migueldeicaza / SwiftGodotKit

Embed Godot into Swift apps
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install_name_tool #4

Closed migueldeicaza closed 1 year ago

migueldeicaza commented 1 year ago

I believe that the libgodot.xcframework needs to have its name changed not to libgodot.dylib, but to @rpath@/libgodot.dylib so that when we link standalone apps it can find the library.

migueldeicaza commented 1 year ago

Fixed