migueldeicaza / SwiftGodot

New Godot bindings for Swift
https://migueldeicaza.github.io/SwiftGodotDocs/tutorials/swiftgodot-tutorials/
MIT License
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PhysicsDirectSpaceState3D.intersectRay convenience challenges #455

Open migueldeicaza opened 2 months ago

migueldeicaza commented 2 months ago

We struggled to find out the reason for a problem earlier today, when Tom could not extract the right type out of a call to intersectRay, and we narrowed it down to the convenience function not return the proper value.

A full log of the discussion is here:

https://paper.dropbox.com/doc/Tom-De-Decker-4-hours-ago--CNz8s22~BCa9gCqMyC3s6XeTAg-xX989arvxRNrQJk1AAM0b