migueldeicaza / SwiftGodot

New Godot bindings for Swift
https://migueldeicaza.github.io/SwiftGodotDocs/tutorials/swiftgodot-tutorials/
MIT License
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Optimization: Move more vector operations to Swift #509

Open migueldeicaza opened 1 month ago

migueldeicaza commented 1 month ago

We have an infrastructure in place now to put more code in the Swift side, we should move all the math operations for vectors and transforms there, rather than delegating to Godot.