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mikermcnally
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MML-Roll20
JavaScript for automating Metal, Magic, and Lore rules
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Find elegant way to handle action rolls
#48
mikermcnally
closed
7 years ago
0
Functional programming
#47
mikermcnally
closed
6 years ago
0
Change what types of movement are available based on status effects/current movement type
#46
mikermcnally
opened
7 years ago
0
Promisify rollDice function to allow for different ways of generating roll values
#45
mikermcnally
closed
7 years ago
0
added Wind Sword to database
#44
ashaffer44
closed
7 years ago
0
Add Item Constructor
#43
mikermcnally
closed
6 years ago
0
Add ammo selection and tracking for ranged weapons
#42
mikermcnally
opened
7 years ago
0
Restructure
#41
mikermcnally
closed
7 years ago
0
Make different stances an option at start of round only
#40
mikermcnally
opened
7 years ago
0
Make "Movement Only" an option during action preparation
#39
mikermcnally
closed
7 years ago
0
Unarmed attack action
#38
mikermcnally
closed
7 years ago
0
Unarmed attack action
#37
mikermcnally
closed
7 years ago
0
Add Special Effects
#36
mikermcnally
opened
7 years ago
0
Add Icons to Tokens for Status Effects
#35
mikermcnally
opened
7 years ago
0
Attribute check roll menus
#34
mikermcnally
closed
7 years ago
0
Observe action
#33
mikermcnally
closed
8 years ago
0
Field of view
#32
mikermcnally
closed
8 years ago
0
Add style property to armor items
#31
mikermcnally
opened
8 years ago
0
Status effects charsheet
#30
mikermcnally
closed
8 years ago
0
add player initialization like characters
#29
mikermcnally
closed
7 years ago
0
Add status effects to charsheet
#28
mikermcnally
closed
8 years ago
0
- fixed no combat bug
#27
mikermcnally
closed
8 years ago
0
Display ranges for ranged attacks while selecting targets
#26
mikermcnally
opened
8 years ago
0
remove dead chars from combatant list
#25
mikermcnally
closed
8 years ago
0
Chars with "no combat" still roll initiative and prepare actions
#24
mikermcnally
closed
8 years ago
1
Make prepare action a token action instead of a predefined list
#23
mikermcnally
opened
8 years ago
0
- Fixed movement
#22
mikermcnally
closed
8 years ago
0
Mml 1 json commands
#21
mikermcnally
closed
8 years ago
0
Change "input" on functions to a list of arguments
#20
mikermcnally
closed
7 years ago
0
add observe action
#19
mikermcnally
closed
8 years ago
0
Add ready item action
#18
mikermcnally
closed
7 years ago
0
Create Unarmed Attack Action
#17
mikermcnally
closed
7 years ago
0
Add attribute rolls to player menu
#16
mikermcnally
closed
7 years ago
0
Create action object that all roll return to.
#15
mikermcnally
closed
8 years ago
0
Close menu prevents new menus from opening
#14
mikermcnally
closed
7 years ago
0
New skills created on char sheet don't have an initial name value
#13
mikermcnally
closed
8 years ago
0
Tokens without characters cause a crash
#12
mikermcnally
opened
8 years ago
1
Add Two Weapon Fighting
#11
mikermcnally
opened
8 years ago
0
Add off hand fighting
#10
mikermcnally
opened
8 years ago
0
Limit player vision to character's field of view during combat
#9
mikermcnally
closed
8 years ago
0
Display Threat Radius around characters during the movement phase
#8
mikermcnally
closed
8 years ago
0
Fix Movement
#7
mikermcnally
closed
8 years ago
0
Add Alchemy (Enchanting)
#6
mikermcnally
opened
8 years ago
0
Add Spell Casting
#5
mikermcnally
closed
7 years ago
0
MML-3 Add Journeyman's Rulebook Weapons to Database and Character Sheets
#4
mikermcnally
opened
8 years ago
1
MML-2 Add Spells
#3
mikermcnally
opened
8 years ago
2
MML-1 Add JSON Commands
#2
mikermcnally
closed
8 years ago
0
MML-1-JSON-Commands
#1
mikermcnally
closed
8 years ago
0