SwiftGodot provides Swift language bindings for the Godot 4.2 game engine using the new GDExtension system (for 4.1 compatibility, use the 4.1 branch, preview for upcoming 4.3 release is in the 4.3 branch).
If I understand correctly, this is no longer accurate since 4.3 support was added in release 0.45.0
We should update the README to show that it is no longer required to switch to the 4.3 branch.
README says:
If I understand correctly, this is no longer accurate since 4.3 support was added in release 0.45.0
We should update the README to show that it is no longer required to switch to the 4.3 branch.