mightymouse2016 / wiiflow

Automatically exported from code.google.com/p/wiiflow
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Crash when launching games while HDD is flickering #340

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
Wiiflow (or the game?) crashes when i press Play while the HDD LED is 
flickering. I guess it is loading covers or something. If i wait till it stops 
flickering, the game launches normal.

Always reproduceable with r165 and r217 (ios 249)

I have around 800 Games on Disk and 2GB Covers, most of them in high quality. i 
guess the problem occures because the covers need longer to load as for the 
average wiiflow user.

I have both games and boxcovers/covers on a NTFS partition. is it possible that 
this generates conflicts when launching the game while still loading covers?

my friends are always tapping in that issue, because the time between selecting 
a game and klicking play needs to be around 6 to 10 seconds, or it crashes. 
annoying, because most friends of me click faster than this, and i have to tell 
them to wait before clicking. very uncool :)

here is a "Screen Shot" of the crash :)

Original issue reported on code.google.com by bernd.mi...@googlemail.com on 21 Sep 2010 at 8:12

Attachments:

GoogleCodeExporter commented 8 years ago
And with which revision was this screenshot made?

Original comment by r-...@live.com on 21 Sep 2010 at 8:18

GoogleCodeExporter commented 8 years ago
r217. The Game i was launching is Bully: http://wiitdb.com/Game/RB7P54
If you need more info to debug, let me know.

Original comment by bernd.mi...@googlemail.com on 21 Sep 2010 at 8:20

GoogleCodeExporter commented 8 years ago
<raw> r-win, i go to favorites, press A on bully, then press A on "Play" 
Button. Game Music needs ~3 seconds to play, if i press Play before, it 
crashes, if i press play after, it works
<raw> r-win, so i think you are right, it is the banner sound
<raw> and if the banner sound does not start instantly for you, you should be 
able to reproduce it

Original comment by bernd.mi...@googlemail.com on 21 Sep 2010 at 10:41

GoogleCodeExporter commented 8 years ago
This problem was related to the loading of banner files when searching from the 
disc. This is solved by rewriting a large portion of code, which speed up this 
process.

Therefor, there is no time for searching for a banner, while already launching 
the game.

Original comment by r-...@live.com on 21 Sep 2010 at 8:55