┐┌────────┐ ┌──────────────────┐┌──┐
╲ │ │ │ │ │ │ ││ │ │ ││ ╲
╲ │ │ │ │ │ │ ││ │ │ ││ ╲
╲ │ │ │ │ │ │ ││ │ │ ││ ╲
╲ │ │ │ │ │ │ ││ │ │ ││ ╲
▕ E │ │ P │ │ R │ │ U ││ U │ │ X ││ C ▕
╱ │ │ │ │ │ │ ││ │ │ ││ ╱
╱ │ │ │ │ │ │ ││ │ │ ││ ╱
╱ │ │ │ │ │ │ ││ │ │ ││ ╱
╱ │ │ │ │ │ │ ││ │ │ ││ ╱
└───────┘ └──────────────────┘ └───────┘ └────────┘└────────┘ └──────────────────┘└──┘
┌──────────────────┐ ┌──────────────────┐
│ │ │ │
│ X │ │ X │
│ │ │ │
└──────────────────┘ └──────────────────┘
But i would love to see what you can cook up
Hey, sorry for later response. I think that design is good for the start, I would maybe add some kind of weapons to the side parts for combat ( potential enhancement?). I am already working on the coding part of the issue, could you maybe assign it to me?
A simple ship dealer where the captain can spend their money