Closed GoogleCodeExporter closed 8 years ago
I've had no problems playing .bin files. Tatsunoko Fight (ntsc j), Xmen Vs
Street
Fighter (pal) and R-tpyeDelta (ntsc u)all boot fine in bin format (and the fps
ranges
from 48fps in menus to about 29fps in-game). The only times its crashed on me
is when
I come out of a game and go to load another.
Well impressed with compatibility with this already! Good work!
Original comment by kev1210r...@msn.com
on 28 Jun 2009 at 5:02
So, what am I doing wrong?
Original comment by nintendonerd1889@gmail.com
on 28 Jun 2009 at 8:38
I don't know? Maybe re-rip you psx game (to iso or maybe bin and cue) and try
that?
Original comment by kev1210r...@msn.com
on 28 Jun 2009 at 8:51
Very odd...I did just that, and again, it refuses to load. Oh, well.
Original comment by nintendonerd1889@gmail.com
on 28 Jun 2009 at 10:11
Looking great!
I wish there is support to ORIGINAL CD. And DVD, I have so many .bin games safe
in
DVDs (10 games in 1 DVD) :D
Original comment by tero.ruh...@luukku.com
on 29 Jun 2009 at 12:21
[deleted comment]
tero.ruhanen@luukku.com
:Wii can read only DVD's. DVD support is planned, but can't say when it will be
done...
nintendonerd1889
I have no problems with CD-images too. Just to be sure, try to load it with one
of PC
emulators (pcsx, ePSXe, pSX).
Original comment by AndreyLegchilin
on 29 Jun 2009 at 6:38
Do they have to be .bin or .img format? I'm not really clear on that...
Original comment by nintendonerd1889@gmail.com
on 29 Jun 2009 at 6:44
[deleted comment]
iso, bin, bin+cue, bin+toc, img, mdf.
Original comment by AndreyLegchilin
on 30 Jun 2009 at 6:42
[deleted comment]
My images are in bin format. I can't get any of them to be recognized.
After you boot it up and you select the source, are you supposed to be able to
see
the
images? Because all I see is "dir ..". My images are in the games folder.
Everything is set up like the instructions say. I even tried to search through
the
directories in the sd card and it still won't recognize the images.
Then, when I try to start it says it was unable to load the image.
Original comment by funkama...@gmail.com
on 1 Jul 2009 at 11:27
It appears that there must be a space in the file name. I tried with an image
called
"spf2.bin" and it did not see it in the dir. I then renamed it to "spf2
test.bin"
and it could see the image.
Original comment by iamsca...@gmail.com
on 3 Jul 2009 at 11:12
confirmed. I changed my images so the names included a space and it still
didn't
work. But then I changed all the characters to lower case and then it worked.
I don't have time to debug tonight, but these are the names and which ones
worked:
FFVIII1.BIN (didn't work)
FF VIII1.BIN (didn't work)
image test.bin (worked)
I'll try more tomorrow to confirm lowercase & space.
Original comment by funkama...@gmail.com
on 4 Jul 2009 at 12:06
Now i get it. =)
The problem is in extention. It must be in lowercase.
Will fix that in next rev.
Original comment by AndreyLegchilin
on 4 Jul 2009 at 4:03
Strange I tried lowercase .bin with no spaces and it did not see it. Must be
with
the combo of spaces and case.
Original comment by iamsca...@gmail.com
on 4 Jul 2009 at 7:10
Alright firnis@ya.ru, it's two things: The extension has to be lowercase AND
there
has to be a space in the filename.
These worked:
image a.bin
IMAGE B.bin
These didn't:
image.bin
image c.BIN
IMAGEA.bin
imageb.BIN
Original comment by funkama...@gmail.com
on 5 Jul 2009 at 12:17
Strange... I tested it right now and all working well...
Worked:
image.bin
CB2.bin
IMG.img
Thanks for testing.
Original comment by AndreyLegchilin
on 5 Jul 2009 at 8:04
so you had ones that didn't have spaces that did work. My "IMAGEA.bin" and
"image.bin"
should have worked. Did you test with a later version than r18?
Original comment by funkama...@gmail.com
on 5 Jul 2009 at 8:51
Does this still happen on rev28?
Original comment by drug...@gmail.com
on 12 Jul 2009 at 11:10
Ah, haven't tried it yet, but I'll let you know ASAP.
Original comment by nintendonerd1889@gmail.com
on 12 Jul 2009 at 9:51
can anyone get Capcom vs SNK to work? I've tried every variation of changing
the
.bin name to no avail. Also, what does SMB stand for when choosing how to load
games?
Original comment by trida...@gmail.com
on 24 Nov 2009 at 6:54
Original issue reported on code.google.com by
nintendonerd1889@gmail.com
on 28 Jun 2009 at 4:42