Closed Airyzz closed 9 months ago
As discussed in slack/matrix:
the Godot model only supports overriding methods with the _ prefix
It would be great to be able to override any function on existing nodes
This is now documented:
72e9fe56bb17f3bb9e1cb4e47da7ec77ef1f11a2
As discussed in slack/matrix:
It would be great to be able to override any function on existing nodes