issues
search
mikepound
/
cubes
This code calculates all the variations of 3D polycubes for any size (time permitting!)
MIT License
163
stars
43
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
RUST Compile optimisations built on the excellent work of others. Linux & Windows. With a RUST setup guide for Windows
#28
HakMe2Deth
opened
7 months ago
0
Rotation invariant representation for 2-D shapes
#27
Spacha
opened
11 months ago
3
Potential new method for generating unique strings to describe the shapes.
#26
Robert-trober
closed
11 months ago
1
Potential Idea For Finding Rotations Quicker
#25
miranamer
opened
11 months ago
1
Typo in function 'render_shapes'
#24
kevintedder
opened
12 months ago
1
Java solver that's a contender for finding N=17
#23
hidny
opened
12 months ago
10
Go Version
#22
maxsimmonds1337
opened
12 months ago
0
Lookup time
#21
th0ma5w
opened
12 months ago
0
Doesn't run?
#20
BallSaxbury
opened
12 months ago
1
[Discussion] Traversal as opposed to grid representation
#19
lucashutyler
opened
12 months ago
1
[Discussion] A possible strategy for optimizing search space and symmetries
#18
tsrasmussen
opened
12 months ago
7
Blender Addon NPY cache Visualizer
#17
dshot92
closed
11 months ago
0
Fix typo in cubes.py
#16
eltociear
opened
12 months ago
0
Rust version
#15
dzamlo
opened
12 months ago
0
[Discussion] I made a graph that allows me to estimate about how big a cubes_n.npy file will get (in bytes) when given n cubes.
#14
TheoCGaming
opened
12 months ago
4
Add permissive license to project
#13
jereviikari
closed
12 months ago
2
Suggestion to reduce number of run encodings/lookups/rotations needed in many cases while keeping memory use to a minimum
#12
thejevans
opened
12 months ago
1
Find the polycube in crop_cube to remove padding
#11
ana-096
closed
12 months ago
1
Trying a way to compare cube rotations
#10
GomideLeo
closed
12 months ago
1
n=12 npy file.
#9
bertie2
closed
12 months ago
1
crop_cube() very expensive
#8
georgedorn
opened
12 months ago
2
Rust implementation
#7
Jantje19
closed
11 months ago
0
Suggestion: for rotation or translation fixed
#6
Playit3110
opened
12 months ago
10
Reduce number of polycubes subjected to 24x rotations/hashes/lookups
#5
georgedorn
closed
12 months ago
3
Make Hashing Algorithm Faster (but dumber)
#4
bertie2
opened
12 months ago
11
Suggestion for orientation fixing
#3
awsdert
opened
12 months ago
5
slap jit from numba on it
#2
8bignic8
opened
12 months ago
1
You ask for a language which accounts for rotation, but you really want a language that erases both rotation and reflection.
#1
Kerdek
opened
12 months ago
2