Would be nice to turn Swift inline api docs to docs that can be surfaced to Godot.
Joseph says:
The swift doc system works by extracting the symbol graph (a massive JSON blob) from a package/module/etc - and then post-processes it into a smaller blob of JSON that it displays in its single-page VueJS app (the docc-renderer). I don’t know the inputs to Godot’s documentation system, but going from the symbolgraph would be the path to get the information from the source. I think there’s just recently been improvements in handling extracting symbols from binary targets (Rauhul was fixing something related to C++ symbols not appearing and overhauled some bits in SwiftPM) - but I don’t know where that’s sitting in the swift6 release or main branches. In 5.10, the optimal path would be to have the source available for generation like this.
Would be nice to turn Swift inline api docs to docs that can be surfaced to Godot.
Joseph says: