Closed mathieurousseau closed 2 years ago
Hey, thanks for reaching out. Yeah, in general AudioKit only supports Apple, but their Sampler instrument was platform independent C++ with wrappers around it. https://github.com/AudioKit/DunneAudioKit/tree/3d87a897c9a9c7074763c4d81620013bd2711f16/Sources/CDunneAudioKit/DunneCore/Sampler
They don't recommend using that Sampler anymore and recommend the Apple one instead.
Sampler is nowhere near as powerful as AUSampler. If your app depends on AppleSampler or the MIDISampler wrapper class, you should continue to use it.
Thanks a lot for your answer!!
Hi
Easy question: i know you have replaced AudioKit Sampler with Sfizz but how were you using audiokit on android as on their project page, they say that they are only supporting apple ecosystem?
Thanks for the good work!
Cheers