Open Lloyd-Woollard opened 1 week ago
Gave the tile map an extra row
[TILE_PAGE:TRAPS]
[FILE:images/traps.png]
[TILE_DIM:32:32]
[PAGE_DIM_PIXELS:320:96]
and then altered graphics_buildings slightly
[TILE_GRAPHICS:TRAPS:0:0:TRAP_PLATE_READY]
[TILE_GRAPHICS:TRAPS:0:1:TRAP_PLATE_READY_MINECART]
[TILE_GRAPHICS:TRAPS:1:0:TRAP_PLATE_PRESSED]
[TILE_GRAPHICS:TRAPS:1:1:TRAP_PLATE_PRESSED_MINECART]
[TILE_GRAPHICS:TRAPS:2:0:TRAP_PLATE_READY_WATER]
[TILE_GRAPHICS:TRAPS:2:1:TRAP_PLATE_READY_MAGMA]
[TILE_GRAPHICS:TRAPS:3:0:TRAP_PLATE_PRESSED_WATER]
[TILE_GRAPHICS:TRAPS:3:1:TRAP_PLATE_PRESSED_MAGMA]
[TILE_GRAPHICS:TRAPS:8:0:TRAP_STONE_UNLOADED]
[TILE_GRAPHICS:TRAPS:8:1:TRAP_STONE_TOP]
[TILE_GRAPHICS:TRAPS:8:2:TRAP_STONE]
[TILE_GRAPHICS:TRAPS:9:0:TRAP_CAGE_UNLOADED]
[TILE_GRAPHICS:TRAPS:9:1:TRAP_CAGE_TOP]
[TILE_GRAPHICS:TRAPS:9:2:TRAP_CAGE]
[TILE_GRAPHICS:TRAPS:4:0:TRAP_WEAPON] used by planned
[TILE_GRAPHICS:TRAPS:4:0:TRAP_WEAPON_UNLOADED]
[TILE_GRAPHICS:TRAPS:4:1:TRAP_WEAPON_GENERIC_PIKE]
[TILE_GRAPHICS:TRAPS:4:2:TRAP_WEAPON_GENERIC_SPEAR]
[TILE_GRAPHICS:TRAPS:5:0:TRAP_WEAPON_GENERIC_WHIP]
[TILE_GRAPHICS:TRAPS:5:1:TRAP_WEAPON_GENERIC_SWORD]
[TILE_GRAPHICS:TRAPS:5:2:TRAP_WEAPON_GENERIC_AXE]
[TILE_GRAPHICS:TRAPS:6:0:TRAP_WEAPON_GENERIC_MACE]
[TILE_GRAPHICS:TRAPS:6:1:TRAP_WEAPON_GENERIC_HAMMER]
[TILE_GRAPHICS:TRAPS:6:2:TRAP_WEAPON_GENERIC_DAGGER]
[TILE_GRAPHICS:TRAPS:7:0:TRAP_WEAPON_GENERIC_CROSSBOW]
[TILE_GRAPHICS:TRAPS:7:1:TRAP_WEAPON_GENERIC_BOW]
[TILE_GRAPHICS:TRAPS:7:2:TRAP_WEAPON_GENERIC_BLOWGUN]
I have noticed in the buildings mod that 'traps_weapon' has not been generated. There is no reference in tile_page_buildings to this .png and this has likely caused the script not to generate this file. Probably a tile dimension of 32x32 and page size of 8x5 tiles, even though the amount of referred to tiles is only 14, so 26 are unused.