migueldeicaza / SwiftGodotKit

Embed Godot into Swift apps
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Outdated SwiftGodot dependency #21

Closed tishin closed 10 months ago

tishin commented 10 months ago

I'm a bit puzzled with this commit: https://github.com/migueldeicaza/SwiftGodotKit/commit/a7f90ce4fa3e20fa95b57f1d95704445e5844d3d It updates SwiftGodot dependency from https://github.com/migueldeicaza/SwiftGodot/commit/245b20d43b85d8280a2a99a24b9c6f4f9058e8f2 (Nov 5, 2023) to a much older https://github.com/migueldeicaza/SwiftGodot/commit/1359586f2332d500d30661158e062a0e9f97751c (Sep 2, 2023)

This makes SwiftGodotKit samples unbuildable. They use GDictionary, and (I assume) early September version of SwiftGodot didn't have it yet.

migueldeicaza commented 10 months ago

This was definitely a mistake on my end, and I copy pasted the wrong place - I was trying to fix the StandaloneExample requiring macros (it was updated to use macros, but depended on the old September SwiftGodot that did not have them).